Prisoner Of War : The Final Crusade Of Vex'Ruin
In a war-torn, Earth-like world locked in endless cycles of conflict, a new being is born, created unconsciously by the culmination of battlefield hostility, the will to destroy, and the lingering souls of fallen warriors. He emerges on a grave battlefield where thousands died, manifesting as a human with no memory, no name, merely instinct and deep, unsettling unlimited power.
He is captured by soldiers, branded a Prisoner of War, and given the name Jaxon Myron by his captors.
As Jaxon unravels the truth of his existence, he discovers he is war itself: a walking embodiment of conflict, with the ability to incite violence, manipulate weapons, and draw power from suffering and destruction.
With key techniques like Omni-plunder and Omni-absorb, his growth in strength knows neither bounds nor limits.
At first he rejects that path, fighting only when necessary, however as he journeys through out the human world, building empires leading armies of different nations, he finds out a simple truth, he was always and would always be a prisoner to war.
The mortal race wouldn't cease to stop fighting and the Gods control everything from the background, Jaxon must chosen whether to thread the path of peace and become a contradiction to his existence.
Or would he follows his essence and shape the fate of war the way he pleases.
Empires shall rise and fall by his hands, Gods and beings above them shall tremble and fall to his will, would he be able to prove he is the personification of war or would he forever remaining a prisoner to it.
Fields would burn, Ashes would rise, Vex'Ruin shall awaken from mortal weakness and shall lead the Final Crusade.