LightReader

Everyone Fears the Game Master

Mysterio2250
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
--
NOT RATINGS
370
Views
Synopsis
In the forgotten village of Marrow’s Edge, children grow up haunted by whispers of the Game Master, a figure of cruel legend, invoked by parents to keep them in line. The stories never match, but one truth remains constant: the games are merciless, and those chosen rarely return. Elias, a shy but curious boy, has lived his life in the shadow of these tales. Fear keeps him awake at night, yet fascination drives him to piece together every rumor, every riddle, every whispered warning. When the impossible happens and Elias is pulled into the Game Master’s world, the stories he grew up hearing become his only guide. The games are brutal. The rules are strict. Survival demands wit, strength, and sacrifice. With each trial, Elias grows stronger, but so too does the danger. Allies will rise and fall, rival factions will emerge, and the puppet host’s twisted humor will keep every participant on edge. As Elias claws his way through the nightmare, one question lingers: is the Game Master a man, a myth, or something far more sinister? Everyone Fears the Game Master is a dark, atmospheric tale of survival, legend, and the thin line between fear and fascination. It is a story where cruelty is law, strength is fleeting, and the only certainty is that the Game Master always wins.
VIEW MORE

Chapter 1 - Whispers In The Dust

The scream came first.

It tore through the night like a blade, sharp enough to wake even the dogs from their slumber. In the village of Marrow's Edge, screams were not unusual: drunken fights, childbirth, the occasional wild animal; but this one was different. It carried no name, no plea, only raw terror. And for every child who heard it, the same thought bloomed unbidden: the Game Master has come.

Marrow's Edge was a place forgotten by maps, a cluster of crooked houses stitched together by dirt roads and superstition. Lanterns burned low, casting shadows that seemed to move on their own. The adults spoke often of discipline, of keeping children in line, but when their voices dropped to whispers, it was always the Game Master they invoked.

"Stay inside after dark," mothers warned.

"Don't wander past the old quarry," fathers muttered.

"The Game Master will get you," they all said, as if the words themselves were enough to keep the legend at bay.

For Elias, fourteen years old and restless, those warnings were both chains and temptations. He was quiet, often keeping to himself when others gathered, but his mind was sharp. Every story about the Game Master lodged in his head like a puzzle waiting to be solved.

The tales never matched. Some said the Game Master was a man, cloaked and faceless, who carried a ledger of names. Others swore it was no man at all, but a shadow that moved between worlds, dragging the unlucky into cruel contests.

One story told of a boy who disobeyed curfew, sneaking out to chase fireflies. He never returned. The next morning, his shoes were found at the edge of the quarry, filled with ash.

Another spoke of a woman who mocked the legend. She laughed at the whispers, claiming no phantom could frighten her. Weeks later, her house burned to the ground, and in the smoke, villagers swore they saw a puppet dancing, its wooden grin wide and merciless.

Elias listened to these stories with a mixture of fear and fascination. He wanted to understand them. Why did the stories change? Why did the rules always end in cruelty?

By day, Elias lingered at the edges of the other children's games, content to watch rather than join. He wasn't timid, but he preferred to observe, noticing details others ignored: the way shadows stretched differently near the quarry, the way adults avoided certain topics when the wind howled.

By night, he lay awake, replaying the stories in his mind. He didn't just imagine the puppet with its twisted humor or the faceless figure with its cruel games. He dissected them, searching for patterns, rules, anything that might explain why the stories always ended in punishment. Sometimes he thought he heard whispers outside his window, riddles half spoken, daring him to answer.

Fear kept him under the blanket. Curiosity kept him listening. And somewhere between the two, a dangerous hunger began to grow.

The village itself seemed complicit in the legend. The quarry loomed like a scar, its depths swallowing sound. The forest beyond was thick, its branches clawing at the sky. Even the air felt heavy, as if waiting for something to happen.

Adults carried themselves with weary caution. Children dared each other to speak the Game Master's name aloud, only to fall silent when the wind shifted.

Elias noticed how the stories always ended the same way: with someone gone, someone broken, someone punished. The Game Master was less a figure than a law, cruel and inevitable.

One evening, as the lanterns flickered and the village settled into uneasy sleep, Elias sat by the window. His mother had told him another story that day, of a farmer who cheated his neighbors, only to vanish during harvest. The puppet had been seen again, laughing in the fields.

Elias whispered the words to himself, testing them like a riddle. Games are cruel. Rules are strict. The Game Master always wins.

Outside, the wind stirred. For a moment, Elias thought he saw movement near the quarry, a flicker of shadow, too tall, too deliberate. His heart hammered. He wanted to hide, but he couldn't look away.

The scream came then, the same one that had torn through the night. Elias froze, breath caught in his throat. He didn't know who screamed or why, but he knew what the villagers would say: the Game Master has claimed another.

Elias pressed himself against the window, trembling. He was afraid; yes, but beneath the fear was something else. Fascination. A hunger to know the truth.

The stories were warnings, but they were also clues. And Elias, quiet and curious, couldn't help but wonder: if the Game Master was real, then maybe the stories held the answers to its games. Maybe survival wasn't about strength at all, but about understanding the legend.

He whispered the words again, softer this time, as if daring the shadows to hear him.

Games are cruel. Rules are strict. The Game Master always wins.

And in the silence that followed, Elias thought he heard laughter, faint, wooden, and far too close.