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Chapter 404 - Chapter 404: Choosing Switch Games

With the launch of the overseas version of the Switch, this trend has also taken off abroad.

Rushes to buy, out of stock…

The situation that occurred in China two months ago has almost been perfectly replicated overseas.

At the same time, Nebula Games also released the sales data of the Switch for the first time.

From the domestic launch to the overseas version release, a total of two months.

Now Nebula Games has also announced the sales data of the Switch.

Global shipments are 4.1 million units.

This number surprised all the major game manufacturers in China.

Because as of now, the sales of the Switch are still very strong.

At least on major e-commerce websites, although there won't be an immediate sell-out as soon as stock is released.

But it can only last for a few days. Originally, many designers and manufacturers in the game industry who were paying attention felt that this was due to the small supply.

But now it seems that it is not small, but insufficient.

Moreover, judging from the current situation of the overseas launch, overseas can at least absorb a lot.

If it was initially supported by Nebula Games' IP.

But now, it is simply a success of the Switch handheld itself.

In addition, there is the sales of games on the Switch platform.

"Super Mario: Odyssey" unsurprisingly accounted for the largest share of sales.

A sales volume of 2.11 million.

And it should be considered that "Super Mario: Odyssey" has physical game cards, and there are also corresponding cards circulating in the used game market.

Of course, as the sales of the Switch increase in the future, and more games are released, this number will definitely decrease.

Because currently, the games that can be played on the Switch are these.

Even so, these are numbers that are somewhat unbelievable.

The second best-selling game is "Animal Crossing", with sales of 2.08 million, second only to "Super Mario: Odyssey".

This game can be summarized in one sentence: it nourishes silently.

The popularity became number one without a sound, and the sales became number two without a sound.

And judging from the sales and popularity, it wouldn't be surprising if it surpassed "Super Mario: Odyssey" and became number one after a while.

In addition to these, what surprised many game manufacturers.

That is, some old games that landed on the Switch platform also achieved good sales.

Not only Nebula Games, but also some games ported by third-party studios have achieved good sales.

Initially, these third-party game manufacturers simply wanted to give Nebula Games some face.

After all, everyone is making a living on the Nebula Games platform.

But they never expected that the sales would be so high, even no lower than the sales on the PC platform.

In addition, there are Switch's member players.

Although many players have chosen to buy family memberships in groups because it is cheaper.

It can be said that the Switch's performance has left game industry manufacturers and the media a little surprised.

Lucas himself was actually a little surprised by this, but he was relieved.

Because the design concept of the Switch itself is indeed very amazing.

In its previous life, the Switch was able to become the fastest-selling handheld, and its excellent quality is inseparable from it.

Otherwise, the WIIU wouldn't have died so badly. And the success of the WII was actually largely based on the success of the blue ocean strategy, attracting many housewives to buy it with its motion-sensing features. For most light users, the WII is not a game console but a yoga mat or a dance mat.

Of course, the success or failure of a game console is not determined by these alone. A large number of third-party companies leaving is also a key point.

It was precisely based on this complex reason that Lucas could actually choose more games for the Switch's initial launch.

For example, games like "Ring Fit Adventure" and "1-2 Switch", but in the end, Lucas did not choose them, but chose "Super Mario: Odyssey" and "Animal Crossing" as launch titles.

Because Lucas's positioning for the Switch is not a toy.

But a game console, and a platform.

.........

In the Nebula Games' reception room, Lucas was also accepting an interview with GameSpace.

Of course, saying it was an interview, it was actually more of a promotion.

After all, the sales of the Switch can be said to have broken countless records set by domestic handhelds.

Naturally, a large number of media outlets wanted to interview him about the Switch as a topic.

In order to better promote it, Lucas also conducted many interviews this time, which was different from the past.

"Boss Lucas, in addition to the launch exclusives "Super Mario: Odyssey" and "Animal Crossing" on the Switch, there are also quite a few new small games in the membership library, and the feedback from players is also quite good. Will there be any plans for this area in the future?" The reporter sitting opposite Lucas asked a corresponding question.

Not sharp, but rather a question to promote the Switch.

"Of course, in the future, the membership game library will continue to add some new small games. In addition, there are plans for ported games such as "Minecraft", as well as new games specially created for the Switch by third-party manufacturers," Lucas nodded and explained.

Currently, many Switch players on the Internet do have very high comments on these classic small games.

Most players start their memberships for online play and cloud saves.

But after opening it, many players also tried out the small games in the membership library when they had nothing to do, but after trying it out, they instantly felt like they couldn't get out.

In terms of screen effects and technology, these games are worlds apart from mainstream masterpieces.

But they found that these games are quite fun and worth playing.

Like the original Super Mario, after studying it, many players discovered that there are various hidden contents.

For example, pipe level skips and hidden bricks. Although it is only 2D horizontal version, the level design is quite clever.

In addition, there are small games such as Snow Bros. and Metal Slug that you can cooperate with friends to pass levels.

As well as shooting games like Mushihimesama and Ikaruga.

The number is not too many or too few, there are a total of 8 that entered the membership library at launch.

In addition to the two exclusive games on sale, as well as many Nebula Games ports and third-party ports, the number of games on the Switch may not be large at present, but it is definitely not small.

As for why players feel that it is worth playing.

Because games such as Mushihimesama and Metal Slug were the arcade owners' favorite games in their previous lives.

What? You ask why arcade owners like them?

Lucas did not optimize the difficulty of these on the Switch, but only added a new option: challenge mode and easy mode.

As the name suggests, in challenge mode, you have to clear the game with one coin.

And in easy mode, you can resurrect on the spot after death and continue playing, which is equivalent to unlimited coins.

For players who choose challenge mode, this game is really worth playing.

"Then may I ask, Boss Lucas, will there be more exclusive games for the Switch in the future?" The reporter opposite asked the last question.

"Actually, we already have corresponding plans. I said before that we will release an exclusive game for the Switch in the second half of the year, and it will be an open-world type of game, an open-world game that is completely different from the direction of "Red Dead Redemption: Redemption"," Lucas said with a smile.

The reporter opposite listened to Lucas's words, blinked his eyes, and was directly stunned.

(End of The Chapter)

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