After level 100
After Level 100
In a world where uncertainty has become constant, humanity begins to lose what once defined it. Love grows cold, empathy disappears, and malice finds ever more room to grow. People continue living, but no longer know what it means to be human.
Then, without any warning, players are randomly chosen from different parts of the world.
They are thrown into a fantasy world governed by levels, classes, and an absolute System.
The rule is simple and unforgiving: reach level 100 in 180 days.
In the real world, that time equals just one month.
Failure means death.
Each player receives a class and a well-defined evolution path. Hunting, fighting, evolving, and surviving become the only laws of this new world.
For Steve, however, everything begins as a false hope.
Believing he's facing a game capable of guaranteeing him a simple, free life away from the big cities, in contact with nature—and, above all, enough money to cover his mother's medical treatment—Steve accepts the challenge without imagining the true price of this choice.
But upon entering this world, he discovers something that puts him at a disadvantage from the very first moment:
Steve has no access to the evolution System.
No visible levels.
No automatic abilities.
No guaranteed rewards.
While other players grow following rules that favor them, Steve is forced to walk a solitary path—learning from his own mistakes, adapting to each battle, and surviving in a world where numbers define value.
In a desperate race toward level 100, Steve must discover a truth the System would never teach:
true evolution cannot be measured by stats alone.
And as the limit approaches, a question begins to echo, silent and threatening:
what really exists after level 100?