The silence of Dundan's Middle Tier was shattered not by the breathing of beasts, but by the rhythmic, heavy tread of iron-shod boots.
For four years, eleven-year-old Ezekiel had known only the sound of dripping water, the scraping of claws, and the internal chime of the Versum System. He had become a ghost of the deep—translucent skin stretching tight over wire-lean muscle, his short black hair hacked short with obsidian shards, and his coal-black eyes permanently dilated to swallow what little ambient essence remained in the dark.
He had successfully claimed the Crystalline Core of the Echoing Horror from the frozen sub-floors, its raw, pulsing essence currently settling within his mana channels. But as he returned to the grand terminal of the Gate of the Verge to break the Church's seal, the air from the upper tunnels carried a smell he hadn't encountered since he was seven years old.
Incense. Heated iron. And the sour, heavy stench of self-righteous sweat.
Ezekiel stood flat against a massive pillar of specular slate, his body completely blending into the dark geometry of the cave. He didn't look toward the approaching light directly. Instead, he stared at a jagged fracture of black glass three paces in front of him.
In the obsidian mirror, the tunnel lit up with a harsh, dancing orange glow. Torches.
[Versum System: Threat Detected] Target Count: 5 Faction: Church of the One God (Inquisition Vanguard)
"Keep your eyes on the ceiling," a voice rumbled through the cavern, echoing off the ancient stone. It was a deep, gravelly bass that made Ezekiel's memory spark with a distant, cold recognition. "The heretic's journal said the anomalies fester in the deep drifts. If there are obsidian veins saturated with raw Amalgam, the Church will claim them."
Through the reflection, Ezekiel saw him.
The seven-foot-tall orc guard from Oakhaven was no longer wearing a crude mercenary breastplate. He was clad in the heavy, white-and-crimson enameled armor of an Inquisition Vanguard. The silver token that had once hung casually on his chest was replaced by a massive, glowing holy symbol—a sun forged around a heavy hammer, pulsing with a faint, warm light that repelled the natural dampness of the cave.
Behind him followed three human zealots bearing heavy crossbows, and at the center walked a lean man in dark robes, carrying a silver rod tipped with a burning, consecrated crystal. An Inquisitor.
"The air is foul here, Brother Garm," the human Inquisitor murmured, his voice cutting through the damp air like a razor. "The corruption of the Abyss is thick. Keep the Holy Aegis active. If the blind beasts of this pit approach, the light shall blind them."
Ezekiel remained motionless, his breathing so shallow it barely stirred the dust before his lips. A dark, vicious amusement flickered in his pitch-black eyes.
They thought they were bringing light into a kingdom of blindness. They didn't realize that in Dundan, a bright light was nothing more than a beacon for every predator within three leagues—and the perfect ammunition for a Refractor.
[Versum System: Status Evaluation] Name: Ezekiel Class: Mirror Mage (Rank 2: Refractor) Mana Pool: 140/140 Active Skills: [Mirror Sight] (Lv. 2), [Glint] (Lv. 2), [Specular Spark] (Lv. 1)
The Inquisition squad stopped less than twenty paces from Ezekiel's hiding spot. The Inquisitor raised his silver rod, casting a violent, artificial glare across the walls of pure specular slate. The entire cavern turned into a blinding labyrinth of fractured white light.
"Look at these formations," one of the crossbowmen whispered, his voice trembling as he looked at the thousands of mirrored surfaces reflecting their torches into infinity. "It's like walking inside a shattered diamond. It... it hurts to look at."
"Do not look at the glass, fool," the orc, Garm, grunted, his heavy fangs bared. "Look at the path. The Church needs this stone for the capital's wards. We clear the sector, set the anchoring runes, and return to the surface."
Ezekiel slowly reached down to his belt. His fingers closed around the hilt of a dagger fashioned from the razor-sharp rib-bone of the Blind Gnasher, its edge wrapped in dried lizard skin.
He didn't hate these men anymore. The Dungeon had burned away such useless human emotions years ago. But they were in his territory, they carried steel, rations, and maps—and most importantly, they brought a massive, blinding source of holy light directly into a chamber made entirely of natural mirrors.
They had walked straight into a slaughterhouse of their own making.
Ezekiel opened his eyes wide, letting the liquid silver of the Amalgam flow into his pupils. The world in the black crystal reflection didn't just sharpen—it splintered into a web of glowing, volatile lines of energy.
Let there be light, Ezekiel thought, a cold, silent snort passing through his chest.
He targeted the burning crystal on the Inquisitor's rod through the reflection, locked his mind onto the thousand faceted mirrors of the cavern walls, and triggered his power.
[Skill Activated: Glint (Level 2) — Refractive Chain]
