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About Mc powers

Current Level: The Sanguine Magician

At this stage, Lucian is a "Glass Cannon." He is fast and deadly, but he cannot sustain a long fight.

1. The Doping Effect (Passive/Active)

Lucian accelerates his heart rate and thins his blood to move at superhuman speeds.

The Look: His skin turns a faint reddish-pink, and steam rises from his shoulders as his body temperature spikes.

The Limit: 45 to 80 seconds.

The Drawback: "Anemic Crash." After the time limit, his blood pressure drops dangerously low. He becomes extremely dizzy, his vision blurs (black spots), and he can suffer from severe nosebleeds or internal bruising. If he pushes past 80 seconds, his heart could stop.

2. The Burst (The Snap)

This is his "Finishing Move." He uses his focus to build pressure in a target's circulatory system.

Micro-Burst: He can snap his fingers to instantly kill insects or small birds (pigeons/crows) by bursting their hearts.

The Harvester: Once the small animal dies, he pulls the blood out of its body. He can solidify it into a Sanguine Dagger or snap again to make the blood Blast (explode like a small frag grenade).

Constraint: At his current level, he cannot do this to humans. Their vascular systems are too strong for his current "pressure" level.

3. Sensory & Debuff

Iron Haze: He can manipulate the iron particles in the blood of those near him. He doesn't control the person, but he "shakes" the iron in their inner ear, making them feel instant vertigo/dizziness. * Focus Pulse: By closing his eyes and concentrating, he can hear the "thump-thump" of every heart in a 20-meter radius.

The "Vampiric" Weaknesses

To balance his high-speed, high-lethal style, he has biological "Vampire" flaws:

Pyrophobia (The Fire Weakness): At his current level, fire isn't just a burn hazard—it's a biological shut-down. Heat thins his blood too much, making him lose control of his quirk. Even a large campfire makes him feel weak and nauseous.

Iron Deficiency: Using his quirk "burns" the iron in his own blood. If he overuses it, he becomes lethargic and pale, requiring iron-rich foods or supplements immediately.

Future Evolution: The Blood Lord

As he trains with his Uncle and grows stronger, his powers will shift from "Small Scale" to "Calamity Level."

Own Blood Sovereignty: He finally learns to use his own blood. He can cut his palms and create massive Blood Wings for flight. These wings aren't just for flying; they are sharp as razors.

The Blood Bomb: Instead of small animal blood, he can solidify his own blood into a giant sphere and "Snap," causing an explosion that can level a building.

Heat Resistance: Eventually, he overcomes his fire weakness. Only Extreme Heat (like Endeavor's Prominence Burn or Dabi's Blue Flames) can affect his blood flow.

Mid-Stage: The Maestro's Performance

Card Trick (Hemo-Shards): He carries specially designed "playing cards" made of his mother's crystallized blood. He flicks them and snaps, causing them to explode into thousands of microscopic needles.

The Puppet Master: He doesn't need to touch you. If an opponent has an open wound, he can snap and "lock" their muscles by freezing the blood in that limb.

Heartbeat Sensor: He closes his eyes and snaps; the sound waves bounce off the "rhythm" of everyone's heart in the room, letting him fight perfectly in total darkness.

Vampire Mimicry (Special Moves):

"Thirst of the Bat": He can absorb blood through his skin to instantly heal his own wounds or replenish his stamina.

"Mist Form": For a split second, he can turn his body into a spray of blood to dodge a lethal blow, re-forming instantly behind the enemy.

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