LightReader

Chapter 4 - THE DISC

The passage beyond the second arch did not slope. It leveled out, a throat of impeccable, dry masonry. The pulsating organic stone was gone, replaced by a funerary precision. The air lost its humidity and stink, becoming chill and scentless, the air of a sealed tomb. The silence here was not a living breath, but the absolute stillness of vacuum. It was a relief, and that made Cahara deeply suspicious.

The yellow stain was a fading bruise on his perception, but the knowledge it had imparted was a fresh, cold brand on his soul. You are already food. The digestion is enlightenment. He moved with the grim, plodding gait of a condemned man walking to the block, each step a confirmation of the verdict.

The corridor ended in a door.

It was not like the iron entrance from the world above. This was a work of artistry, and therefore, of malice. Made of a dense, dark wood, it was inlaid with bands of tarnished silver that formed concentric circles, echoing the symbol of the Disc above the arch. At the center of these circles was a small, circular depression, empty and smooth.

There was no handle. No keyhole beyond the depression. The door was a seamless face in the wall.

Cahara stood before it, torch raised. His reflection in the silver bands was distorted, a wraith with hollow eyes. He pushed against the wood. It did not budge a hair's breadth. It felt less like a door and more like a section of mountain.

The only feature in the barren corridor was a small, recessed alcove to the left of the door. He approached it. Inside the alcove, resting on a stone shelf, was a book. Not the yellow, living leather of the King's tome. This was a mundane, decaying thing, its binding cracked, pages swollen with old damp.

He opened it. The script inside was a spidery, meticulous hand, the ink faded to brown. It was a journal.

"…the First Key is not forged of metal, but of recognition. The Door of the Disc does not bar passage, but understanding. To perceive the lock is to hold the key. But perception requires a sacrifice of assumption. We have brought the locksmith, the one who talks to stone. He says the door is hungry. A absurdity. Stone and wood do not eat. Yet he will not touch it…"

"…the locksmith is gone. Vanished from his guarded cell. Only a foul smell remains. The Door remains shut. The Circle has been traversed, yielding only madness. The Disc must be the true path. The answer is in the symbol. A disc is whole. Complete. It must be made complete to open. But with what?…"

"…we have tried everything. Blood offends it. Prayer amuses it. The sound of silver on its surface makes it… hum. We are reduced to feeding the prisoner to it tomorrow. A waste of good flesh. But the Master insists. The way to the Moon Tower must be opened…"

The journal ended there. Cahara's mind, trained on practical threats, dissected the clues. The First Key. Recognition. The door is hungry. A disc must be made complete. Sound of silver.

His eyes went to the circular depression at the door's center. It was the size of a large coin. Or a small medallion.

Silver.

He thought of the prisoner chained in the first chamber. The yellow king likes shiny things. Had his silver coin been the First Key all along? Had he, in his attempt to complicate a transaction, squandered his only means of progress?

A cold knot of despair tightened in his gut. To go back? To retrace his steps through the duct, past the pulsing walls, under the gaze of the Yellow King, to beg or steal his coin back from a babbling madman? The thought was a different flavor of torture.

But the journal mentioned another path: The Circle has been traversed, yielding only madness. He had taken the Circle path. It had yielded the Yellow King. That was a kind of madness. Was that the "key" of recognition? To have seen that truth?

He placed his hand on the cold depression. Nothing. He pressed his forehead against the dark wood, closing his eyes. Perception requires a sacrifice of assumption.

What were his assumptions?

That a key must be a physical object.

That the door was an obstacle.

That he was trying to enter somewhere.

What if the door was not a barrier, but a filter? What if the "key" was not about unlocking, but about proving you were the correct material to pass? The journal said the door was hungry. The Yellow King had shown him the dungeon's purpose: digestion, transformation. What did this specific door consume?

The sound of silver.

He had no silver. But he had the scale. Its plates were brass, not silver. Useless.

He stepped back, frustration boiling over. He kicked the base of the door, a pointless, angry gesture.

His boot connected not with a thud, but with a faint, metallic rattle.

He froze. Crouching, he swept the grit and dust from the floor at the door's threshold. There, nearly embedded in the stone, was a small, thin chain. He pulled it. With a grating sound, a hidden tray, narrow and long, slid out from the bottom of the door itself. It was made of the same dark wood.

Inside the tray lay a single object.

A bone.

It was a metacarpal, from a human hand, bleached white and clean. It had been worked. Carved into its surface were minute, frantic sigils, matching the silvery ones he'd seen on the prisoner's leg. And fused to one end of the bone, by some alchemical or grotesque process, was a small, tarnished silver disc, the size of a coin.

The First Key.

It had been here all along. Waiting. The "sacrifice of assumption" was to stop looking for a traditional key and to see the offering for what it was. A bone, fused with silver. A hybrid. A thing of both the living and the inert. The disc made complete.

But the price was now clear. To use it, he would have to take this carved, cursed thing into his hand. To make its history his own. The journal's final entry echoed: "we are reduced to feeding the prisoner to it." Had this bone come from that prisoner? Was this the "locksmith who talked to stone," transformed into a key?

Cahara stared at the bone-key. It was an abomination. To touch it was to accept the dungeon's logic at a cellular level. It was to become a part of its ritual.

His eyes darted to the journal's phrase: "The way to the Moon Tower must be opened." Moon Tower. Rher's domain. The god of madness. This path led directly to the heart of that particular horror.

He could turn back. Try the third arch, the Man. But the sequence of the water drops had been clear. Circle. Disc. Man. An order. To break the sequence might invoke a deeper consequence.

The torch in his hand was a quarter of its original length. The First Hunger was not just philosophical here. It was a literal countdown.

He reached for the bone-key.

His fingers hovered an inch above it. The air around it was colder. The sigils seemed to writhe, thirsty for living warmth.

With a final, inward curse that felt like a prayer to nothing, he closed his hand around it.

The shock was not electric, but biological. A jolt of wrongness shot up his arm, a sensation of tiny, cold roots burrowing into the pores of his skin, seeking to fuse with his own bones. The visions came instantly, but not of grand cosmology. These were intimate, vile.

He saw a man, a craftsman with clever eyes, chained in a cell. Men in robes brought him tools—not for lockpicking, but for carving. They chanted. They forced his own hand onto a block. The first chip of bone was not taken gently. The craftsman's screams were not of pain alone, but of profound, artistic violation. They were unmaking a creator. The silver disc was molten, poured onto the bleeding stump. The sizzle of meat and metal. The craftsman's eyes, witnessing his own transformation into a tool, going blank with a sanity-shattering realization…

Cahara gasped, wrenching his hand back. The bone-key remained clutched in his fist, now uncomfortably warm. The connection was made. The key was awake.

Trembling, he stepped to the door. He did not need to think. He knew. He raised the bone-key, the silver disc facing out, and pressed it into the circular depression at the door's center.

It fit perfectly.

For a moment, nothing. Then, a sound began. A deep, resonant hum, vibrating up through the door, the floor, into Cahara's very teeth. It was the sound of silver, amplified a thousandfold. The tarnished bands of inlay on the door began to glow with a pure, cold, lunar light.

The hum rose to a singing pitch. The concentric circles of light began to rotate, slowly at first, then faster, becoming a vortex of shimmering silver on the dark wood.

With a sound like a long-held breath finally released, the door split vertically down the center. The two halves slid seamlessly into the walls, vanishing.

Beyond was not another corridor.

It was a vast, cylindrical shaft, a tower of impossible geometry. A sickly, phosphorescent light, the color of a fading bruise, emanated from fungal growths on walls that curved away into dizzying heights and depths. A series of narrow stone ledges, like the threads of a screw, spiraled along the interior wall, leading both up into darkness and down into a pulsating, reddish glow. In the center of the shaft, suspended by nothing, hung a massive, rotten bell. Its surface was encrusted with the same fungal growth, and from its clapper, which was shaped like a twisted, screaming figure, hung tattered remnants of cloth and flesh.

This was the Moon Tower.

And the air was filled with a low, rhythmic, grinding sound. The sound of something large, and patient, and relentlessly hungry, climbing the stone threads from the depths below.

The tower was not architecture. It was the fossilized throat of a god. The air was a miasma of cold fungal spores and the hot, coppery reek of a fresh kill. The grinding sound—stone on stone, sinew on sinew—echoed in the vast cylinder, a rhythmic counterpoint to the frantic drum of Cahara's heart. It came from below. From the red, pulsing glow.

He stood on the threshold ledge, the vanished door at his back offering no sanctuary. The ledge was a mere two feet wide, curling away into the gloom above and below. The center of the shaft was a void, save for the hanging, rotten bell. To fall was to vanish into the red glow, into the source of the grinding.

He had to move. The thing climbing would be here. The bone-key was still in his left hand, its vile warmth a brand. He shoved it into his belt, the touch of it against his hip a constant profanity.

Up or down? The journal had spoken of the Moon Tower as a goal. But was the goal at its apex, or in its bowels? The red glow below was clearly alive, active. The darkness above was silent, perhaps empty. In the dungeons of mad gods, emptiness was often the more terrible prize.

The grinding grew louder. A scraping, dragging weight.

Cahara looked down, peering over the ledge's edge. The spiral thread below him, perhaps thirty feet down, was moving. Not the ledge itself, but a shape upon it. A mass of grey, putty-like flesh, studded with sharp, bony protrusions that scraped against the wall. It had no discernible head, no limbs. It was a slug the size of a wagon, a cancerous tumescence of muscle, and it was ascending the spiral with a terrible, patient purpose. It oozed a trail of glistening slime that sizzled faintly on the stone.

Its purpose was the ledge. His ledge.

Flight was the only option. Up.

He turned and ran, his boots scraping for purchase on the narrow stone. The torch, clutched in his right hand, streamed flame behind him. The fungal light from the walls created a dizzying, spiraling vertigo; the central bell seemed to swing, though no wind stirred. His breath tore at his throat.

The grinding followed. It was faster than its bulk suggested. He could hear the wet squelch-thud of its propulsion, the relentless screee of bone on rock.

The ledge rose. The air grew colder, the fungal light dimmer. The red glow from below became a distant, hellish sunset. He passed dark, arched openings in the tower wall—other exits, other paths, but they were black maws, perhaps leading to worse. He dared not leave the spiral. Not yet.

His torch was failing. The resin was nearly spent, the flame guttering, eating the last of the wood. Panic, cold and sharp, lanced through him. The First Hunger had found its moment.

The grinding was directly below him now. He felt a fine mist of warm, acidic slime spray up onto his heels. A gurgling, sucking sound vibrated through the stone.

He rounded a curve and saw it: the ledge ended just ahead, merging into a small, square platform carved into the tower wall. On the platform sat a large, iron-bound chest. And beside the chest, leaning against the wall, was a fresh torch, its head thick with untouched pitch.

Salvation. A trap. Both.

He had seconds. The grinding mass heaved onto the straight section of ledge behind him. He could smell it now—a cloying, sweet necrosis, like a field of flowers blooming on a mass grave.

Cahara sprinted the last ten feet. He slammed the dying torch against the new one. For a heart-stopping moment, nothing. Then a spark caught, and the new torch bloomed with a fierce, hungry light. He turned, brandishing it, just as the creature oozed onto the platform.

Up close, it was a masterpiece of abomination. The grey flesh was translucent in patches, revealing dark, pulsing organs within. The bony protrusions were not random; they were fractured ribs, jawbones, splintered femurs, all seized and embedded in the flesh as it had digested their owners. At its front, the flesh parted in a vertical slit, peeling back to reveal a lamprey-maw of concentric, rotating rings of yellow teeth, from which dripped ropes of the same acidic slime.

It did not charge. It pressed forward, a wall of hungry meat.

Cahara swung the torch in a wide arc. The flame sizzled as it passed through the mist of slime. The creature recoiled, the flesh around its maw blistering. It hated the fire. But the new torch was long, heavy. He couldn't wield it and his sword effectively.

He was cornered. The platform had no other exit. The chest was a mute witness.

The creature gathered itself, a ripple passing through its bulk. It would try to soak the burn and overwhelm him.

Think. The door was hungry. The sound of silver.

Silver.

The bone-key at his belt had a silver disc.

With his left hand, he fumbled for it, his eyes locked on the quivering mass of flesh. He yanked it free. The creature's maw pulsed, sensing a new, metallic presence.

Cahara did the only thing he could think of. He drew back his arm and hurled the bone-key, not at the creature, but at the giant, rotten bell hanging in the center of the shaft.

The key, end over end, crossed the void.

Clang.

It was not a loud strike. The bell was too rotten for that. But the impact of silver on its patinated bronze surface produced a sound unlike any other in the dungeon: a single, pure, clarion note. A note of order. Of cold, clean geometry.

The effect was instantaneous.

The fungal light on the walls flared a blinding, painful white. The creature on the platform let out a shriek that was the sound of tearing meat and breaking glass. It convulsed, its flesh bubbling violently. The bony protrusions rattled in their sockets. The pure note of the bell was an anathema to its chaotic, digestive existence.

It recoiled, not in pain, but in offense. The platform was too small for its bulk. In its violent spasms, the edge of its form slid over the lip of the ledge.

Cahara saw his chance. He dropped the torch, drew his sword, and lunged, not for the central maw, but for the leading edge of its oozing mass. He drove the blade deep into the grey flesh, using his full weight to anchor it, to lever the thing over the edge.

The creature heaved. Acidic slime geysered, burning through his trousers, searing his leg. He screamed, but held on, pushing, twisting the sword. The bell's note faded, but the creature was off-balance. With a final, wet, tearing sigh, the immense weight of it tipped past the point of recovery.

It fell.

Silently, with shocking speed, it plummeted down the shaft, a comet of dying flesh, towards the red glow below. There was no final cry. Only a distant, soft thump that echoed once and was gone.

Cahara collapsed onto the platform, his sword clattering beside him. The agony in his leg was a white-hot brand. The acid was eating through wool and skin. He scrabbled for his waterskin, pouring the precious liquid over the wound. It sizzled, washing away the slime, revealing a patch of seared, bleeding flesh the size of his hand. The pain did not diminish; it clarified into a sharp, screaming focus.

He sat there, panting, listening. The tower was silent again. Only the faint, residual hum of the bell's note lingered in the air.

He had survived. He had used the key, and lost it. He was burned, his resources further depleted.

He looked at the chest.

It was unlocked. He lifted the heavy lid.

Inside, there was no gold. No treasure.

There were two things.

A small, clay pot of salve, which smelled of honey and grave-moss. A medicinal item. A reward for the wound he had just sustained.

And a single, folded piece of parchment, sealed with a drop of black wax.

Hands trembling, he broke the seal and unfolded it. It was a letter, written in a harsh, angular script.

"Cahara—if you read this, you have passed the Disc. You have met the Hunger that Guards the Moon. You have learned that keys are meant to be spent, not kept. Good. The Tower's lower reaches hold the path to the Gauntlet, where the real trials begin. But know this: you are not alone in the gut. The Outlander walks the Catacombs, hunting his beast. The Knight descends through the Blood Pits, seeking her ghost. The Mage communes with the Dark in the Library of Skin. Your paths will cross. When they do, remember the First Truth you purchased. You are all food. But perhaps, different meats can clog the teeth of the god, if bound together.

Beware the Man. The final arch. It does not lead to a test. It leads to a judgment.

—N."

Nosramus. The name surfaced from the game's lore. The ancient alchemist, trapped in his own eternity of research within the dungeon.

Cahara stared at the letter. It was a map, and a condemnation. He was known. His progress was anticipated. The other players were already moving on their boards. The sense of being a piece in a game was suffocating.

He used the salve. The relief was immediate, a cool numbness that quenched the fire in his leg. The wound remained, an angry, puckered brand, but it was closed. The cost had been paid, the reward collected. The economy was balanced.

He took the new torch, the empty waterskin, the letter. He left the chest open, an empty mouth.

He looked at the dark archways leading from the platform. The path down, towards the red glow and the Gauntlet. The path up, into the silent dark of the Tower's peak.

The letter said the lower reaches held the path forward. But Ragnvaldr was in the Catacombs. D'arce in the Blood Pits. Their paths were elsewhere. To go down was to continue the designed pilgrimage.

To go up was to seek the unknown. To perhaps find a way out of the sequence.

The grinding sound was gone. The tower was still.

Cahara, the mercenary, the calculator of odds, made his choice. He would follow the map. He would go down. Towards the Gauntlet. Towards the convergence of shattered souls.

He stepped off the platform, onto the descending spiral, the ghost of the silver bell's note a fading memory of purity in a world of corroded flesh and inevitable decay. The loss of the key, the burn on his leg, the words on the parchment they were all entries in a ledger that was growing heavier with every step.

More Chapters