Open world, an idea that came up after the birth of "Red Dead Redemption".
Including the two big VR games from NetDragon and SkyNova, and some open-world games that rushed to be released recently, although the reviews are mixed, some good and some bad, most players and the industry have a common understanding.
That is, open worlds require a lot of technology and money.
It's fine for Nebula Games to make an open world.
But on the Switch?
With a head full of questions, the reporter ended the interview and said goodbye to Lucas, completely unable to imagine what an open-world game on the Switch would be like.
Soon, an interview headline from GameSpace attracted the attention of many Switch players and game designers in the industry.
"Exclusive Interview: The Development of the Switch and a Brand New Exclusive Game!"
It has to be said that this title is very eye-catching.
However, the content is very simple, mainly what Lucas mentioned in the interview, and many of them are even his original words.
Instantly, many players said they were breaking down.
'What's going on!? I'm not surprised that the Switch has more third-party and small games, but Lucas is really planning to make an open world on the Switch?'
'No way? Can the Switch's performance support an open world? Even the docked mode can't handle it, right? Don't give us a 480P resolution open world.'
'Speaking of which, will it be a pixel version of the open world?'
Soon players were discussing it online, but this time, except for some die-hard Nebula Games fans.
Most people said they didn't believe it.
Because currently, many players, including those in the industry, understand open worlds based on "Red Dead Redemption".
...
Although the outside world was full of discussions, Lucas within Nebula Games was not affected.
As for Rachel, Marcus, Hector, and others, although they had the same doubts as the game designers and players outside.
But trusting Lucas, they knew that since he said such a thing, Lucas must have a plan. Although they couldn't imagine how to make an open world on the Switch.
But it couldn't really be a pixel version of "Red Dead Redemption", right?
In the office, Ethan, who was in charge of marketing, was reporting on the latest Switch situation.
"Many third-party independent developers are willing to develop games for the Switch at the same time, and many of them are willing to make their games exclusive to the Switch platform."
Currently, the most important issue with the Switch is its game library.
Before the Switch was released, basically no third-party game companies were willing to invest.
The main reason, of course, was that they didn't know what the prospects for the Switch were.
After all, handhelds didn't seem reliable.
But now, the Switch has sold over 4 million units worldwide, and the sales of various games are doing well and still growing.
Compared with traditional PCs and VR, this platform is not big, and can even be said to be small.
Many third-party game companies are desperately trying to port their games to the Switch as quickly as possible.
Of course, porting is porting, and it still has to pass Nebula Games' quality review.
"We can provide some technical and financial support." Lucas nodded, listening to Ethan's words.
Then he confirmed the relevant content of the Switch.
Including the small games added to the membership game library, Nebula Games has acquired many game studios overseas and in China, which can be handed over to them.
And in the future, they can also develop some brand new exclusive games for the Switch.
But this is also a plan for next year, at least in the second half of the year, Lucas's main focus will be on the next exclusive game on the Switch.
There were some reasons why he didn't choose this game before and instead made "Super Mario: Odyssey" the launch title.
The first is that the development time was not enough, because it is much larger in size.
The second point is that developing "The Legend of Zelda: Breath of the Wild" requires a lot of resources, such as adapting the physics engine in Zelda and adapting to the Switch development platform.
In Lucas's previous life, if you had to choose a leader in open-world games.
In 2017, everyone would probably vote for Alexandre Dumas' "The Three Musketeers".
Because it was that good, it symbolized a pyramid of open-world games.
But after 2017, everything changed.
Although "The Three Musketeers" is still high above, still a pyramid of open-world games.
But at the top of the spire where only it stood tall.
Another existence appeared, a warrior with a green hat, sword, and shield, it is "The Legend of Zelda: Breath of the Wild".
It redefined the design of open-world games.
This is the game industry's evaluation of "The Legend of Zelda: Breath of the Wild".
After this game appeared, many players called this world having three kinds of open-world games.
Zelda, The Three Musketeers, and other open worlds.
As an IP game with more than 30 years of history, The Legend of Zelda has created countless glories.
From the 2D era, it defined how a qualified ARPG should be made, and it was the first game to have save and load functions.
And the Ocarina of Time in the 3D era is known as one of the greatest games of all time because its related settings influenced countless later games, including operation, UI interface, and gameplay, which is why the so-called everything originates from Zelda memes exist.
Later, The Wind Waker, Majora's Mask, The Minish Cap, Twilight Princess, Skyward Sword, etc., almost each one has a very unique place.
More dreamy like a fairy tale, The Wind Waker and The Minish Cap; more bizarre and dark, Majora's Mask; and the first more realistic art style with the most beautiful Zelda, Twilight Princess; and Skyward Sword with the Wii platform's motion-sensing gameplay.
But although these games each have their own characteristics, they have never reached the height of Ocarina of Time.
When everyone thought that Ocarina of Time was the peak of this series.
Breath of the Wild came into being, and its birth was just like the previous praise.
It redefined open-world games.
'Zelda is the best!'
For fans of this game, they roughly shouted this slogan.
And whether it is the quality of this game or the influence of the entire series, it is well-deserved.
Even the appearance of Breath of the Wild made some players jokingly say that buying the game even comes with a Switch, which is a great deal.
This is the charm of "The Legend of Zelda: Breath of the Wild".
For Lucas, the next thing is to create a representative masterpiece for the Switch.
Breath of the Wild is clearly the only choice.
Another point is that, compared to the story of the Legend of Zelda series.
Its timeline is listed separately.
It does not belong to any of the origin line, defeat line, or victory line in the series.
This is also very beneficial for the development of the game.
(End of this chapter)
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