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Chapter 34 - Chapter 33: Growing Up

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Alex leaned back in his desk chair, staring at the monitor displaying concept art from legendary supercars throughout automotive history. Bugatti Veyrons, Lamborghini Aventadors, McLaren P1s—each one a masterpiece of engineering and design that had captured the world's imagination.

A thought suddenly struck him like lightning.

"Jesus Christ, I'm an idiot," he muttered, smacking his forehead. "Why didn't I think of this before?"

Morrison Motors. His family's automotive division that had been quietly revolutionizing the electric vehicle market while he'd been focused on games. They'd built something incredible—riding the wave of advanced battery technology and electric motor innovation to become a legitimate competitor in an industry dominated by century-old giants.

Alex pulled up Morrison Motors' market data on a second monitor. Sixth place nationally wasn't nothing. Third among domestic EV brands was actually pretty damn impressive when you considered they were going up against companies that had been building cars since before his grandfather was born.

But then there was Aurora Electric. Those Sterling bastards and their flagship brand that seemed to dominate every market they touched. Aurora had the advantage of legacy—Sterling Group had been building internal combustion engines when most people still rode horses. When the EV revolution hit, they'd simply pivoted their existing reputation and manufacturing expertise into the new technology.

Morrison Motors built cars that could match Aurora's performance specs any day of the week. Alex had driven both brands, and honestly, the Morrison vehicles often felt more refined, more thoughtfully engineered. But in the automotive world, perception was everything, and Aurora had fifty years of brand recognition that Morrison was still trying to earn.

Especially overseas. In international markets, Sterling Group's automotive heritage opened doors that Morrison was still knocking on. It was frustrating as hell, but that's how business worked.

"But what if..." Alex began talking to himself, a habit he'd developed when working through complex problems. "What if Fast and Furious becomes huge? Like, Avatar-level huge?"

He started pacing around his office, the idea taking shape in his mind. Those supercar designs he'd been developing—the fictional Bugatti concept, the imaginary Lamborghini variant, the fantasy McLaren—what if they weren't just game assets? What if Morrison Motors could actually build limited production runs based on those designs?

The marketing potential was insane. "Experience the supercars from Fast and Furious in real life." Headlines would write themselves. Car enthusiasts would go crazy for authentic replicas of vehicles they'd fallen in love with in the virtual world.

But Alex caught himself before getting too carried away. First, the game had to succeed. Avatar's success didn't guarantee anything—if anything, it put more pressure on the next project to deliver. And racing games were a graveyard of failed studios who'd thought they could revitalize the genre.

"Start small," he told himself. "Think like a business owner, not a kid with dreams."

The smart play was subtle integration. Background vehicles, traffic cars, parked cars in various scenes—swap those generic models with Morrison's current lineup. When players were tearing through city streets or racing through urban environments, they'd subconsciously absorb Morrison branding without feeling like they were being sold to.

The protagonist vehicles had to stay fictional, though. Alex had learned enough about gaming culture to know that players could smell corporate sponsorship from a mile away. If Brian O'Conner suddenly drove a Morrison Electric Sedan instead of some badass fictional supercar, the internet would roast them alive. Plus, Morrison's strength was in electric technology, not the raw combustion engine performance that racing fantasies demanded. Players wanted their virtual supercars to sound like growling beasts, not whisper-quiet electric motors.

Alex grabbed his phone and called his father's direct line.

"Marcus Morrison's office," came his assistant's voice.

"Hey Jennifer, it's Alex. Is my dad available?"

"He's just finishing a board call. Give me two minutes."

Alex drummed his fingers on his desk while waiting. This conversation could go several ways. His father might think the idea was brilliant, or he might worry that Alex was getting distracted from his core business. Morrison Group's automotive division was serious business—they couldn't afford to be associated with a failed gaming venture.

"Alex?" His father's voice came through clearly. "Everything alright at the studio?"

"Yeah, everything's great. Actually, I had an idea I wanted to run by you. Can I come over? It's easier to explain in person."

"Of course. I'll be here for another hour."

The drive to Morrison Tower gave Alex time to organize his thoughts. The building rose forty-three stories above the downtown business district, its glass facade reflecting the afternoon sun. Alex had spent countless childhood hours in these halls, but returning as an adult entrepreneur felt different. He wasn't the CEO's son anymore—he was a business owner seeking a partnership.

Marcus Morrison's corner office occupied prime real estate on the thirty-eighth floor, offering panoramic views of the city skyline. Alex's father looked up from his computer as the door opened, and Alex was struck by how much his father had aged over the past year. The stress of running a multi-billion-dollar corporation was visible in the new lines around his eyes, the slightly grayer hair.

"Dad." Alex settled into the familiar leather chair across from the massive mahogany desk.

"You sounded excited on the phone. What's this idea you want to discuss?"

"Product placement. I want to put Morrison Motors vehicles into our new racing game."

Marcus raised an eyebrow. "Explain."

Alex outlined his strategy, watching his father's expression carefully. Marcus had built his career on reading people and evaluating opportunities—his poker face was legendary in boardrooms across the country.

"Background placement makes sense," Marcus said after Alex finished. "Subtle brand exposure without breaking immersion. Smart thinking."

"And if the game takes off the way I think it will, we could explore limited production runs based on the fictional supercar designs. Imagine the press coverage: 'Morrison Motors brings video game supercars to life.'"

Marcus leaned back in his chair, fingers steepled in front of his face. This was his thinking pose—Alex had seen it countless times growing up.

"The risk is manageable," Marcus said finally. "If the game fails, we're out some product placement fees. If it succeeds..." He paused, considering the possibilities. "Actually, this could be exactly the kind of innovative marketing we need to differentiate ourselves from Aurora."

Alex felt a surge of excitement. His father got it.

"We'll structure this as an advertising partnership rather than licensing," Marcus continued. "More flexibility for both companies, and it makes the financial arrangements cleaner for our shareholders."

"Whatever works best for you guys."

"Have Nathan prepare a presentation for our marketing team. We'll schedule meetings next week to work out the details." Marcus made notes on his tablet. "This is good thinking, Alex. Unconventional, but the automotive and gaming industries have more crossover than people realize."

"Thanks." Alex appreciated the professional acknowledgment, but he could sense something else in his father's tone.

"Can I ask what made you choose racing games? The market's been pretty brutal for that genre."

Alex had expected this question. "Because nobody's made anything worth playing. The current racing games are all spectacle, no substance. Better graphics, more exotic locations, but the same shallow gameplay loop. Players get bored because there's no emotional investment."

He leaned forward, getting animated as he explained his vision. "Fast and Furious isn't just about cars—it's about family, loyalty, betrayal. Players will care about the characters, which makes them care about the races. When Brian needs to prove himself to Dom's crew, that race means something. When they're escaping from corrupt cops, those car chases have stakes."

Marcus listened intently, and Alex could see his father's businessman brain evaluating every point. This wasn't just paternal pride—this was one CEO assessing another's strategic thinking.

"Your reasoning sounds solid," Marcus concluded. "You've clearly done your homework, and your confidence is convincing. Just remember that success makes you a target. Brandon Sterling's already called you personally to threaten Nathan Pierce's hiring. He's not going to ignore a successful racing game that could compete with Titan's content."

The mention of Brandon Sterling made Alex's jaw tighten. That phone call still pissed him off.

"Yeah, I'm starting to understand that side of business."

"Good. Paranoia isn't fun, but it keeps you alive in this industry. Sterling Group doesn't just compete—they eliminate threats. Be smart about how you handle them." Marcus glanced at his Rolex. "Speaking of which, it's past lunch time. Want to grab a bite? My treat."

There was something different in his father's invitation. Less protective parent, more... colleague. Like Marcus was acknowledging that Alex had evolved from someone who needed guidance to someone worthy of respect.

They walked to Meridian, an upscale steakhouse three blocks from Morrison Tower that Marcus frequented for business lunches. The hostess recognized Marcus immediately and led them to a private corner booth.

After ordering—ribeye for Marcus, salmon for Alex—Marcus selected a bottle of Château Margaux from the wine list.

"Join me for a drink," Marcus said, pouring two glasses of the burgundy liquid.

Alex stared at the wine glass in surprise. His father had never offered to share alcohol with him before, not in this life or his previous one. Growing up, wine had been strictly for adults, and even as Alex reached legal drinking age, Marcus had maintained that boundary.

This was different. This was recognition.

"You sure?" Alex asked.

"You're running a successful company, making strategic partnerships, competing with industry giants. I think you've earned adult privileges." Marcus raised his glass. "Besides, some of my best business relationships started over good wine."

Alex accepted the glass, feeling the weight of the moment. This wasn't just sharing a drink—it was Marcus acknowledging that Alex had transitioned from dependent son to independent adult. In both his father's eyes and the broader business world, Alex Morrison was no longer just the heir to Morrison Group. He was an entrepreneur in his own right.

"To growing up," Marcus said, lifting his glass.

"To family business," Alex replied, meeting his father's toast.

The wine was smooth and complex, with hints of oak and berry that lingered on his tongue. But more than the taste, Alex savored the symbolism. For the first time in either of his lives, he was sitting across from his father as an equal—not as a son seeking approval, but as a business partner worthy of respect.

It felt like everything he'd worked toward since arriving in this world. Success was sweet, but recognition from the person whose opinion mattered most? That was irreplaceable.

"So tell me about this Nathan Pierce," Marcus said, settling into his meal. "Brandon Sterling was angry enough about his hiring to make personal threats. He must be valuable."

"Nathan's the real deal," Alex replied. "Twenty years of industry experience, rising through the ranks at multiple major studios before Titan Games recruited him as their youngest VP. He's got the management skills I need and the moral backbone to stand up to corporate bullies."

"And Sterling destroyed his career for that backbone."

"Pretty much. Nathan provided evidence against Sterling in a harassment case that led to an employee's suicide. Sterling used family influence to bury the prosecution and blacklist Nathan industry-wide." Alex took a sip of wine, feeling the alcohol warm his throat. "Hiring him was the right thing to do, and it sends a message that we won't be intimidated."

Marcus nodded approvingly. "Moral courage is rare in business. Sterling probably sees Nathan as a loose end that could cause problems down the road."

"Let him worry about it. We've got better things to focus on."

They continued discussing business over lunch—Morrison Group's expansion plans, Stormwind Studios' hiring goals, the competitive landscape in both automotive and gaming. It was the kind of strategic conversation Alex had always imagined having with his father but never thought would actually happen.

As they finished their meal, Marcus poured the last of the wine into their glasses.

"You know, I was worried when you first started Stormwind.

Alex looked up from his plate, surprised by his father's honesty.

"But watching how you've handled success, competition, and now this strategic thinking about cross-industry partnerships... you're not the naive college student who play games all day . You're a CEO who understands that changing the world requires winning in the real world first."

The pride in Marcus's voice was unmistakable, and Alex felt something shift inside his chest. Recognition from his father had been a driving force since his second chance at life began, but hearing it expressed so directly was overwhelming.

"Thanks, Dad. That... means everything."

"Don't get sentimental on me," Marcus said with a slight smile. "You've still got a long way to go. But you're on the right path."

They sat in comfortable silence for a moment, the weight of transition settling between them. Alex was no longer his father's Gambling son . He was his partner, his peer, his equal in the world of business and competition.

It felt like growing up all over again, but better this time. With wisdom, purpose, and the unshakeable foundation of family support beneath everything he was building.

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