Picking Up Attributes In Martial World
A top assassin dies after killing his own boss, and instead of staying dead like he should, he wakes up in a cultivation world that feels like it came straight out of every cliché he’s ever heard about.
Broken meridians, bullied by clan members who look down on him, a father who gave up on him for a younger brother with better talent, and an engagement annulled with a beauty… or maybe not that trope.
Nothing special. Just unlucky.
When he finally decides to leave the clan and find his own path, he discovers something strange about himself.
People drop attributes while doing things, and for some reason, only he can see and interact with them.
A cultivator repeatedly tempering his body leaves behind things like—
[Strength +6]
[Stamina Recovery +8]
[Body Tempering Progress +5%]
An alchemist wasting herbs and ruining pills over and over drops—
[Alchemy Talent (Low)]
[Herb Identification +15]
[Pill Stability +7]
A swordsman practicing the same technique until his hands go numb drops—
[Sword Muscle Memory +9]
[Blade Intent Fragment]
[Combat Awareness +4]
And when someone dies, the drops become even more ridiculous—
[Strength +321]
[Death ×3]
[Physique Fragment: Jade Bone]
[Incomplete Cultivation Insight]
All of it can be picked up by him.
He doesn’t need cultivation talent, bloodlines, or a master’s guidance, because while others spend years training, comprehending, and risking their lives for small improvements, he collects everything they leave behind, whether it’s stats, techniques, talents, physiques, or even professions.
In a martial world where effort, talent, and luck decide how far you can go, his path is simple.
Let others work.
He’ll take the results.