I Cultivate Using System Exp
On the day of the Grand Sect’s disciple selection, a soul from another world awakens inside the body of a young cultivator candidate.
The first thing he does—like every transmigrator in legends—is call for a system.
Nothing answers.
Believing himself abandoned by fate, he steels his heart and submits to spirit root testing. The result shocks neither elders nor himself: a mid-tier Thunder Spirit Root—not trash, not genius, merely… average. Enough to cultivate, but never enough to dominate a world where monsters are born every generation.
And then—
The system activates.
Unlike the orthodox cultivators who meditate for decades, refine pills, and comprehend Dao laws, his path is brutally simple:
Kill. Gain EXP. Level Up.
A cold, mechanical interface unfolds before him—stats, levels, skills, equipment, and a boundless shop. Spiritual beasts become experience. Secret realms become hunting grounds. Techniques, weapons, and forbidden arts can be purchased as long as he has points to pay.
While others struggle to break bottlenecks, he ascends through sheer slaughter.
Accepted into the Sword Hall by an eccentric but terrifying elder, he becomes the sixth disciple among five vastly different seniors—each sharp-tongued, battle-hardened, and secretly protective. Though his cultivation appears slow on the surface, they soon realize something is wrong.
Why does his aura grow heavier after every battle?
Why do beasts fear him instinctively?
Why does death itself seem to feed him?
From sect trials to secret realms, from mortal kingdoms to immortal battlefields, the protagonist carves a path stained with thunder and blood. As his system evolves and the heavens begin to take notice, one truth becomes clear:
This world was built on cultivation—but it will be conquered by leveling.
And when even immortals stand in his way, he will do what he has always done.
Kill.
Level up.
Ascend.