World: Aetherra
A vast and complex world composed of multiple continents and dimensions, each with unique cultures, races, and magical systems.
Continents and Their Functions
Valdoria – Main Continent
Function: Politics and military power
Structure: Kingdoms, city-states, Empires
Races: Mostly humans, with hybrids and minor terrestrial races
Elyndor – Mystic Continent
Function: Spirituality, magical training, connection to the Spirit World
Structure: Temples, mystical clans
Races: Terrestrial and aerial (elves, fairies)
Crysalia – Merchant / Magitech Continent
Function: Trade and advanced magical technology
Structure: Large commercial cities, guilds, magical cities
Races: Highly diverse, including hybrids and rare species
Sylvarra – Wild Continent
Function: Chaotic territory, home to demonic creatures
Structure: Forests, mountains, unexplored lands
Races: Vampires, succubi, demons, other intelligent kingdoms
Special Feature: Dangerous for explorers
Oceans and Seas
Function: Habitat for marine races, trade routes
Races: Mermaids, tritons, sea monsters
Aethyros – Forgotten / Ancient Continent
Function: Ancient ruins, cosmic secrets, sacred places
Races: Rare mythical creatures, long-lost ancient races
Maltheris – Cursed / Dangerous Continent
Function: Corrupted zones, global threat
Races: Corrupted creatures, demons, hostile entities
Dimensions / Planes of Existence
Spirit World
Souls, ghosts, vital entities
Spiritual powers linked to the soul, including illusions and healing
World of Cosmic Entities
Distorted physical and temporal laws
Home to incomprehensible cosmic beings