⚔️ Power System Overview
This novel is a LitRPG-style progression adventure featuring two distinct paths of advancement: Magus (magic users) and Dymin Warriors (gene-augmented martial artists). Each path follows a structured hierarchy of ranks and power scaling.
🔮 Order of the Magus
The Magus path focuses on arcane mastery, magical resonance, and metaphysical authority. Progression is based on magical attunement, spellcraft proficiency, and arcane comprehension.
Magus Rank:
Mage Apprentice (MA)
Initiate Mage (IM)
Journeyman Mage (JM)
Arch Mage (AM)
Magus (M)
Magus Magister (MM)
Archmagus (AMg)
Grand Archmagus (GM)
Archon Magus (AChM)
Supreme Archon Magus (CM)
🧬 Dymin Warrior Path
Dymin Warriors are gene-augmented humans whose combat prowess is measured by Energy Level (EL)—a dynamic indicator inspired by Dragon Ball's power level system, but refined to reflect real combat complexity.
Energy Level (EL) Rank:
Baseline Human(EL 1)
Dymin Human(EL 3–9)
Aspella Dymin(EL 10–50)
Stellar Initiate(EL 100)
Stellar Adept(EL 200)
Stellar Master(EL 300)
Stellar Paragon(EL 500)
Lunar Rank(EL 1000–2500)(details forthcoming)
Solar Rank(EL 5000–10,000)(details forthcoming)
EL is not absolute. A warrior with EL 120 may not defeat one with EL 110 unless the gap is significant (e.g., EL 200 vs EL 100). Factors such as technique, mental acuity, and resilience play critical roles.
🧠 Combat Philosophy
While Energy Level offers a quantifiable metric, true combat superiority depends on:
Martial technique, Tactical awareness, Mental sharpness, Physical conditioning, Emotional control etc.
This system avoids simplistic "number wins" logic and embraces strategic depth.