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"Holy shit, we're the champions!" Alex bolted upright in bed, suddenly wide awake.
But the news was so sudden and unbelievable that he wondered if he was still dreaming. When the rankings had frozen, Planet Krall was clearly in first place. How had Avatar suddenly become the winner?
"Boss, when I saw the announcement, I thought it was a mistake too," David continued, barely able to contain his excitement. "I called customer support directly, and they confirmed it's real. Avatar is the champion. Want to know how we won?"
"Tell me everything!"
"There's a clause buried deep in the competition rules that nobody pays attention to: the final rankings are only used as reference for judging, and there's a jury vote that serves as the ultimate deciding factor. This time, the jury voted unanimously for Avatar, and we won the championship!"
"There was a jury this whole time?" Alex jumped out of bed, his heart racing. This wasn't a dream—it was really happening. They'd somehow pulled off the most improbable comeback in gaming competition history.
The news hit the gaming industry like a nuclear bomb. Social media exploded with reactions ranging from celebration to outrage to complete bewilderment.
@GameIndustryNews: BREAKING: Avatar wins New World Competition despite finishing 3rd in rankings. Jury override clause invoked for first time in platform history.
@AvatarFanClub: WE FUCKING DID IT!!! PANDORA FOREVER!!!
@CompetitiveGaming: This is either the greatest upset in esports history or proof the whole system is rigged
@IndustryAnalyst: ET Company stock down 12% in after-hours trading. Someone leaked this news early.
ET Company had become an overnight laughingstock. Planet Krall, which had held the #1 spot when rankings froze, was now a symbol of hollow victory—all that corporate spending for nothing.
Industry insiders were whispering that ET had learned about the jury decision through their contacts within Infinite Realms' corporate structure. Apparently, the company had tried desperately to reverse the decision before the public announcement, calling in every favor and applying pressure through their network of relationships.
What they hadn't expected was that Infinite Realms' board had simultaneously launched an internal investigation into potential corruption. Several key executives with ET connections found themselves facing ethics inquiries just as the jury results were being finalized.
The truth was more complex than most people realized. The "jury vote" clause had always existed in the competition rules, buried in legal language that most people skipped over. In previous years, the jury had simply rubber-stamped whoever held first place when rankings froze, making it effectively meaningless.
This year was different. The jury—composed of industry veterans, academic game design experts, and cultural critics—had decided to actually exercise their authority for the first time. They'd been disturbed by the obvious manipulation campaigns and wanted to send a message about artistic merit versus corporate spending power.
Avatar's grassroots support and genuine innovation had impressed them more than the manufactured success of Planet Krall.
At Titan Games headquarters, Brandon Sterling arrived at his office to find his executives in a state of barely controlled panic.
"Sir," Michael Torres began carefully, "there's been a development with the competition results."
"What kind of development?" Brandon asked, though something in Torres' expression made his stomach clench.
"Avatar won. They're the official champions."
For a moment, Brandon just stared at him. Huh "That's impossible. Planet Krall was first place when the rankings locked."
"There was a jury vote clause that overrode the rankings. Avatar won unanimously."
Brandon felt something snap inside his brain. He started laughing—not with humor, but with the kind of hysterical edge that made his executives step backward.
"Those idiots at ET!" he wheezed between laughs. "They spent even more than we did, held first place for weeks, and now they're the biggest joke in the industry! Can you imagine the shareholders' meeting they're having right now?"
His laughter continued until he suddenly stopped, the reality hitting him like cold water.
"Wait. Why the hell am I celebrating?" His expression shifted to thunderous rage. "This means we're in exactly the same boat! We spent nearly a billion dollars fighting for this championship, and some startup with a two-month-old account just walked away with it!"
The metaphor that came to mind was too crude for a board meeting, but Brandon couldn't help thinking it: they were like two guys who'd beaten each other senseless fighting over the same woman, only to discover she'd married someone else while they were in the hospital.
Worse still, Avatar's championship meant Planet Krall dropped to second place, which at least came with some promotional benefits. Primordial World fell to third—no prizes, no promotional support, nothing but a participation trophy.
"Fucking hell," Brandon muttered, then hurled his coffee mug against the wall where it exploded in a satisfying shower of ceramic and caffeine.
Alex's morning became a whirlwind of official communications. Infinite Realms' corporate team reached out within hours to discuss prize money distribution, promotional campaigns, and expanded development opportunities.
The $5 million prize had already been transferred to Stormwind Studios' account—more money than Alex had ever seen in one place. More importantly, they'd been fast-tracked to Intermediate Supplier status, unlocking the ability to develop full official dungeons instead of just experiential content.
"We have specialists who will contact you about merchandise and content expansion," the platform representative explained. "Please monitor your developer portal for updates."
Alex had barely finished that call when new messages started flooding his system. The first one made his eyes widen: Avatar Merchandise Development Plan - Priority Items.
The document outlined an ambitious product line starting with Avatar character skins. Players could transform their Infinite Realms avatars into Na'vi, complete with customizable features that matched the platform's advanced character creation tools.
The pricing shocked him: $120 per skin, with plans to release 5 million units globally.
Alex had been playing Infinite Realms for years, and premium skins typically maxed out around $80. Setting the Avatar skin at $120 suggested the platform saw serious market potential.
Even better, this wasn't just a cosmetic item. According to the development specs, Avatar skins would provide a 2% boost to defense, speed, and strength—the kind of statistical advantage that hardcore players paid premium prices for.
The skin would also include unique Na'vi abilities: neural connections that allowed mental communication with Pandoran creatures, the ability to ride dire horses, banshees, and other native mounts, and immunity to Pandora's toxic atmosphere in future content updates.
In Infinite Realms' carefully balanced ecosystem, skins with actual gameplay advantages were incredibly rare. Avatar was setting a new precedent for premium content integration.
Alex did the math and felt slightly dizzy. If even half the planned skins sold, Stormwind would be looking at revenue in the hundreds of millions. They'd gone from startup to major industry player literally overnight.
THROW POWER STONES PLZ.