The entry to the room felt imbalanced at first. It was completely dark, and he had the sensation of falling before his first step landed.
He looked around and saw nothing, giving off a sense of unease and a slight fear of the unknown. Fortunately, a moment later, a screen appeared in front of him.
[Choose your Weapon]
A list of weapons appeared in front of him, and it included a huge variety of them—many weapons he hadn't even heard of before. What even is a Goedendag or a Macuahuitl?
He looked and pondered, decidedly avoiding the dreaded Analysis Paralysis, and decided to choose the most practical choice.
[You have chosen the halberd.]
[Warning: Experience and Pain is 100% relatistic, but non-lethal. Staff members will be ejected if they lose consciousness. Please note the damage to stamina and the succeeding debuff will remain.]
[Assessing Current Skills]
[Skills, runes, and other external items are not allowed.]
