Chapter 53. The Phantom Knights and Hieratic Seal of the Heavenly Spheres! The Final Link Explanation!
Leader Zuo's assertions couldn't hold up.
After all, who would put showpiece cards into their own Deck for no reason?
They look pretty but do nothing.
Putting them in is just asking to lose.
Yusaku Fujiki held his breath and kept turning over, in his mind, how these cards function inside Red-Eyes.
As the protagonist of the most advanced world, his way of thinking and his Dueling technique are different.
After continuing to ponder and grasp it, Yusaku showed a terrified expression.
Could it be.
That it's all for—
That card?
...
While Duelists across the various worlds were mulling over how these cards combo with Red-Eyes cards, the short-video creator "Red-Dad yyds" quickly moved on to explain the last few Link inclusions.
Red-Dad yyds: "You think that's all? No, no, no!"
Red-Dad yyds: "In fact, those two cards are just key pieces of the combo line!"
Red-Dad yyds: "What matters most is how you end on the final board!"
"So we have to mention the monster you want to put up going first!"
"And that is—this card!"
"[Card Name: The Phantom Knights of Rusty Bardiche (Link-3)]"
[Attribute: DARK]
[Type: Warrior]
[ATK: 2100]
[Arrows: Right, Bottom-Left, Bottom-Right]
[Materials: 2+ DARK monsters]
[This card cannot be used as Link Material. You can only use each of the following effects of "The Phantom Knights of Rusty Bardiche" once per turn.]
[1) During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY; Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone.]
[2) If a DARK Xyz Monster is Special Summoned to a zone this card points to while this card is on the field: You can target 1 card on the field; destroy it.]
The Phantom Knights?
Is this the card you want to make going first?
Just looking at the stat line!
Only 2100 ATK!
It doesn't even hit the standard 2500.
And this can hold the field?
Looking at the effects!
One mills from the Deck and effectively searches.
The other gives you a destruction effect when a DARK Xyz is Special Summoned to a pointed zone.
And it still targets for that pop.
Together like this, it doesn't seem to do anything too outrageous?
No.
It's definitely not that simple.
Could it be… the synergy with the Quick-Play Spell [The Phantom Knights' Rank-Up-Magic Launch]?
...
ARC-V world.
Xyz Dimension.
Before Shay Obsidian could recover from his shock, now it was Yuto's turn to be dumbfounded.
Huh?
A Link—Phantom Knights?
No way?!
Phantom Knights—he'd always played them as Xyz.
How did a Link-type Phantom Knights show up too?
"See that?"
"This newest summoning method—Link Summon!"
"It's already given Phantom Knights powers you haven't even mastered yet."
Shay curled his lip at Yuto.
Seeing that look on him, Shay finally relaxed a lot.
It wasn't just his Raidraptors.
Now even Phantom Knights had unknown powerhouse cards.
"A-hem!"
"But Shay Obsidian."
"Don't forget, the ace of my Deck is Dark Rebellion."
"Phantom Knights are merely the pieces that help me bring out Dark Rebellion."
Yuto quickly regained his composure.
But though he said that, the envy in his eyes was hard to hide.
Because the effect of [The Phantom Knights of Rusty Bardiche]—
Only Yuto knew how important it is to the Phantom Knights core itself.
...
Red-Dad yyds: "Going first into [The Phantom Knights of Rusty Bardiche] is really just to get to the Rank-Up-Magic."
Red-Dad yyds: "And the Rank-Up-Magic's function, naturally, is to help you rank up."
"In doing so, you can also trigger Rusty Bardiche's second effect."
"Likewise, we can also choose to make this card."
"[Card Name: Hieratic Seal of the Heavenly Spheres (Link-2)]"
[Attribute: LIGHT]
[Type: Dragon]
[ATK: 0]
[Arrows: Bottom-Left, Bottom-Right]
[Materials: 2 Dragon monsters]
[You can only use this card name's second effect once per turn.]
[1) Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand.]
[2) If this card is Tributed: You can Special Summon 1 Dragon monster from your hand or Deck, but its ATK/DEF become 0.]
When people saw this Link monster's info, that 0 ATK was glaring.
But no one dared to look down on a monster with 0 ATK.
Because in its effect text, it provides a non-targeting bounce.
And with the second effect, it can coordinate Dragon-Type Special Summons for the Red-Eyes Deck.
Whether for breaking boards or helping your own lines extend.
This card's effects—surprisingly solid.
Even downright good.
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