I Became an Overpowered Sinner in Hell After Dying by Accident
Jake was always a failure. No job, no family, no future. The only thing he had was an unpayable debt and a life full of sorrows.
After deciding NOT to jump from the rooftop of his building, his own shoes betrayed him and sent him headfirst into the void.
Pathetic until the very end.
But dying wasn’t the end. It was the beginning of something far worse.
Jake woke up in Hell—and no, it’s not the Hell of fire and pitchfork-wielding demons you’re imagining. It’s a city. A massive, chaotic, bureaucratic city where demons in business suits walk alongside ancient monsters, where the dead coexist with creatures that were never alive, and where everything runs on debt.
Because it turns out death doesn’t erase what you owe. It multiplies it.
The Bank—the most powerful institution in Hell—politely informed him that his soul had accumulated an obscene amount of negative karma during his life. Every wasted opportunity, every cowardly decision, every time he chose to do nothing when he should have acted… it all adds up. And now he has to pay.
The problem? The debt is practically impossible to repay. And worse still, every bad action he commits in Hell makes it grow even more.
The solution? Work.
The job? Debt collector.
Yes. The guy who couldn’t even pay his own rent while alive now has to collect debts from others.
He doesn’t start alone. The Bank assigns him a partner: a high-ranking demon who was once considered elite—until she was demoted all the way down to the bottom.
Every mission she led ended in failure. Not because she lacked power, but because of her personality—arrogant, reckless, impossible to work with. No squad could tolerate her. No superior wanted to deal with her.
Pairing her with a freshly deceased human ranked F was less a strategy and more a punishment. For both of them.
During one of their earliest missions, Jake stumbles upon something that should have been far beyond his level: an ancient artifact. A weapon-construct relic. Powerful—absurdly powerful—but completely useless in the wrong hands.
The artifact allows its wielder to create any weapon they can imagine. Blades. Guns. Chains. Cannons. Scythes. Anything.
There’s a catch.
The weapon’s strength is limited by its user’s own ability. Skill, control, imagination, stamina—everything depends on Jake.
If he lacks the mastery to wield what he creates, the artifact becomes dead weight. Worse, it can backfire.
For someone who was a failure in life, being handed infinite potential is either a blessing… or a guaranteed disaster.
Jake started from the very bottom—Rank F—chasing pathetic debtors who could barely defend themselves, armed at first with nothing but a rusty weapon and an “I don’t care about anything” attitude that, surprisingly, turned out to be his greatest advantage.
But Hell is not kind to the weak.
With every debtor collected, with every assignment completed—alongside a volatile demon partner who might kill him before the enemy does—Jake climbed higher.
From Rank F to E. From E to D. Each level more dangerous, each debtor more powerful, each mission closer to death—the final death, the one not even Hell can reverse.
Because if there’s one thing he learned while falling from that rooftop, it’s that giving up is not an option.