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The Strongest Curse Master

IGotStones
Born into a lower middle class family, Ace Lander grew up being told there was a simple formula for success: get an education, graduate, and work hard to build a prosperous future. But that formula failed him during the final stretch of his senior year when a local gang targeted him, putting everything he had and was building towards at risk. Trapped and desperate, Ace felt his life spiraling out of control—until Ria Hart, a fellow classmate, discovering Ace's innate aptitude to become a Curse Master, a being capable of wielding curse energy and abilities but haunted by Curselings, took pity and introduced him to the secret world hidden beneath the mundane surface of their world, the World of Curses. Awakening as a Curse Master, Ace discovers he possesses an extraordinary innate curse tool: the Cursed Toybox. This tool comes with a unique class, Toymancer, granting Ace powers unlike any curse master the world has seen before. The Cursed Toybox allows him to animate and actualize toys, transforming them into powerful, living beings bound to his will. From overpowered heroes to legendary gods, any toy that falls into Ace's Cursed Toybox springs to life with powers beyond one's imagination but bound to him in eternal servitude. Armed with his Toy Summons, Ace must navigate the perilous world of curses, protect his loved ones, and reclaim control of his destiny before the gang—and the darkness of the hidden world—consume him entirely. [ — Status Screen — > Your Cursed Toybox is animating the doll 'Silicone Sailor Stella' as a toy summons… > Your Cursed Toybox has animated the doll 'Silicone Sailor Stella.' > Toy summon 'Silicone Sailor Stella' added to your toy space. > Toymancer can now summon Sailor Stella. Summoning Toy Summons... Name: Stella Race: Curse Tool Class: Toy summon Title: Silicone Sailor Durability: (100/100) Enchantment: 1-Star Individuality: (100/100) Curse Energy Consumption: 5 units per hour Skills: Toy Actualization, Seamanship, Armed Security, Adult Gratification. Toy Actualization: Bring Toy Summons' original character design and skills to existence when they are animated based on their individuality stats. Addition Effect: Toy Physiology. Seamanship: Expertise in navigation, sailing, and ship handling alongside wilderness survival, first aid, and emergency procedures. Armed Security: Proficiency in the use of small arms and other naval weaponry with training in close quarters combat, surveillance, and counterintelligence. Adult Gratification: Creatively addressing emotional, mental, and physical needs of Toymancer till gratification.] "Cursed armies, Curselings, and Curse slaves are nothing—I've got a Toy legion of overpowered action figures and unrealistically beautiful silicone goddess." ~Toymancer Join the saga of the Toymancer's rise to become the Strongest Curse Master.
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Forged in Chaos: A Transmigrator’s Tale in the DC Universe

Waking up in an alleyway in Gotham City was not how Ethan Reyes expected his day to start. The last thing he remembered was crashing on his couch after a long gaming session, only to find himself in a world he recognized all too well—one filled with gods, monsters, and vigilantes dressed as bats. It took him a moment to realize the city wasn’t just a detailed dream. The distant sirens, the oppressive skyline, and the neon flicker of a nearby ACE Chemicals sign confirmed it. This was Gotham. And that was bad. Then came the pain. It burned through his veins like molten fire before settling into his fingertips. A strange, instinctual urge filled his mind. His gaze landed on the dumpster beside him. Scattered around were a broken switchblade and a rusty pipe. Before he could think, his hands moved on their own, touching both objects. A pulse of energy surged through him, and suddenly, the two items fused—the broken switchblade now embedded itself within the pipe like a makeshift spear. "Holy—What the hell was that?" Experimenting further, he picked up a discarded smartphone and a pair of cheap sunglasses. Another pulse of power, and—bam—a pair of futuristic-looking AR glasses now rested in his hands, displaying HUD information in his vision. That was when it clicked. He had a power—an ability that allowed him to fuse objects together. The results? Unpredictable. Some combinations worked beautifully, while others... not so much. And in a world where Batman, Superman, and the Joker roamed, a power like this was both a blessing and a curse. Survival in Gotham Ethan quickly learned that Gotham was not kind to the weak. Without money or connections, he had to rely on his ability to survive. His first breakthrough came when he fused a lockpick set with a stolen smartwatch—creating a device that could crack digital locks. He used it to raid an abandoned weapons stash, arming himself with gear of his own making. He also experimented with weapons. A standard pistol fused with a flashlight? Now it fired tracer rounds that illuminated targets. A crowbar fused with an electric baton? A shock club capable of stunning enemies. But Gotham was filled with predators. And soon, they noticed him. The Underworld Calls Word spread fast about a "mystic craftsman" who could create bizarre but powerful items. The underworld took interest. First came the low-level thugs, hoping to use him for their own gain. Then came the bigger players. The Penguin wanted to recruit him. Black Mask wanted to own him. And the Joker? He just wanted to see what happened if Ethan fused a grenade with a rubber chicken. It was Batman who intervened first. The Dark Knight, ever the strategist, saw the potential of Ethan’s abilities. But he also saw the danger. In the right hands, Ethan could change the landscape of warfare. In the wrong hands? He could unleash nightmares. The question was—whose hands would he end up in? Survive or Be Consumed As the months passed, Ethan found himself walking a razor’s edge. If he wanted to thrive, he had to be smart. He had to stay ahead of both heroes and villains, mastering his power before someone forced him into a corner. Because in Gotham, there were only two kinds of people: Those who adapted. And those who became stories whispered in the dark.
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