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MC's CYOA Tech Knowledge

|Xenoblade Chronicles X|

After the destruction of Earth, an Ark Ship called the USS White Whale crash-lands on planet Mira. Humanity fights for survival using weaponry based on alien technology, including powerful mecha known as Skells.

{Speciality}

[Skells]

From the basic Urban model to the powerful Ares, you can create all kinds of mecha used in NLA, as well as any of the weapons and armour used to outfit them.

[Lifehold]

Technology used to artificially create life from stored genetic data and uploaded consciousness. Includes mimeosome technology, artificial bodies that mimic humans as closely as possible.

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|Phantasy Star|

Phantasy Star is a space fantasy setting taking place in a universe threatened by the Dark Falz. The technology of this setting is centered around the manipulation of Photons, special particles discovered by the ancient Photoners over a thousand years ago, which allows for a large variety of effects.

{Speciality}

[ARK Ship]

Allows for the construction of advanced spacefaring vessels. Making use of photon-based technology, ARKS ships are capable of hyperspace-based FTL and interdimensional travel. Standard Oracle Fleet capital ships measure 70 kilometers in length and are more floating cities than ships.

[A.I.S]

The ARKS Interception Silhouette, or A.I.S. for short, is an advanced weapons platform mech-suit designed by the ARKS Central Research Division. Measuring ten meters tall, it is equipped for combat both on land and in space. Includes other mecha technology of a similar sort, as well.

[Photon Theory]

The study of Photons, the basis of all Photoner technology. Photons are a type of light particle that exists throughout the multiverse and acts as a natural, clean energy source. The study and usage of Photons allows for a variety of applications, from communications systems and appliances to military weapons and vehicles. This also allows for the creation of Skill Discs, preset Photon Arts, and Techniques.

[Genetic]

The highly advanced genetics research of the Oracle Fleet and the ancient Photoners. Mostly concerned with Photon aptitude, it allowed for the artificial creation of the Newman and Deuman races based on manipulating human genomes.

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|Pokémon|

Pokémon is a world inhabited by the eponymous Pokémon (short for Pocket Monsters), and its tech largely revolves around them. This focus, combined with the supernatural potential of Pokémon, has resulted in a fairly impressive tech base overall.

{Speciality}

[Biology]

Tech related to biology, such as fossil restoration devices, the tech used in Pokémon Centers, and even the processes used to create Mewtwo.

[Energy Conversion]

The conversion of matter to energy and energy to matter, allowing for digital storage of items, beings, and even the creation of the Pokéball.

[Pokémon Metaphysics]

Knowledge of Pokémon, how they work, and how to manipulate those traits. Includes devices used to manipulate Pokémon, such as the Capture Styler, TMs, and the various held items across the series.

[Physics]

Technology focused on physics unrelated to Pokémon, such as the Silph Scope, anti-gravity devices, interdimensional travel, and teleporters.

[Engineering]

Engineering technology, used for structures like Pokémon Gyms, massive submarines, and mecha.

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|Stellaris|

Technology from the galaxy-spanning strategy game, Stellaris. The tech from here is very diverse, dipping its toes into many wondrous and awe-inspiring technologies designed to support an entire empire.

{Speciality}

[Computing]

Tech related to computing. Science Labs, research, science ships, ship computers, point-defense, and sensors are found here.

[Field Manipulation]

Tech related to field manipulation. Power Plants and shields are found here.

[Particles]

Tech related to particles. Ship reactors, energy weapons, and FTL are found here.

[Military and Statecraft]

Tech related to military and civilian technologies. Civilian and military buildings, planetary defenses, and mega shipyards are found here.

[Biology]

Tech related to biology and bioengineering. Food production, species lifespan and policies, species modification, and army types are found here.

[New Worlds]

Terraforming and habitability technology. Habitability, terraforming, and starbase capacity are found here.

[Psionics]

Tech related to psionic theory. Telepathy, Zro, Psionic weaponry, and Psi jump drives are found here.

[Industry]

Tech related to industry. Mineral production and storage, robots, and building construction are found here.

[Materials]

Tech related to materials. Armor and strategic resources are found here.

[Propulsion]

Tech related to propulsion. Kinetic and explosive weapons and thrusters are found here.

[Voidcraft]

Tech related to spaceships. Ship types, hulls, starbases, and strike craft are found here.

[Exploratory Archeostudies]

The study of archeotech and various tech found exploring Stellaris. Ancient defensive tech, weaponry, precursor technologies, nanite tech, regenerative hull tissue, and amoebas are found here.

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|Type Moon|

Type Moon, the broader setting wherein Tsukihime and Fate/Stay Night are set, is a fundamentally magic-focused setting. However, on the fringes of this magic, and due to the metaphysics set out by it, a variety of useful semi-magical technology exists, manipulating the natural forces of the world without ever needing a mage to be involved.

{Speciality}

[Pseudo-Spiritrons]

Technology related to Pseudo-Spiritrons, artificial soul particles, which are relevant to Spiritron-based computation, the creation of Homunculi, and the creation of a pseudo-spiritron vessel into a different time period for Rayshifting. This includes spiritron-based supercomputers like Trimesgistus and Logos React.

[Klironomia]

Technology related to the Klironomia, a supercategory referring to a variety of nanomachines of different functions.

[Imaginary Number Space]

Technology related to Imaginary Number Space, an extradimensional space outside time and reality. Includes the tech needed for the creation of Shadow Border.

[Photonic Crystal]

Technology related to the creation and use of photonic crystals, which is a material able to store large amounts of data and process it extremely quickly. Notably, it is so compatible with and useful for the use of exotic and mystical energies that it is referred to as the Philosopher's Stone.

[Ether]

Technology related to the base components of Celestial Bodies, referred to in the form it took during the Age of Gods as True Ether and in the future of Angel Notes as Grain, including medicine to treat exposure to it, the creation of races empowered by Grain like the A-Rays and Liners, and even the Black Barrel made to render immortals mortal before killing them.

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|Warhammer 40k - Imperium of Man|

Warhammer 40k takes place in the Milky Way Galaxy and is divided into numerous factions with conflict maintained by an extradimensional force known as Chaos. This only includes the technology of humanity, which, while respectable, simply doesn't match that of the Eldar and Necrons in their respective specialties. Humanity is led by the Emperor of Mankind, who prioritized the establishment of a unified galactic human civilization to protect humanity from the threat of Chaos above all else.

{Speciality}

[Immaterium]

Technology related to the strange multidimensional realm of Immaterium is derived from the power of the mind, such as Warp drives, gellar fields, psy-jammers, and teleporters. Be warned that this realm holds potential for endless dangers, matching its endless possibilities.

[Biotechnical Division]

Technology related to genetic engineering, such as cloning, gene therapy, and the technology used to create the Space Marines.

[Manufactorum]

Technology related to industry and infrastructure, such as Forge Worlds, Agrarian Worlds, arcologies known as Hive Cities, and Pleasure Worlds.

[Mechanicus]

Technology related to biomechatronics, such as cybernetics known as bionics, biomechanical computers known as Machine Spirits, and servitors.

[Particles]

Technology related to particles, such as nanotechnology and gravity guns.

[Temporality]

Technology related to temporal manipulation, such as stasis fields, the Uncreator Gauntlet capable of reversing time, and the Helm of Durfast capable of seeing into the near future.

[Wargear]

Technology related to conventional weaponry, such as power armor, chainswords, and bolters.

[Vehicles]

Technology related to vehicles such as mecha, tanks, bikes, and spaceships.

[A.I]

Technology related to artificial intelligence, specifically highly advanced mechanical artificial intelligence such as the database known as the Standard Template Construct (STC) capable of storing information on all of humanity's technology and even altering the designs to suit its user's needs, the technologically capable race of artificial intelligence known as the Men of Stone, and the war capable race of artificial intelligence known as the Men of Iron.

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|Warhammer 40k - Necrons|

The Necrons are one of the oldest races in the galaxy of Warhammer 40k. Transformed into their soulless robotic forms and taught science by the physical gods known as the C'tans, originating from the beginning of their universe, the Necrons are masters of the material world, and even managed to kill and seal their C'tan masters.

{Speciality}

[Psychomancy]

Technology related to the mind, including ways to manipulate and enhance it. This includes minds based on both biology and machinery.

[Plasmancy]

Technology is focused on manipulating energy in its rawest forms.

[Alchemy]

Technology related to materials, in particular, is focused on manipulating them. This includes the living metal that the Necrons themselves are made of, known as Necrodermis.

[Aethermancy]

Technology focused on manipulating matter and energy in complex ways, such as to manipulate the weather.

[Chronomancy]

Technology focused on time, such as to predict the future or even to outright manipulate it.

[Ouramancy]

Technology related to space, such as teleportation and accessing other dimensions.

[Technomancy]

Technology focused on other technology meant for purposes such as to augment and repair it.

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|Xenoblade Chronicles|

As a blend of fantasy and sci-fi, the technology of Xenoblade is mostly based around a mystical substance called Ether. Ether is usually used as the power source, but some machines manipulate Ether to achieve a variety of effects.

{Speciality}

[Mecha]

Different kinds of mecha, piloted both directly and remotely. This includes the Mechonis's durable Mechon, Alrest's powerful Artifices, and Aionios's huge Ferronises.

[Blades]

The technology behind Core Crystals, as well as refining them into Blades, Artificial Blades, and other Ether-manipulating and powered devices.

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