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(Spoiler) Agent Info - Anaxa

Agent - Anaxagoras

Rank - S

Faction - Chrysos Heir/Astral Express

Specialty - Stun

Attribute - Wind

Type - Pierce

BA - Unleashes 7 shots, each dealing Wind Damage and huge Daze.

Dodge:

- Dash

- Attack: Pain, Brews Truth - Press BA after dodging, unleashing a powerful shot, dealing Wind Damage and huge Daze.

- Attack: The Unbearable Truth - Press BA after a perfect dodge, unleashing dual powerful shots, dealing huge Wind Damage and Daze.

Assist:

- Quick: Watch this Magic Trick! - Knocks enemies back with triple shot, dealing Wind Damage and huge Daze.

- Evasive: Switch when allies are about to get hit.

- Follow-Up: Insanity! - Shoots several ricochet bullets, gathering enemies nearby and knocking them back, dealing huge Wind Damage and Daze.

SA: Prism of the Pupil - Press SA to summon a shockwave that deals huge Wind Damage and Daze.

EX-SA: Fractal, Exiles Fallacy - Press SA when there's enough energy, shooting multiple ricochet bullets dealing massive Wind Damage and Daze. Hold SA again to continue firing till the energy runs out.

Chain Attack: Roaming Signifier - Select a character during the Chain Attack. Toss a bottle of potion and blast them, creating an explosion that deals huge Wind Damage and Daze.

Ultimate: Sprouting Life Sculpts Earth - Press Ultimate when the decibel rating is max. Summons a transmutation circle and summons a giant tree that crushes nearby enemies before shooting it, causing the tree to explode, dealing massive Wind Damage and Daze.

Core Passive: Tetrad Wisdom Reigns Thrice

Crit Damage: +28.8%

Base Attack: +75

Anaxa gains 100% Crit Rate. For every 1% of Crit Damage Anaxa gains beyond 100%, Anaxa increases his own Impact and Skill Daze by 1.4-2.8 and 0.3%-0.8%.

When the battle starts, Anaxa grants allies the Seed of Knowledge buff, increasing all non-Armorer allies' Crit Damage by 5%-25% of Anaxa's Crit Damage and increasing Armorer allies' Laceration DMG by 5%-15% of Anaxa's Cri DMG. When the enemy is stunned for the first time, the Seed of Knowledge will sprout into the Fruit of Knowledge, increasing their Crit Damage by 15%-40% of Anaxa's Crit Damage and Laceration DMG by 10%-30% of Anaxa's Crit DMG for the stun duration. When the stun ends, the Fruit of Knowledge reverts to Seed of Knowledge. Anaxa increases the enemy's stun duration by an extra 3 seconds.

When Anaxa triggers Windswept, he inflicts 'Qualitative Disclosure' onto enemies. When allies with different elements inflict Windswept, they reduce enemies' Wind RES and Contamination-triggered Element RES by 20% for 30 seconds.

Additional Ability: Imperative Hiatus

When there's a Support, Attack, or Armorer agent, Anaxa increases the stun DMG multiplier to enemies by 35%, and all allies ignore 25% of enemies' defenses. When battle starts, Increases Attack by 100 and increases own Attack by 15 per level, up to 900.

Mindscape:

M1: Magician, Isolated by Stars - When stunning enemies, reduces their Defense by 18% and increases their DMG taken by 10% for the duration of the stun. If the enemy is Contaminated, further increases the DMG taken by 5%.

M2: Soul, True to History - The Skill and Ultimate deal 120%/150% of the original Daze Multiplier. When hitting stunned enemies, the Chain Attack deals 150% of the original DMG multiplier for the stun duration.

M3: Pupil, Etched into Cosmos - BA, Dodge, Assist, SA, and Ultimate +2 levels.

M4: Blaze, Plunged to Canyon - When using Skill or Ultimate, increases all allies' Attack by 30% for 20 seconds.

M5: Embryo, Set Beyond Vortex - BA, Dodge, Assist, SA, and Ultimate +2 levels.

M6: Everything Is in Everything - Allies gain the Fruit of Knowledge upon entering battle instead of Seed of Knowledge. Any damage dealt by allies to the stunned enemies is followed by an additional ally's elemental damage equal to 1000% of Anaxa's Attack. The Critical Rate and Damage are scaled off Anaxa's.

W-Engine: The Philosopher's Stone

Base Attack: +713

Crit Damage: +48%

Increases Impact by 30-42. When using Skill or Ultimate, all allies gain 'Answer', which increases allies' DMG by 4%-8% for 20 seconds, stacking up to 4 times. When it reaches full stacks, it additionally increases all allies' Crit Damage by 20%-40%.

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