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System's glossary

Here's a little chapter where I'll put information about the stats and skills Taka gets through the adventure, in case you forget what they did and don't know the exact chapter where it was explained.

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[STATS]

▸ Strength: This stat represents the amount of force Taka can exert. It's boosted by his own aura, like a magical enhancer, so he doesn't need to worry about things like his own body not being able to sustain his own strength.

Things like speed are also affected by this stat, as the force he can use to move his legs and run is also boosted.

Of course, since it's something external to his body that is giving him strength, his musculature won't be affected. So he'll have to train for that either way. No pain, no abs, baby.

▸ Defense: This one represents his body toughness. Like the previous stat, this one has its aura act as an ever-present shield that absorbs the energy behind impacts and lessens the damage that gets to the body. However, the muscles and bones remain normal beneath all that aura, unless, of course, he trains them.

▸ Aura Projection: And finally, the prodigal son of the stat family. This one is literally what it says. Taka (The protagonist, in case you have yet to start reading) can materialize and use the aura he has in store to affect the world around him. Right now, he is able to make it act like a pseudo-telekinesis, where he can pull, push, and grab with it all around himself.

It may show other uses in the future, though.

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[SKILLS] (SPOILERS, BE WARNED!!!)

▸[Clean] (Passive)

Description: A proper Aura Farmer can't go around dirty and unkept. This skill grants your Aura cleaning and purifying properties, so you can be clean at all times.

- Automatically keeps all parts of your body clean at all times.

- Dirtiness does not stick to your body for long.

- Impurities no longer surge on your skin.

- Aura Projection can be used to apply this effect to clothes as well.

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▸[Trouble Radar] (Active)

Description: Real life can often be boring and uncool as heck, making it difficult for an Aura Farmer like you—someone who thrives on attention and shines through impossible odds—to grow smoothly on your path to becoming the ultimate Aura Farmer. With this skill, you'll never miss those rare moments when an Aura Farmer can truly stand out.

- Grants you a sixth sense that can be toggled on or off at will. It points you toward the place where trouble is most likely to begin brewing, or to immediate danger coming your way.

- Can also faintly gauge the level of incoming trouble—from minor inconvenience to world-ending catastrophe. Fate is unpredictable; tread with caution.

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▸ [Connoisseur](Passive)

Description: Since you've already shown others that you can be capable in this area too, it's only natural that your talent and skill are not merely average. You've got to show the whole world that you shine in more than one way, for you are the shiniest gem of all.

- Increases your learning capabilities and talent in all types of art.

- Augments your creative thinking.

- Increases chances of entering a state of absorption on the type of art you're doing.

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▸ [Pain is Just a Feeling] (Passive)

Description: Pain, like any other feeling, is essential to our own survival. Without it, we wouldn't even notice the damage to our bodies, nor the limits that we have. However, sometimes there are more important things than our body, and the need to transcend our suffering becomes essential.

Never again shall you become a slave of pain, for pain is an alert, not a wall.

- Greatly enhances pain resistance.

Note: Pain resistance is not the same as pain negation. The pain you'll feel is the same, but how you respond to it is the key.

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▸[Innamovible Object] (active)

Description: The enemy launches their best attack, one that shatters earth, and ignites the air… and yet, as it strikes their enemy, 'he' stays there, unmoving, his body unaffected, and his gaze unwavering. All that power, all that energy, they were nothing before a man who was like a mountain.

- Grants your aura the ability to negate all knockback or recoil from an attack. Making you unaffected by it… at least on the outside.

- Due to the energy behind attacks having to go somewhere, all the energy behind attacks will be redirected and distributed throughout your entire body.

Note: The energy distribution takes into account the energy that is lost on the air, ground, and anywhere else, so you're more likely to take more damage while using this ability.

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▸ [True Speaking] (Passive)

Description: Talking is a basic human skill; it represents the main way to communicate and convey more complex ideas to others. Yet, only a few have the true gift of swaying and igniting the spirits of those around them with only their voice. For the true Aura Farmer makes hearts shake, no matter what stupidity comes out of their mouth.

- Enhances the control over your voice.

- Enhances talent in speaking.

- Boosts singing-related skills.

- Boosts capacity to imitate others.

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▸ [True Breathing] (Passive)

Description: Oxygen intake, a bodily necessity for most living beings. Yet, it's also something that represents the limits of the body, often being the reason for exhaustion, passing out, or outright dying. An Aura Farmer masters the need of his body for this resource, and manages it perfectly, for the True Aura Farmer must flex until their last breath.

- Perfects the body's motion for breathing, allowing for much larger oxygen reserves.

- Makes it harder for the body to get exhausted.

- Reduces strain during air intake.

- Reduces noise when breathing.

- You sound badass, even when breathing.

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▸[True Walking] (Passive)

Description: Anyone can walk, for that is how human beings move. However, Aura Farmers are different. To silence a room when you stride in, to stand out from those around you by simply moving, to make a crowd make way for you simply with the aura you emanate… all of that represents a true Aura Farmer.

- Eliminates all awkward movements performed accidentally or intentionally during walking.

- Prevents long-term damage to the articulations.

- Reduces leg strain during physically heavy activities.

 -Improved Leg strength.

- More control over the noise you make, making it dependent on you and what you decide is best for each situation.

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▸[Good job beating me… But that was merely a clone!](Active)

Description: A battle worthy of gods erupts—punches decimate buildings, kicks ravage streets, and the weak can only watch from afar as titans clash. Minutes pass. Hours. The battlefield becomes a wasteland by then.

At last, your rival lands a clean blow. You buckle, falling to one knee. His victory is certain.

But then… your body dissolves. A booming laugh echoes from above, freezing him in shock.

"Good job beating me… but that was merely a clone!"

- Spend a portion of your stats to create a perfect aura clone.

- Clones mirror you completely, personality and knowledge-wise, being fragments of your aura, and hence, of you.

- Clones do not receive any of your stats, only your aura, so they have to make up for their lack of stats with it. So, have in mind they might need to spend a bit of the aura you give them to build their corporeal body.

- Once a clone is defeated, you regain half the stats spent instantly; the rest return within an hour.

- Clones can choose to dissolve if they deem it the correct choice.

- Clones can only last up to a day.

- Clones can receive only up to 50% of your stats, not more, for a clone cannot surpass the original.

- You receive the clone's memories upon its defeat or voluntary cessation.

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▸[Aura Projection - Pew Pew Mode] 

Description: Through sheer creativity, you realized your aura's potential is far from limited.

And let's be honest—what's cooler than shooting rays from your hands? Nothing.

Is there anything else to be said?

- You can now condense AP points into pure destructive energy. The more AP spent, the stronger the blast.

- Spent AP deducts from your total AP and regenerates over time.

- The more you fire, the longer it takes to recover (10 aura per second).

- You are now authorized to shout Kamehamehaaaaa!

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▸ [Imaginary Technique: My Theme] (Active)

Description: Everything seems lost. The heroes are beaten, the world is a disaster, and only doom stains the horizon.

Now, the weak simply stand powerless for a fate they are unable to change.

Evil has triumphed… there is no hope left.

—Or so they thought.

As the survivors cry in defeat, something sharp cuts through their despair.

A melody. One they all know too well.

Heads rise, and tears of hope fall.

And all eyes are centered on one point.

There he is—bathed in the sunset, accompanied by a song engraved in the world's memory.

The Aura Farmer.

- Play a song of your choice in the minds of the people around you whenever you desire. 

- The song chosen won't manifest as a literal song playing in their heads like a speaker had been put in their brain. Instead, it will be created by the unconscious of the person, making them imagine said song, even if it's not actually playing. Pretty much like Schizophrenia, but cooler.

- You too can hear the song if you desire.

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▸ [Sperm Eye] (Active)

Description: The eyes are the window of the soul, and they too can reflect the sheer aura you exude.

You just gotta make them glow a little. 'Cause glowing eyes mean locking in.

- You can change your eye color to your choice.

- You can make your eyes glow.

- You can add a small non-burning flame to your eyes to give yourself that classic sperm eye.

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▸ [Let's Dance!] (Passive)

Description: The Aura Farmer is unmatched, peerless, and unreachable. When conflict arises, he overwhelms opponents and shows them the true gap between their powers. Brute force is one way to establish superiority.

Style is the other.

Because if you beat someone up while still being stylish, what better way is there to prove the difference between you?

- Boosts battle IQ.

- Improves overall control over your body.

- Enhances improvisation, reflexes, and thinking speed when mixing dance with martial arts mid-combat.

- Pairs well with [My Theme].

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