For a player, the most important thing is to grind monsters and level up!
But that's for playing a game!
In this real otherworld, especially when one's own level is very low, "safety" is the most important thing for Nolan!
The "Imperial Tournament" has ended, and the commoners, adventurers, and others who were drawn to this battle will gradually begin to leave.
Nolan has no status in the Royal Capital. Currently, due to Gazef's and his opponent's battle, there hasn't been any scrutiny.
Once the Royal Capital returns to its original state, an outsider like him could easily attract attention, not to mention there are no suitable places to grind monsters and level up in the Royal Capital.
Regarding his next plan,
Nolan intends to travel to the border city of "E-Rantel" in the "Re-Estize Kingdom," but he knows too little about the situation in this otherworld itself.
Along the way, there is a high possibility of danger.
Therefore,
Nolan went to the Adventurer's Guild because he wanted to find an adventurer team also heading to "E-Rantel."
In the Royal Capital,
Besides the luxurious buildings of the nobles near the center of the Royal Capital, the remaining larger buildings are the Adventurer's Guild and the Mage's Guild, located in the commoner's area.
So!
It wasn't difficult to find the location of the Adventurer's Guild.
From the locations of the two major guilds, it can be seen that neither the Adventurer's Guild nor the Mage's Guild is highly regarded by the kingdom's upper echelons.
There is a relatively clear difference in the national conditions between the Re-Estize Kingdom and the Baharuth Empire.
The Baharuth Empire places great emphasis on the use of magic, while the Re-Estize Kingdom is the exact opposite, greatly revering valiant warriors.
The reason for this completely opposite situation is largely due to Fluder Paradyne in the Baharuth Empire, who is called the "Chief Court Magician," the "National Ace," and one of the only four elders among humans who has surpassed the hero's realm.
He has lived for over 260 years, starting as an advisor to the Baharuth Empire's first emperor and continuing to the current Blood Emperor.
Such influence would inevitably lead to the Baharuth Empire's emphasis on magic.
Nolan remembered that Fluder possessed the high-tier job of "Immortal" and, through a magic ritual using this job, achieved "longevity."
"When I go to the Baharuth Empire in the future, there will be another high-tier job I need to plan for," Nolan thought silently.
The Adventurer's Guild is located in the outer commoner's area. It is a very conspicuous, four-story, square-tower-shaped building.
When Nolan arrived, he could clearly see people constantly entering and exiting the main entrance of the Adventurer's Guild.
Nolan paused briefly before walking inside.
Instantly!
A boisterous atmosphere rushed over him.
The interior of the guild was unexpectedly spacious.
Although there were many people, it didn't feel crowded at all because there were no superfluous decorations or furniture in the hall.
The entire floor of the Adventurer's Guild was made of wood, and a huge chandelier hung from the ceiling above.
Directly opposite the entrance was a relatively large front desk, where staff members were currently conversing with several adventurer teams.
As Nolan walked into the Adventurer's Guild, he noticed several gazes directed at him, but after a brief observation, they all simultaneously retracted.
Regarding this situation,
Nolan had some idea of the reasons.
With his shabby attire, he neither looked like a powerful adventurer nor a client who could afford to pay.
It would be strange if anyone paid attention to him.
This was also why Nolan had deliberately dressed this way from the beginning, to avoid attracting attention.
"How about this quest?"
"The reward is too little, and the Adventurer's Guild takes a 20% cut. If we split it among us, there won't be much money at all."
"Why not choose this quest instead?"
"Hiss, this is a quest only 'Gold-rank' adventurer teams can take. We probably aren't qualified, are we?"
"No, the danger of this quest isn't high; it's an escort mission, just a bit of a long journey..."
"Hehe, the reward for this quest is low for its rank, but with the number of quests we've accumulated so far, if we can complete this quest!"
"We should be able to become a 'Gold-rank' adventurer team!"
Loud and noisy voices constantly echoed from the walls on either side of the guild, below the hanging quest boards.
Nolan walked towards the front desk. Since there were other adventurer teams waiting ahead, Nolan could only follow and queue up.
While observing his surroundings, Nolan recalled some information about adventurers.
The Adventurer's Guild divides adventurer teams into 8 ranks: Copper, Iron, Silver, Gold, Platinum, Mithril, Orichalcum, and Adamantite!
These eight ranks of teams don't actually have clear level divisions, because any team joining the Adventurer's Guild, no matter how strong they are, will always start from "Copper rank."
Of course,
As long as you're not deliberately hiding your strength or not planning to raise your team's rank, the adventurer team's rank can still indicate a team's basic skill level.
He didn't wait long.
It was Nolan's turn. The receptionist in front of him seemed quite young, a girl with slightly curly brown hair and brown eyes.
She looked to be about the same age as Nolan, only sixteen or seventeen.
"Hello, what is your adventurer team called?" The brown-haired girl politely asked, showing no unusual expression despite Nolan's attire and foreign appearance.
"I don't have an adventurer team; I just have something I'd like to inquire about," Nolan said softly.
"Oh, are you looking to register an adventurer team?" The brown-haired girl thought she understood Nolan's need and quickly bent down, pulling out a very coarse, yellowish paper form from below.
"I'm not planning to register an adventurer team."
"I just want to ask if there are any merchant caravans or adventurer teams heading to 'E-Rantel.'"
Nolan waved his hand and explained.
"Ah?" The brown-haired girl paused with the form in her hand. She then looked at him again, noticing the short swords and leather waterskin hanging at Nolan's waist, and a hint of realization appeared in her eyes.
"You're here to watch the 'Imperial Tournament,' aren't you? I mean, did you come from a border city?"
"That's incredible, to travel so far alone."
"5 copper coins."
The brown-haired girl, while making her own assumptions, raised her somewhat rough palm and held it out in front of Nolan.
"5 copper coins?" Nolan was taken aback, a little confused.
If he hadn't truly been unable to read the script of this world, he wouldn't have specifically come to inquire with the Adventurer's Guild receptionist.
He hadn't expected that after over ten years of schooling in his previous life, he would still be illiterate now.
"Of course, this is the Adventurer's Guild."
"Any consultation for non-adventurer members requires a fee. There is no 'free' here."
The brown-haired girl squeezed out a serious expression on her small face.
As a large, transnational organization not bound by any single country, the Adventurer's Guild's power doesn't just come from its strong adventurers.
It's also from the invisible intelligence network formed by a large number of adventurer members.
Outsiders wanting to obtain this information naturally need to pay, and many valuable pieces of information are even immeasurable by money.
This is also why the Adventurer's Guild is not favored by the upper echelons of various countries, but at the same time, they secretly cooperate with it!
Nolan remembered that the Adventurer's Guild seemed to have the Slane Theocracy's shadow behind it.
