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The 13th Prince Is A Mafia Boss

[WSA 2026 Entry] Angel Dellamorte was the adopted son of the previous boss of the Genovese Mafia Family. After becoming the Don, he took the Genovese Mafia Family to new heights, eliminated their competition, and set them on the path to generational success. But just as things seemed to be going great, he was murdered by the jealous children of the previous boss. Yet, instead of ending up in the afterlife, he ended up in a different world, in the body of Caellum Emberlin, the youngest prince of the King of Emberlin, who died unjustly and was filled with resentment. Apologetic to the person whose body he took over and thankful for a chance to live again, Angel vows to become the heir of the kingdom, achieve Caellum's original dream, while figuring how why he was brought to this new world. Unfortunately for him, others have different plans. The Queen is trying to poison him, his siblings want him gone, a secret organization wants to wipe out not only the Emberlin Kingdom, they want to take over the world. And for some reason Angel, somehow becomes entangled in the plot, and finds himself meeting mythical creatures, rescuing dignitaries of other nations, allying with nations that have never been allied before, and become more important than just the king of a kingdom in the process, prevents the destruction of the world and figures out why he was giving this new lease of life. This book will contain adventure, magic, found family, reincarnation, world traveling, mystical beasts like phoenixes, dragons, beast-people, and more.
OgaAlaye · 7.5k Views

Reincarnated as a Noble Son, Frontier Guild Master

Mun Kyung-Sam died on the night he won five hundred million won. He woke up in a body that had already lost everything. Now he is Bradley Tatume — second son of a frontier noble in Old Dornelis, a town too small to matter and too important to abandon. The Kingdom of Varanyth is at war. Troops have been withdrawn. Reinforcements are gone. The forest has noticed. Goblins no longer flee at the sight of patrols. They circle livestock. They test fences. They measure response times. Seventy-six guards defend nearly two thousand square kilometers of frontier land. Twelve can endure extended patrol. The forest does not grow tired. Bradley inherits debt of a different kind. A strained treasury. Weak merchant confidence. A dissolved engagement. A reputation for drunken incompetence. His father grants him six months to prove usefulness. Fail, and he is cast out. Succeed, and he becomes a factor in politics he does not control. In his former life, he managed product cycles and shrinking margins. In this one, he manages collapse. Old Dornelis relies entirely on noble soldiers to suppress monsters. When war pulls those soldiers away, nothing replaces them. No auxiliary force. No structured bounty system. No scalable response. Only reaction. And reaction is slow. So Bradley proposes something radical for a minor frontier town. A Guild. A civilian structure under noble authority. Transparent monster bounties. Ranked advancement. Retained percentages for logistics and sustainability. Institutionalized defense. Necessary. Efficient. Dangerous. Because if the Guild grows strong, the Baron may see rebellion. If suspicion rises, a Knight-Captain will arrive. If higher nobles feel threatened, consequences will not be subtle. Meanwhile, the goblins are no longer random. They split formations. They test blind angles. They return in larger numbers. Something in the forest is organizing. Bradley does not seek heroism. He seeks stability. Predictable revenue. Controlled expansion. Reduced volatility. Structure over spectacle. But in a kingdom where power prefers disorder it can exploit— Building structure may prove more dangerous than fighting monsters. And Bradley Tatume must determine which threat demands greater caution: The creatures gathering beyond the wall— Or the nobles who benefit when walls fail.
T4000 · 1.2k Views