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Arknights: I became an NPC in the online game

"Ark" is a next-generation MMORPG that once reached a peak of 80 million online users worldwide. The game's setting is a world called Terra—not to be confused with "Holy Terra"—a vast and chaotic planet thirty times larger than Earth, filled with expansive lands and plagued by frequent natural disasters. The story follows Felix, a player who is unexpectedly transported back in time to the period before the game's official server launch. However, instead of returning as a player, he finds himself reincarnated as an NPC within the game. Now functioning with all the traits and systems of an NPC, Felix becomes a legendary figure among players. To them, he is: A mysterious merchant A dreamlike mentor An unattainable ideal for countless female players Within the world of Terra, Felix is more than just an NPC—he is seen as a spiritual guide, a false priest, a dreamer, a philosopher, a reformer, a philanthropist, a loner, a seeker, an explorer, and a pioneer. His motto: "Let the players enjoy the game—while I profit from every second they do." --- Quotes from notable figures in the game: Jeston: “I could take two or three punches from Saria, but I wouldn’t dare take even one from Felix. Even if God ordered me to, I’d go to war with Him instead.” Arturia: “Felix’s presence makes me want to perform before him for three days and three nights, without rest.” Patriot: “Your ideals… they are reality.” MacArthur, a five-star American operator, once remarked: “All it takes is a single move from him, and he’ll dominate the entire Terra Daily hot search list. The moment I saw Felix on the battlefield, I knew—there was no turning back.”
Dhani_Pratama_2945 · 760.7k Views

The Rulebreaker

The King Who Breaks All Rules. "Every move decides life and death. Every choice takes something away. But this King chooses to shatter the rules instead." --- The strategist who once controlled every board… lost everything when the game turned against him. Known as “The King of Impossible Moves,” Ryu was a pro gamer who could twist any hopeless battle into a win. But for him, victory was never free—it demanded sacrifice, no matter how high the price. But with every victory, he lost something—friends, trust, his own humanity, and finally his career. Betrayed and broken, Ryu made a single vow—“Next time, I won’t sacrifice anyone. I’ll write my own rules.” --- A Game Where Faith Decides Life and Death Trapped in a mysterious VRMMORPG, “The War of Faith,” Ryu awakens on a massive glowing board where people are “pieces,” and every move demands their faith and sacrifice. The system’s rules are simple— Command your pieces. They will risk their lives for you. Victory depends only on their belief. But Ryu isn’t a normal player. He is a strategist with only one belief—“A King doesn’t follow rules… A King writes them.” --- The King Who Defies the System With his newly formed team— Kael, a logical knight who trusts facts, not faith. Lyra, a sarcastic rogue who calls him a “stupid King” but never leaves his side. Elira, a healer whose faith shakes even the system itself. Ryu begins building his own board. He breaks the system’s rules, teaches his team to move by their own will, and slowly starts changing the balance of the entire game world. --- The War of Broken Trust When reality and the game collide, Ryu’s greatest enemy isn’t monsters or players—it’s the system’s relentless countdown, a force that will erase everything from existence if he refuses to obey. But compromise has never been an option for him. His final gamble is simple— “Either I will break the countdown’s rules… or the King will fall forever.” --- Will a King Who Breaks All Rules Survive His Own Game? Every move is a sacrifice. Every sacrifice writes a new rule. And now, only one question remains— Can a King who defies the system survive long enough to make his last move? ---
DESTROYER_ · 7.4k Views