Agent - Caelus
Rank - A
Faction - The Astral Express
Specialty - Stun
Attribute - Physical
Type - Strike
Basic Attack - Unleashes 4 strikes, each deals Physical Damage
Charge Basic Attack - Hold basic attacks to deal 5 heavy Physical Damage and massive Daze on targets.
Dodge:
- Dash
- Attack: Heavy Slam - Press Basic Attack after dodge to deal Physical Damage and huge Daze.
- Attack: Crushing Blow - Press Basic Attack after Perfect Dodge to deal 3 heavy Physical Damage and massive Daze.
Assist:
- Quick: Break! - Strikes all enemies nearby, dealing Physical Damage. Invulnerable when using the skill.
- Defensive: You're Out! - Press switch when teammate is about to be attacked, dealing massive Daze.
- Assist Follow-Up: Skullcrusher - Press basic attack after Defensive Assist, dealing heavy Physical Damage and massive Daze.
SA: Farewell Hit - Press SA. Swing his bat at a horizontal angle to deal Physical Damage and Daze.
EX SA: RIP Homerun - Press SA when there's enough energy. Swing his bat horizontally before following up with a vertical swing, dealing huge Physical Damage and huge Daze. When holding the SA button, deliver one heavy blow, dealing heavy Physical Damage and massive Daze.
Chain Attack - Break a Neck!: Select a character during Chain Attack. Jump upward and swing the bat to deal heavy Physical Damage and huge Daze.
Ultimate: Rules are Meant to be Broken! - Press Ultimate when the Decibel rating is maximum. Dealing several combo strikes before knocking the enemy back and tossing an explosive bat at enemies, dealing heavy area Physical Damage and massive Daze.
Core - Stellaron:
Attack: +75
Daze: +18
Caelus has a second energy bar under the health bar. Using skill, charged basic attack, chain, assist, and Ultimate increases energy by 20 each, up to 100. When fully charged, Caelus unleashes the power of Stellaron, increasing Impact and DMG based on 10% - 20% of Caelus' Critical Damage for 20 seconds (Increase Impact up to 50 - 80)
Additional Ability: The Nameless
When there's an Attack or Anomaly agent, or an agent from a similar faction, increase Caelus Critical Damage and Energy Regeneration by 25%.
Mindscape Cinema:
M1 - A Falling Star: At the start of the battle, increase energy by 40. When activating Core, increase Crit Rate by 25% for 20s.
M2 - An Unwilling Host: Charged Basic Attack and Charged SA deals 120% of its original damage and 115% of its original Daze.
M3 - A Leading Whisper: Basic Attack, Assist, Counter, SA, and Ultimate +2 Level.
M4 - A Destructive Glance: When using Charged BA or SA, the user heals for 7.5% of his HP. Can only be triggered once every 15s.
M5 - A Surviving Hope: Basic Attack, Assist, Counter, SA, and Ultimate +2 Level.
M6 - A Trailblazing Will: The effect provided by Stellaron increased: When fully charged, increased Impact and DMG based on 35% of Caelus' Crit DMG (Increase Impact up to 110)