[Randomly selecting Warhammer 40,000 timeline...]
[Selection complete!]
[Randomly selecting race...]
[Selection complete!]
[Synchronizing timeline...]
[Synchronization complete. Uploading consciousness...]
[Upload complete!]
[Host's will has been transferred to this spatial segment.]
[Entry Timeline: The Great War between the Ork Empire and the Tyranids]
World Difficulty: LV.25 (Extremely Hard) to LV. ?? (High Danger) [War World]
Timeline Introduction:
Ever since the Imperium of Man lured a tendril of Hive Fleet Leviathan into Ork-controlled space, the Octarius sector has been the epicenter of a brutal, years-long clash between Orks and Tyranids.
The long-standing stalemate finally shifted when Leviathan's swarm landed on Ghorala, a fringe world in the Octarius Sector, engaging the pirate Warboss Skarfang. The Hive Mind exploited the Orks' weaknesses, assassinating Skarfang through decapitation strikes, plunging the Orks into chaos.
By isolating and surrounding them, the Tyranids successfully defeated all Orks on Ghorala, absorbed massive amounts of biomass, and used the planet as a springboard to seize multiple worlds, pushing toward the heart of Octarius.
Warboss "Da Big Toof" of the Deathskulls Clan took over as commander of the Ork defensive line. His specialty isn't attacking, but defending; every planet under his control is bristling with an staggering number of fortifications. He has easily thwarted the Hive Mind's numerous assassination attempts. Under Da Big Toof's command, this war has turned into a never-ending tug-of-war.
However, the Tyranid Hive Mind, relying on its efficient battlefield recycling and biomass absorption from conquered worlds, continues to reinforce its ground troops and build more fleets. The scales of war are tipping toward the Tyranids; it is only a matter of time before the Orks' iron fortresses fall completely.
Simultaneously, a mysterious fleet, guided by the two supreme gods of the Orks, prepares to completely reverse the tide of battle.
Faction: Ork (Chaotic Evil)
Current Location: Warp Transit Orbit
Host Identity: Mekboy (Former), (Acting) Big Mek (Chief Mek of the Ghazghkull Fleet), Researcher.
"Boss! Boss!"
The consciousness transfer felt like being hit with a sledgehammer. Kenmyo Isayama, feeling groggy and dizzy, sensed something shoving him. Opening his eyes, he saw a hideous, stunted green creature standing before him. Instinctively, he threw a punch.
That light, reflexive punch landed with the force of ten thousand tons, smashing the "squawking" runt into a wall. Calling it a wall was generous; it was a pile of scrap metal—rusted junk and tank plating riddled with bullet holes.
"Crap, what the hell?"
Kenmyo stared at his arm in disbelief. It was a remarkably healthy shade of green—the kind of color that makes you want to offer immediate forgiveness.
"I've turned green..."
Beneath layers of mechanical plating was thick, green skin. After a minute of contemplation, Kenmyo accepted the fact that he was now a green monster. After all, in his first D-rank simulation, he was a dog; at least this time he had limbs. Moreover, this body was exceptionally sturdy compared to his human one.
If he remembered correctly, the race he had rolled was the most cheerful and liberated race in the Warhammer universe: the Ork, also known as the Greenskins. They are a savage, bellicose, green-skinned race spread across the entire galaxy.
From the moment these heartless Ork boys are born, their DNA compels them to fight. They fight when they're full; they fight when they wake up.
"Work at night! Da Warboss or da Big Mek calls everyone to da middle of da camp, climbs up his WAAAGH!!! banner tower, and shouts at us where we're gonna scrap tomorrow, or what loot we gotta nick. Or maybe he grabs a few Weirdboyz to put on a psychic firework show for us."
For them, war is the best path—the only way to find a satisfying scrap. Unlike other races, Orks don't go to war for wealth or to build empires. Ork boys crave only one thing: to satisfy their never-ending desire for destruction in the most spectacular way possible! This savage nature drives them into endless, meaningless wars. Without an enemy, Orks will even attack each other for the pure joy of killing.
In this dark, hopeless universe where there is only war, the Orks are the only ones having a genuinely good time. "We's made for fightin' and winnin'!" is their life's pursuit.
Though Orks bleed when injured just like "Umies", they aren't strictly biological organisms in the traditional sense; they are a type of specialized fungal spore. These simple-minded, brawny green giants don't reproduce sexually; they grow out of the ground from mushrooms. Bury a dead Greenskin, and you'll soon harvest an entire army. It doesn't take long for the boys to multiply until they've taken over the entire planet.
Kenmyo's role this time was a member of the Ork boys, but with a very specialized profession.
A Big Mek, also known as a "Scrap Dealer."
Among the illiterate, simple-minded Orks, Meks are the intellectual elite. They can manufacture weapons using materials from any faction in Warhammer 40K—the Imperium, Tau, Aeldari, Necrons, or even Tyranid biological parts.
Kenmyo opened his character panel, which had indeed updated to the Ork version:
Name: Ironhand Gul'dan
Race: Ork
Clan: Blood Axes
Mana: Fluctuates with the Waaagh! Field
Active Skill: "I Fink, Derefore It Works" (The Power of Belief)
(Note: Physical stats are hidden as standard human data is incomparable to Warhammer entities.)
Class: Mekboy / Big Mek
Introduction: They don't need to understand mechanical principles. As long as they fink a machine should work a certain way, then under the support of the Waaagh! field, it produces the desired effect. Broken or damaged weapons are just "potential" to them; if a Mek thinks it works, it starts up immediately.
For instance, the vessel Gul'dan (Kenmyo) was currently on—a literal heap of scrap iron smashed together that barely qualified as a starship—was somehow navigating the violent Warp without falling apart.
The ship wasn't even airtight. If a Tech-Priest from the Imperium saw this, they'd have a stroke out of pure awe.
Gul'dan was about to have his promotion ceremony from Mekboy to Big Mek. The ceremony was to be held under the watchful gaze of the fleet's Warboss: Ghazghkull Mag Uruk Thraka.
