The system alerted that there were monsters at least 10 levels higher than me. This wolf king must be at least 20 levels strong.
Abao turned around and wanted to run away. I shouted loudly for him to quickly retrieve his weapon and bravely charged towards the wolf king. What is a wolf king? Back then... Ah? The iron sword struck the wolf king's head, but it didn't lose any health!
I understood that there was no hope of winning. I could only help Abao hold it off. As long as Abao retrieved his weapon, what did it matter if I lost some experience? Although the newbie protection period had passed, death wasn't losing "the fourth power of the level divided by 10" of experience points, which is just one level, nothing big.
I had accurately predicted the direction the wolf king would attack, and I narrowly avoided its first probing attack.
Oh my god, the wolf king was moving too fast. Even with rich gaming experience and high combat skills, it was difficult to hit it.
The wolf king had warmed up and its speed had increased again. I desperately dodged, but it still scratched me ten times with its claws. It was just a scratch, but with my greatly improved defense, it still drained my health to the bottom every time. It was truly powerful.
There was no way to fight anymore. Taking advantage of the slight pause when the wolf king turned around, I quickly put away the iron sword, took off the leather cap, and removed the leather jacket, increasing a little agility. I dodged a few more attacks. However, my constitution was too poor, and I was exhausted!
As the final move, I saw the right moment and suddenly jumped to the wolf king's back from the side. Then I tightly grasped the wolf king's neck.
The wolf king irritably shook its body, trying to throw me off, but it was not that easy. I was a veteran player with years of experience, no matter how vigorous the movement was, my heart wouldn't panic, and my hands wouldn't relax at all. However, although I wasn't thrown off by it, my HP was also reduced by 10 points due to the shock once.
Abao had already retrieved his weapon. Seeing my desperate efforts, he gritted his teeth and took out the iron bow to shoot the wolf king several arrows. Only one hit, reducing the wolf king's health by 3 points. This kind of damage was not as good as the wolf king's automatic health regeneration.
My blood potion couldn't last much longer. Today, I was doomed. But Abao couldn't have any problems, right? NPC deaths can't be revived. What would happen if he died? What would happen to Abe?
I shook my head vigorously and cursed myself as an idiot. NPC deaths have mourning. What does it have to do with me? Could it be because they have a little intelligence that I regarded them as real people in the real world? Don't think about that strange thing. While using my consciousness to issue the command to take the blood potion, I shouted loudly for Abao to run back to the village quickly.
Abe's eyes flashed with a touch of emotion, but he knew he couldn't save me. He hesitated for a moment and finally turned and ran away. Judging from his speed, he wasn't slower than the wolf king. I was relieved and continued to hold the wolf king's neck, using up the last bottle of blood, and finally was killed by the wolf king.
I dropped to level 9, and my 10-level mission was cancelled by the system. After practicing for two hours and regaining level 10, the village chief no longer gave me a mission.
It's a pity. The 20 tiger mission should have had good rewards. With the current inability to purchase equipment, we could only hope for the mission rewards. Now the hope has fallen through. The next mission, the village chief said that it would only be available when I reached level 20.
After clearing the few wild animals in the village, the "village guard" job was completed. Take a rest.
At this time, Abe came to me and said "Thank you." Then he prepared to leave.
I couldn't let him go. Usually so cold a person could say "thank you", which proved that he had a very high好感towards me. I had to give him something of value. Some people said that I was too realistic. Hmph, now my ability is so poor. How can I stand in this game without being realistic? And with NPCs, what's there to be polite about? What do they call NPCs? They are creatures that give players benefits!
So I proposed to Abao to learn skills. Abao agreed. But surprisingly, there was a charge (my charm is not good enough).
Abao has two skills: "Trap Technique" and "Cutting Technique". Although he said he only received 100 copper coins symbolically, my money bag was soon empty as well. As for combat skills, he doesn't have any, just like me who always fights fiercely and only told me some basic combat experience. It's even worse than my own.
The "Cutting Technique" can increase the materials obtained from wild animals. Before, when I got meat and skin from a wild wolf, I could only get one of them. After learning cutting, I can get both every time. The harvest from a wild deer is the greatest, besides the deer meat and skin, deer blood and deer antlers are also possible to obtain. With good luck, from one wild deer, I can earn 12 copper coins.
The "Trap Technique" was something I really wanted before, but to enhance my own abilities, I can't rely too much on such external forces. Because too easy battles will reduce the attribute point rewards for me, especially the growth of spirit power will decrease a lot. And I believe that spirit power is the most helpful for my body to recover sooner.
Next, after six hours of continuous efforts by me and Abao, the wild animals around the village decreased a lot, and there were rarely any entering the village.
The family of villager A no longer suffered from the harassment of wild animals when farming. So, the village's attributes increased, with 2 points in strength, 3 in security, 1 in production, and 1 in environment. After re-conversing with the family of villager A, the word "migration" that was often mentioned before basically disappeared, giving me a great sense of achievement after reaching level 13.
The game became a bit easier now. I really want to know about real-life things now. I wonder what the society has become like now.
However, the system prompt said that players cannot use the game's built-in forum before level 50. To post information, there must be a transmission station in the village. And unlike previous games, there are not so many chat channels.
This made me very frustrated because I'm not like other players who can log out and communicate on other websites. I basically can't leave the game. And this game has no administrators. Everything is controlled by the computer, and it can't reflect the situation. Now, I'm just like playing a single-player game.
Now, what I desire most is to open the teleportation array in the village. I really want to see "living people"! However, the standard of 10 magic points is not easy to reach. There is a village chief who is a magician, and the village only has a little magic. Even if I learn magic, at most, I can add a little more. When there are 10 magicians in the village, I don't know when that will be.
I repeatedly asked everyone "magic" and "teleportation array" keywords. Finally, the knowledgeable vendor told me that in the direction of the neighboring village, there is a place called Blue Jade Mountain. There is a kind of magic crystal stone hidden there. It is said that it can increase the magic value of the village. However, that mountain is more than a day's journey away from our village, and there are many high-level monsters on the way. It's not suitable for me to go there for now.
Just as I was fully concentrating on leveling up to reach Blue Jade Mountain to look for the magic crystal, an accident occurred: I actually got sick!
In the previous games, I had never heard that players could get sick. Being sick in the game is not pleasant at all. I felt uncomfortable all over.
The village chief gave me 100 copper coins and cast a basic healing magic, but my illness was only controlled. I don't know when I can recover. I asked the old village chief if there were any herbs that could cure my illness. The village chief told me that there is a kind of herb called Red Fruit in Half-Mountain nearby that can cure this kind of illness.
How annoying! The intelligent and emotional design of the NPCs is still not enough. The village chief and Abao, seeing me in such a miserable state, didn't even have the intention to help me collect herbs.
I have always been strong-willed and don't want to ask them. I had to grit my teeth and drag my body, which is less than one-third of my usual ability, on the road.
Along the way, the beasts that I had tormented finally found an opportunity to take revenge. I had to exert several times more effort than usual to kill them. After only half the journey, my blood medicine was all used up, so I had to return the same way, take out all the money, and buy more blood medicine to continue the journey.
Three hours, this was the most difficult three hours of my life. Including spending half an hour on the mountain ridge to kill a bald eagle. I finally found "Chiga". Looking at the red little fruit, I almost cried. Even when killing the ultimate boss and getting an artifact in the past, I didn't feel as happy as I do now. "Infinite World" is truly a magical game world.
After eating "Chiga", my ability points gradually recovered. I also collected some as backups. During the search on the mountain, I unexpectedly found several pieces of ore. Judging from my experience in other games, these should be relatively precious black iron ore and blue iron ore. It seems that this is a precious place. Unfortunately, there was no blacksmith in the village to purchase the ore.
Again, I was angry at the unfairness of the game. Born in such a village, how could I compete with other players! Hmph, but I don't care. Who am I? My name is "Contending with Heaven"! The more difficult the game is, the more I like it!
On the way back to the city, although my strength only recovered by half, the feeling of killing monsters was indescribably satisfying.
At this time, I realized that my combat skills, after being honed in adversity, had risen by a large margin. During the search on the mountain, I also unexpectedly found several pieces of ore. Judging from my experience in other games, these should be relatively precious black iron ore and blue iron ore. It seems that this is a precious place. Unfortunately, there was no blacksmith in the village to purchase the ore.
Again, I was angry at the unfairness of the game. Born in such a village, how could I compete with other players! Hmph, but I don't care. Who am I? My name is "Contending with Heaven"! The more difficult the game is, the more I like it!
On the way back to the city, although my strength only recovered by half, the feeling of killing monsters was indescribably satisfying.
I then found that my combat skills, after being honed in adversity, had risen by a large margin. In excitement, I reached level 14. I was surprised to look at the rewards I received: Strength 5, Constitution 5, Agility 5, Willpower 5, The chance of getting sick in the game decreased to 5 per thousand.
Surprise, absolute surprise. A 20-point reward point. I knew that compared to other players of the same level, the gap caused by my inherent deficiencies had been narrowed. Other 14-level players, if their initial average score was 6, and the growth of the four attributes per level was the average of 2 points each, now I was not much different from them. As a player of the same level, I should be considered medium-level, not too bad, huh.
At this time, the system was reporting, "Congratulations to player Saint Demon King, the first to reach level 30, reward reputation 1000."
I was a little surprised. After calculating, from the last time the system reported this player at level 20 to now, nearly thirty hours, the progress was too fast. Judging from the experience I gained in other games, it seems that if my attributes at birth could be above 8 and I was born in a big city where I could hold a position to earn money to buy equipment and enough potions, and with 24 hours of no rest, I might not be worse than him.
But could that player also be a monster that doesn't rest for 24 hours?
Since I am a "special growth type", if the points gained per level are not high, upgrading loses its meaning. So at present, I don't have the intention to compete in levels with others. I just want to kill monsters as much as I can when I'm sick, to improve my ability. I would rather be sick for a few more days than be healthy and good.
I sold the loot I cut along the way. This time, although the ability increased a lot, the loss of blood medicine was heavy. My property was reduced by half. I bought new medicine and, while my illness wasn't completely cured yet, I rushed to the territory of the 18-level tiger.
Three hours later, I finally reached level 15. Looking at the rewards, it decreased a little, Strength 4, Constitution 4, Agility 3, Willpower 2, but the total reached 13 points, higher than the highest 12 points of ordinary players. It shortened the gap with others again. It felt so great!
I didn't forget to learn magic from the village chief. The village chief could only teach two magic spells: "Primary Healing Spell" and "Primary Fireball Spell". These are the basic configurations for mages and priests in various games. The village chief was actually a dual-classer, a freak! But when I think about this strange all-round profession of "apprentice", I'm afraid it's even more abnormal.
The cost of magical skills is much higher than that of life skills. Or is it that the village chief is much more greedy than Abao and his group? One asked me 1 silver coin (1000 copper coins), and the tiger skin and bones I got after three hours of fighting were considered a free gain. Even the tiger meat was left with only a few pieces.
After learning two magic skills, my MP automatically increased by 10 points. Now my HP is 75, MP is 30. Each time I cast a magic spell, I need 10 points of MP. Before the vendors stopped selling magic potions, I couldn't use them in large quantities (even if they were sold, I had no money to buy them now, as the village chief had drained me completely). However, looking at the power of the small fireball that deals 20 hit points of damage each time and the wonderful effect of the healing spell that adds 20 hit points each time, my mood was still quite pleasant.
Now I don't need to use stones to summon monsters. Just cast a small fireball, then stand still and wait for the tiger to come. After defeating it, I still have 30 hit points left, and after casting a healing spell, my hit points will be two-thirds full. I walk slowly for a while, find the next target, my hit points are full, and the blue points have almost returned to normal. Then I cast fireballs again, and this cycle repeats. It's extremely easy. The tiger has now become trash. I don't need to use magic potions at all.
However, I just used this method to relax my tense nerves that had been stretched for 36 hours. To achieve higher growth, I must increase the difficulty of the battle. In other words, it's called "self-abuse"?
After earning a little money to buy magic potions, I no longer used the healing spell. All MP was used on the small fireballs. I also stopped slowly restoring hit points and blue points. Instead, I rushed towards the tiger after my magic ran out.
After fighting for four hours, I finally reached level 16. This time, apart from strength 3, constitution 2, agility 2, spirit 3, and HP +10, due to the use of magic, the growth rate of MP has significantly improved and reached 5.