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Chapter 1 - Chapter 1: Welcome to Trash Tier

"Assigned Class: [Formula Master]"

There it was. A glowing system message. Cold. Flat. Final.

"…Nope. Try again," I muttered, blinking hard as if I could glitch reality itself.

[Account Compromised. Character 'Reaper-X' Deleted.]

[Restoring backup...]

[Error: Backup Corrupted. Data Fragments Missing.]

[Assigning Default Fallback Class: Formula Master]

[Type: Consumption/Utility]

[Level: 1 | EXP: N/A]

My jaw tightened. I stared at the words like they'd slapped me.

Fallback Class?

That's the category where the system dumps corrupted files and "non-combat" garbage like Blacksmiths, Shopkeepers, and Shepherds. You know—the ones that are cute for roleplay but completely useless when a dragon steps on your head.

And me? I used to be an Eclipse Paladin. Top 200 leaderboard. Owned a city plot. Dual-wielded relic-class swords. Women waved. Men gawked.

Now I had… a recipe book and an apron.

Let's rewind.

I'm not a hacker. Not a dev. Not some VR god-tier solo player.

I'm a bug hunter. A guy who lives inside games and breaks them for fun—and food. Every few months, I'd submit a couple of juicy exploits to the MythBorn Online devs and cash in.

Wall clips. Mob reset exploits. Skill stack loops. Broken pathfinding. You name it.

The only thing I didn't do was report everything. Some bugs I held onto. Just in case.

And thank god I did.

Because last night, I logged in and my account was gone. Wiped. Full reset.

I sent a frantic ticket to support. The reply came in three seconds flat:

"We have detected suspicious activity on your account. Per the End User License Agreement, Section 4, Paragraph B, your assets have been liquidated. Ticket Closed."

Suspicious activity? I hadn't even logged in for two days. I was too busy sleeping off a fever.

Someone had targeted me. Not a script kiddie, but a ghost.

Anyway. Back to the disaster at hand.

I spawned in Sootheel Village, the noobiest noob zone there ever was. Dirt roads. Cow NPCs. One blacksmith. And a crowd of shirtless level 2s whacking rats with sticks.

I checked my class panel.

[Formula Master]

A deprecated class from the alchemical ages. Specializes in formulating potions and chemical reactions. EXP unavailable. Progress through "Mastery."

There was no level bar. No stat growth.

All I had were three beginner potion recipes:

Minor Healing Potion

Weak Stamina Brew

Very Slightly Itchy Bomb

…What the hell is a "very slightly itchy bomb?"

I tried to equip a rusty dagger I found on the ground.

[Error: Class Restriction. Cannot Equip Weapons.]

I tried to punch a passing chicken.

[Error: Class Restriction. Combat Skills Locked.]

I opened the skill menu. Everything was grayed out. The only thing active was a single ability:

[Formula Slot I] – Allows 1 formula to be created. Must be mastered to unlock next slot.

I laughed. Loud. It echoed across the village, a sound of pure, unadulterated madness.

"Sir?" a nearby NPC farmer asked, clutching a basket of apples. "Are you okay?"

"No," I said, wiping a tear. "I'm a Formula Master."

He looked at me like I said I collected toenails for breakfast.

Three Hours Later

I was broke, shirtless, and depressed. I couldn't even kill a slime.

The only way to increase "Mastery" was to successfully brew potions. But the system was rigged.

Each brew required rare reagents. Even the most basic potion needed "Swampblossom."

I checked the Auction House. Swampblossom was trading for 50 Gold a stalk.

50 Gold is about five hundred dollars in real-world conversion.

I currently had zero gold. In the real world, my assets consisted of a fridge containing one expired yogurt and an eviction notice due in three days.

If I didn't make gold, I didn't eat. And I couldn't make gold because I couldn't fight.

I stared at the alchemy table in the village square. There had to be another option.

Find a way around it.

See, I knew something the average player didn't. Back during the beta, there was a bug involving "item drag logic" when stacking potions. The server didn't track individual properties of every single item in a stack—just the Stack ID.

So, if I took a fake potion (like one created from a broken recipe string) and forced it to stack with a real one, the system might get confused. It might count the fake brew as a success.

Might.

I walked to the general store, bought a single cheap "Dusty Bottle" with my starter copper, and used my Formula Slot to input a completely invalid recipe:

Water + Rat Tooth + ??

The system blinked.

[Recipe Failed](Glitch)[Recipe Accepted]

[Item Created: ??? Potion (glitched)]

[Stack Detected — Assigning ID...]

I held my breath. I dragged the glitchy, flickering icon over to a real Weak Stamina Brew that a noob had dropped on the ground earlier.

They merged.

[Mastery +1]

I froze.

"…Oh."

Twelve Hours Later

I'd brewed 173 glitched potions. out of 400 tries.

I used trash formulas. I named them ridiculous things like 'Juice of Infinite Ligma' and 'Potion of 0.0001% Crit Chance'. As long as the stack merged and the item wasn't auto-deleted, it counted.

And with every glitchy "brew," my Mastery rose.

Mastery reached Level 5

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