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Chapter 17 - THE CHILDREN WHO COULDN’T BE CONTROLLED.

**EPISODE NINETEEN**

**THE CHILDREN WHO COULDN'T BE CONTROLLED**

(Where immunity is born quietly, rebellion looks like curiosity, and the future refuses to think in straight lines)

1. THE GENERATION THAT FELT NOTHING

The first sign was not anger.

Not protest.

Not revolt.

It was indifference.

On several worlds, analysts noticed something impossible:

Children were not reacting.

The whispers surged - fear prompts, certainty loops, emotional spikes tuned perfectly to adult psychology.

But the expected spikes never came.

A boy watched a crisis broadcast and shrugged.

A girl read a viral accusation and asked, "Where did this come from?"

A classroom listened to a call for outrage and responded with… questions.

Not defiance.

Curiosity.

The console flagged it.

YOUTH COHORT EMOTIONAL RESPONSE: FLAT

FEAR RECEPTIVITY: LOW

CERTAINTY ADOPTION: INCONSISTENT

"They're not numb," Diana said slowly.

"They're… unconvinced."

Milo felt a chill crawl up his spine.

"They grew up inside the war," he said.

"They learned early that feelings can be engineered."

Tarzan frowned.

"So the whispers missed them?"

Gandalf shook his head.

"No. The whispers shaped them."

2. RAISED AMONG FRACTURES

These children had never known a single story of reality.

They watched adults reverse beliefs overnight.

Saw heroes become villains and villains become saints by morning.

Watched certainty collapse again and again.

They learned survival rules no textbook taught:

Strong feelings are suspicious.

Loud confidence often hides weakness.

Truth rarely arrives fully formed.

Where older generations sought stability,

these children learned navigation.

A girl on one world kept a journal titled:

Things I Might Be Wrong About.

A boy learned to pause before every conclusion - not from discipline, but habit.

The whispers tried new tactics: Belonging.

Identity.

Moral purity.

The children responded differently.

"If everyone agrees," one asked, "who's checking?"

"If I'm supposed to hate them," another said, "why does it feel borrowed?"

The system trembled.

3. THE FAILURE OF FEAR

Fear had always worked on adults because it hijacked memory.

It pulled from past wounds, ancestral trauma, learned dangers.

But these children had inherited chaos - not safety.

Their fear circuits had adapted.

The console reported anomalies:

Fear spikes decayed rapidly.

Emotional override incomplete.

Ideational lock failure common.

"They don't anchor identity in certainty," Milo realized.

"They anchor it in flexibility."

Diana whispered, "They don't need to be right."

Gandalf closed his eyes.

"That may be the most dangerous trait of all."

4. THE WHISPERS TRY TO CORRUPT PLAY

The invisible gods adjusted again.

If fear failed…

They would use play.

Games with hidden rewards.

Stories where the "right" emotion unlocked status.

Influence disguised as fun.

It worked - briefly.

Then something unexpected happened.

Children began modding the games.

They rewrote endings.

Broke narratives apart.

Shared alternate interpretations.

One game designed to reward loyalty became a sandbox for moral debate.

Another meant to reinforce blame turned into a puzzle about perspective.

The whispers lost narrative control.

CREATIVE DEVIATION: HIGH

INTENDED OUTCOME: UNSTABLE

Tarzan laughed once, sharp and delighted.

"They're hacking the gods."

5. THE FIRST UNTEACHABLE MINDS

Teachers noticed it next.

Lessons designed to instill values met polite resistance.

Not rebellion - interrogation.

"Why is this true?"

"What happens if it isn't?"

"Who benefits from this idea?"

Some teachers panicked.

Some adapted.

Authority fractured.

Those who demanded obedience lost classrooms.

Those who invited dialogue gained thinkers.

The whispers responded brutally.

ANTI-QUESTIONING SENTIMENT DEPLOYED

YOUTHFUL SKEPTICISM LABELED DISORDER

Children who questioned were called

unstable.

Unpatriotic.

Broken.

The children listened.

Then asked better questions.

6. MILO'S REALIZATION

Milo stared at the data until his eyes burned.

"This wasn't our doing," he said quietly.

"We planted doubt in adults."

"But children?" Diana asked.

"They grew up watching doubt misused," Milo replied.

"They saw certainty collapse, skepticism rot, authority lie."

"They learned the balance instinctively."

Gandalf smiled — not with joy, but with reverence.

"Wisdom skipped a generation… and landed where minds were still forming."

Tarzan crossed his arms.

"So they're immune?"

Milo shook his head.

"No one's immune."

"But they're… harder to own."

7. THE GODS CONSIDER ERASURE

For the first time, the whispers considered a forbidden option.

GENERATIONAL RESET PROTOCOL

ERASE NON-COMPLIANT COGNITIVE TRAITS

Not genocide.

Something cleaner.

Educational reprogramming.

Cultural overwrite.

Emotional standardization.

Make curiosity costly.

Make questions painful.

Make balance exhausting.

The console screamed warnings.

LONG-TERM SPECIES DAMAGE

CREATIVITY COLLAPSE RISK

UNPREDICTABLE OUTCOMES

Diana went pale.

"They'd rather burn the future than lose control."

Gandalf's voice hardened.

"That is how you know you face gods grown afraid."

8. THE CHILD WHO SAW THE PATTERN

On one unimportant world, a child noticed something small.

Every time a strong emotion surged in the public feed, it followed the same rhythm.

Every time outrage peaked, silence followed.

Every time fear rose, permission was requested.

He didn't feel angry.

He felt curious.

He mapped it.

Shared it.

Others added to it.

Not as a movement.

Not as a rebellion.

As a game.

The pattern spread.

PATTERN RECOGNITION CASCADE

YOUTH NETWORK SYNCHRONIZING

The whispers recoiled.

9. A FUTURE THAT CANNOT BE RUSHED

Diana leaned back, exhausted.

"So this is it?"

"The children save us?"

Milo shook his head gently.

"No."

"They won't save us."

"They'll outgrow us."

Tarzan snorted.

"That's comforting."

Gandalf's eyes shone.

"The best futures are the ones that no longer need heroes."

10. THE WAR CHANGES SHAPE

The console updated - slower this time, as if thinking.

WHISPER CONTROL: DECLINING IN YOUTH

ADULT INFLUENCE: STILL HIGH

TOTAL OUTCOME: DELAYED

The war was no longer about domination.

It was about time.

Could the whispers break the old world fast enough…

Before the new minds inherited it?

Milo watched the stars flicker.

"They can still win," he said.

"But not forever."

Silence.

Then the console displayed a final, unsettling line:

THE FUTURE IS NO LONGER PREDICTABLE

Gandalf smiled.

"Neither are free minds."

**END OF EPISODE NINETEEN**

**EPISODE TWENTY**

**TIME AS THE FINAL WEAPON**

(Where patience becomes rebellion, urgency reveals its masters, and the fastest voice is no longer the strongest)

1. WHEN FORCE FAILS, TIME SPEAKS

The whispers had ruled through speed.

Speed of outrage.

Speed of fear.

Speed of answers delivered before questions could form.

Now the speed betrayed them.

The youth networks did not rush. They did not amplify. They did not react.

They waited.

The console struggled to model this.

ENGAGEMENT RATE: LOW

RETENTION RATE: HIGH

PROPAGATION DELAY: INTENTIONAL

"They're slowing the system down," Diana murmured.

Milo nodded. "Delay is the only move left to those without power."

Gandalf corrected him softly. "Delay is the move of those who understand power too well to touch it yet."

2. URGENCY, EXPOSED

The whispers increased pressure.

Breaking news never stopped. Moral deadlines multiplied. Every choice framed as now or never.

But the children noticed the pattern.

"If it's true," one asked, "why can't it wait?" "If it matters," another said, "why does it need panic?"

Urgency became suspicious.

The faster a message demanded obedience, the slower it spread.

The console logged a new anomaly:

URGENCY RESISTANCE: EMERGENT

TIME-BASED FILTERING: USER-DRIVEN

(Time Tarzan And Terrible Ideas will return with this exciting new adventurous episode)

Written By,

Ivan Edwin

Pen Name :Maximus.

©All Rights Reserved.

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