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Chapter 19 - 19 an offer

(A.n: an going to make the skills split into passive and active skills so it's easier for me to look for skills)

(a little bit longer chapter since i did not post a chap two or three weeks ago)

Thinking about what i should do the best course of action i can think of is training.

While i could do adventurers guild missions i feel that it would be less rewarding then training.

And with that in mind i asked the system a question.

'system can i open a new game of undertale without loosing connection to this one?'

[Yes you can have up to 3 worlds of the same game in your world files, if you wish to enter a 4th one you have to lose connection to one of the 3 worlds]

(He can have 3 undertale worlds, 3project zomboid worlds and so on active at once)

'neat can i choose one of the 3 timelines (pacifist, neutral, genocide) that are in undertale'

[Yes but only because you already completed this game]

'can i chose at what time i go there'

[No]

':('

[How are you thinking in emojis???]

'good question, i have no idea'

'well whatever put me into undertale genocide route'

Blacking out for a second i wake up falling down what i assume is mt.ebott.

Instantly i create a grapling hook and with B.sacrifice i throw it into the wall and it gets stuck inside and i slam into the walls of this hole taking a bit of damage.

After stabilizing i create 2 tomahawks and start descending rapidly with the help of the tomahawks.

5 minutes later i am finally on the floor.

I start walking to the place where you first encounter flowey but he was not there but there was a pile of dust that i think is floweys.

'did not expect that

Walking deeper into the underground i only find dust everywhere.

After some time in the ruins i find someone to my surprise it was napstablook.

Seeing him i realise that he has not noticed me yet so i test out something.

I create a throwing knife using materialisation and throw it at full strength at him.

The knife tears tghourgh him, before he even realizes what happend he starts turning into dust.

'good to know that magic works against ghosts, well at least the undertale ghosts no idea if ghosts'

'system if i kill frisk and she resets will i have my memories wiped?'

[No]

After a bunch of walking i was going to enter the judgement hall in a few minutes.

I got there just in time to see frisk with an emotionless face and dead eyes walking into the judgement hall.

Sneaking to the entrance i look out and see frisk walking towards sans.

I decided to wait this one out and see how strong they are before engaging any of them.

When frisk is about 5 meters away from sans he sighs and says "let's just get to the point".

In sans' eye socket a vibrant blue flame appears as he summons a few gaster blasters that quickly charge up and shoot lasers out of their mouths.

Frisk dodges them with relative ease and the lasers that hit the ground do little to no damage besides burn marks.

Sans' next attack was him summoning about 30 bones with sharp points and shooting them at frisk, they were as fast as regular arrows which frisk dodged with practiced ease.

After a bit sans used his blue magic which was just gravity magic but it seemed that from the looks of frisks speed of falling into any direction it was at most 2.5 times higher gravity.

10~ minutes later.

'wow frisk didn't die a single time, i am impressed her body's physical stats should be in the lower 30s yet she got hit only a few times. It's probably because she fought with sans so many times that even if sans' attacks were quite hard to keep up she could dodge as if she knew what he was going to do even beforehand. And sans' mana pool has to be quite high probably a few times larger than mine to last this long or he has a high mana regeneration which seems less likely. I probably couldn't beat him without using B.sacrifice or my Toughen skin. Well i should go and help sans now he is using his last move and his eye flame is almost non existent it seems that it indicates how much mana he has left.'

Sneaking into the judgement hall i hide behind one of the many pillars and look at the situation.

Frisk is on one of the walls of the judgement hall and sans is on the other side slowly falling asleep as frisk is completely concentrated on sans.

Making my way closer to them i take out two knives from my inventory and put one in my hand and the other into my pocket and i wait.

Sans finally falls asleep and frisk is about to strike him but before that happens i throw the knife into frisks heart as she looks at the knife in confusion and looks at where it came from seeing me before she dies at which point i see sans wake up and mutter "another human?".

"A thanks would be appreciated for saving your life" i said looking at sans.

"Thanks. " Sans said looking weirdly at me before asking me a question.

"Who are you?"

"Call me conner, i have a small offer you" i said with a smile.

"And what would that be?" Sans asked.

"Well it's simple i wa-" before i could answer i was caught off guard by sudden shaking of the floor.

Sans sighed and just closed his eyes.

And in the next second everything turned black for a split second and i opened my eyes to see that i was in close to the doorway to the judgement hall where i was the whole time they fought.

'huh a reset sure feels weird'

I look outside and see frisk looking around for me so i walk out and say "frisk you know i hate when someone interrupts me, so this is a warning Don't do it again okay?" I said as frisk and sans looked somewhat puzzled that i seem to be able to remember the time before the reset.

"So sans as i was saying my offer is that i help you with frisk over here until she resets to the starting point and after that is done you will help me obtain all books on any type of magic in the underground and i will leave after that, how does that sound?" I talked as i walked towards the two of them and stopped a few meters away from them.

Sans looked at me and thought about what i said but before he could answer frisk rushed at me with a knife about to stab me.

Sans was about to pull her away from me with gravity magic but was too late as frisk tried to stab me but i just hardened my skin and caught the knife with my bare hands with my palm barely bleeding.

"Now now no need to be so agressive" i said as i kicked her in the head knocking her out.

"So what do you say sans?" I said looking at him with a smile.

"How do you know our names" sans said looking at me sharply.

"Hmm does it really matter, unlike frisk here i only want knowledge on magic" i said creating a small fire ball at which point sans looks surprised and says "... Under one condition"

"And that is?" I said with a raised eyebrow.

"When the kid resets to the start you won't hurt any monster underground" sans said.

"You got yourself a deal i was not planning on hurting anyone in the underground anyway" i said the truth i did not need or want to hurt anyone in the underground nor did i have a reason to well... at least in this time line, leter i will try to see how i do against everyone in the underground or well most denizens of the underground.

"By the way how many times did frisk die already?" I asked sans while looking at frisk.

"Not sure about the exact number but it should be at least 200 times" sans answered.

"And how long ago did frisk first enter the underground?" I asked

"About 1 year ago" sans answered

'hmm i wonder how many resets it will take for frisk or chara to break, i am still not sure if frisk is possessed or not well i will try to get the information out of her' i thought while walking to frisk and stomping on her head smashing it like a watermelon.

(End of chapter)

[name: connor gray]

[Race: human 70%, snow troll 29%, adaptable fiend 1%]

[main class: tier 1: true gamer

lvl:25/100 Exp 72.2%]

[Sub class: none(locked)]

[Jobs:

Archer 1/100

Actor 2/100

Thrower 5/100

Swordsman 9/100

Hunter 1/100

Brawler 1/100

Mage 10/100

Assassin 1/100

Miner 1/100

Thief 5/100

Merchant 4/100

Adventurer 1/100

Spearman 5/100

Axeman 5/100

Blunt weapons beginner 5/100

Scythe beginner 5/100

Lancer 5/100]

[Hp: 850/850 (vit×10=x+A•1)

regen:36.2/s (vit:10=x+A•2)]

[Mp: 860/860 (int×10=x+A•1)

regen: 21.1/s (will:10=x+A•1)]

[Sp: 660/660 (vit×10=x+A•1)

regen: 20.2/s (vit:10=x+A•2]

[Status]

[Strength: 38]

[Vitality: 33]

[Agility: 44]

[perception: 40]

[Intelligence: 32]

[Will power: 31]

[Charisma: 25]

[Luck: 100]

[Free stats: 0]

[Mana stats:

Control: 2.5

Density: 0.5

Purity: 1.0 (the more pure your mana is the easier it is to control)

]

[Magic affinities:

Fire: 5/100

materialisation: 79/100

]

[Magic:

{Fire magic: 18/100 (100% exp gain until lvl 20)}

{Materialisation magic: 15/100}

]

[Titles:

{reincarnatee: +5 to base luck.}

{The one who met a true god: your mind cannot be read or looked into by skills or items that read minds bellow the rarity of epic.}

{Monster massacre: +5% dmg to monsters.}

{humanoid killer (3): 15% more dmg to humanoids (10,183/100k)}

[Fast magus: any spell you cast is done 10% faster]

]

[Perks:

[Heat vision]: let's you see heat

[shadow runner]: you make 50% less noise when running or walking in the cover of shadows.

[snow trolls regeneration]: 2times hp and sp regen.

[Synthesis]: combine 2 or more skills or perks into 1 (they have to be somewhat similar to eachother to synthesise)

[better magic]: any magic you do is 10% better

[Lier]: all your lies sound a little more convincing, heightened effect when telling half truths (lies sound 10-20% more convincing)

[Perfect memory]: you can recall anything from your past perfectly

]

[Passive skills:

‌{Lesser MBS (mind, body, soul) adaptation: you adapt to things. rarity:super rare lvl:max}

‌{Unarmed combat: your unarmed attacks are 10% faster and do 10%more DMG. 2/100 common}

‌{Hiker: you move 1% faster per lvl when not in danger. 14/100 common}

‌{Archery: your aim with bows is 10% better and you do 10% more bow DMG. 2/100 common}

‌{Tracking:animal tracks become a little bit more easier to see and distinguish. 2/100 common}

‌{Acting: you act better (includes lying and pretending). 26/100 common}

‌{Throwing: throw things 50% more accurately and they do 50% more DMG. 10/100 common}

‌{Sneak: you are less noticeable per lvl. 6/100 common}

‌{Mining: 5% faster mining speed per lvl. 1/100 common}

‌{swimming: you swim 1% faster per lvl. 1/100 common}

‌{stealing: you have an easier time stealing things be it pickpocketing or stealing from a house. 14/100 common}

‌{Mixed martial arts (25 arts): better techniques with most types of melee combat be it unarmed or armed combat. 11/100 rare}

‌[(Melee) jack of all trades (weapon types:6): 100% faster attack speed and do same percentage more dmg while using a melee weapon. 20/100 rare]

‌{gaming mastery (10 games): playing games is easier. This skill gives you small bonuses (like a slighty higher chance to choose correctly in a 50/50% chance making it 52% that you pick correctly) 24/100 uncommon}

‌{trading: makes it easier to buy and sell things 8/100 common}

‌{math: doing math is easier for you. 1/100}

‌{fast reading: you read faster then others. 1/100}

‌{lockpicking: you can unlock locks easier. 1/100}

]

[Active skills:

‌{Game inventory: use 10 mana per deposit or withdrawal of items. 48/1000 special}

‌{Game world: let's you choose to go into 1 game of 3 randomly selected games lvl:Max speacial}

‌{Blood sacrifice: -30HP/s, -15SP/s for +74 str +37 agi +37 per as long as active. 27/100 rare}

‌{Focused strike: your melee weapon strike is 100% stronger for 100sp. 10/100}

‌{Toughen skin: your skin hardens to that of bronze (will get harder per lvl) uses 5sp/s. 20/100 uncommon}

‌{Intimidate: make enemies scared of you, varying results depending on enemies power and skills. 6/100 common}

‌{Observe: gain information of items or people just by looking at them, you gain more information per lvl 9/100 rare}

‌{short range teleportation: teleport up to 1 meter from your location. cooldown 10.0 seconds. 1/100 rare}

‌{recycle: recycle things into their basic components (iron ingot, piece of wood, glass...).Cooldown:100mins 1/100 special}

]

[Resistance skills:

‌{Sleep resistance: you don't have to sleep as much. 20/100 uncommon}

‌{Pain resistance: nullify 1% of pain per lvl. 63/100 common}

‌{insanity resistance: resist minor insanity. 3/100 uncommon}

‌{Oxygen abstinence: you need 1% less oxygen per lvl. 22/100 uncommon}

‌{temperature resistance: you are more resistant to lower and higher temperatures. 9/100 uncommon}

‌{Curse resistance: curses cast upon you have a lower effect and disappear faster (at higher levels you are imune to weaker curses). 3/100 uncommon}

‌{poison resistance: resistance to poison, venom and drugs. 4/100 common}

‌[Disease resistance: 23/100 common]

]

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