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The Sevenfold Theft

The gods are eating us. Not metaphorically. Not spiritually. Literally. Every soul that dies passes through seven divine toll booths, and at each one, the Thrones take a piece—the part that remembers, the part that matters—before letting the rest continue to rebirth. They've been doing this for eight thousand years. The math doesn't lie. The ledgers don't balance. And Cael Morrow, gutter-raised pattern-seer with too many knives and not enough impulse control, just found the receipts. Now he's on the run. Died once already—came back because his wife Veraine pulled him through death when they were twelve and apparently that creates a permanent cosmic leash. The Ember, god of passion, tasted his soul and wants seconds. The other Thrones want him silenced. And somewhere in the crawlspaces between realities, a rebellion is forming out of smugglers and abandoned children and a three-hundred-year-old double agent who's been waiting for exactly this moment. Seven books. Seven thefts. One heretic who can't stay dead trying to figure out how to unmake heaven without breaking everything else in the process. The catch: the gods aren't evil. They're scared. They broke the wheel when they built their Thrones, and the wound at the bottom of existence—the Gnaw—has been spreading ever since. They keep feeding because they don't know how to stop. Because stopping might kill them. Because eight thousand years of consumption has made them need it the way fire needs fuel. Cael doesn't want to destroy them. He wants to give the universe a choice. Open the wheel. Remove the toll booths. Let souls decide for themselves: return, remain, dissolve, transcend. Death as a door instead of a funnel. But someone has to become that door. Someone has to stand in the threshold forever. He thinks it should be him. Veraine has other ideas.
Apocky_13 · 0 Views

Kings tower

One day, the world stops. A god descends—broadcast to every screen, every sky, every mind—and announces a single truth: The King’s Tower has appeared. Climb it, and whoever reaches the top will become King of the World. No warnings. No mercy. No second chances. Across the globe, massive towers tear through cities, their bases miles wide, their peaks vanishing beyond the clouds. Governments scramble to seize control. Society collapses into panic. And millions are forced to make a choice—enter the Tower, or be left behind when it closes forever. Daniel Kim is nothing special. A regular college student. A warehouse worker. A guy with bills to pay and a family to support. The only thing he has going for him? He’s read hundreds of novels about towers, systems, and survival games. When a glowing status screen appears before him—WELCOME, PLAYER—Daniel realizes fiction has become reality. Inside the Tower, death is permanent. Only one person can become King. And when the first climber reaches the top, the Tower will close—killing the dreams of everyone left behind. As Daniel forms a fragile party with his friends and steps into the Tower’s brutal trials, he learns the truth quickly: This isn’t a game. This is a slaughter. Floors filled with monsters. Hidden traps and secret rewards. Elite enemies that wipe out entire groups in minutes. And a System that rewards the strong… and devours the weak. But the greatest lie waits at the top. Because becoming King of the World is only the beginning.
Lemonande · 92 Views

God of War - Karmic Cycle [AU]

TLDR What if instead of landing in the realms of Norse Gods, Kratos finds himself stranded within the realms of Hindu Mythology? ___ Summary After his last stand atop Mount Olympus, Kratos believed his bloody saga had finally come to an end. But death has other plans. Awakening in a mysterious, ancient land alive with powerful gods and unfamiliar legends, he finds himself face-to-face with a new pantheon - one as vast and intricate as the one he once tore apart. Without the blinders of vengeance clouding his vision, Kratos is forced to confront himself as never before. Without enemies to chase or grudges to fuel him, he must reckon with the monstrous deeds of his past and question the path that brought him here. Is there still a chance for redemption, even for someone like him? This is a journey of self-discovery, repentance, and growth - a path that might lead Kratos to something he has never known: peace. ___ Author's Note This is an AU (Alternate/Author's Universe) that picks up from where God of War 3 leaves off. Note that the label AU is important as I take some creative liberty when painting certain elements of the Hindu Mythos. The ratio of content that is true to the source material and my interpretation is 90/10. Though I will not deviate significantly from the crux/core of the mythology, I do need some creative leeway to ensure that the "rules" of the universe are robust and free of plot-holes. For more information on this, please read the Preface chapter. ___ FAQ Q: Will Kratos be killing gods? A: Maybe. Q: Will "X" (god or character) make an appearance? A: Maybe. Q: Will "X" (event) take place? A: Maybe. Q: Will there be a harem? A: No.
Junior_Sundar · 86k Views

Blood Of Haven

Before the world burned, there were three... The King of Slayers The Child of War And The Savior Who Never Was. History called them killers. Tyrants. Monsters. The ones who brought the end. But what if history lied? King of Slayers: “I am Victor Zefar, King of the Slayers. I come to you as judge and executioner. Eleven years ago, I met the woman you called queen. I helped her while knowing why you sent her.” She had been sold to me as a slave, sent as an assassin, but my truth set her free. When she realized I knew her mission, she never begged for herself. No… she begged for you. “She begged me to spare you disgusting savages — traitors — demons in human flesh! How did you repay her? How did you reward her loyalty? Tell me, people of Oma… how did your queen die?” Child of War: “I hid in the den of snakes, awaiting the monster who killed Father. He had waged war on my people and won. He loved to claim all that lived. He especially wanted Mother. Only death freed her from his grasp. Now he was after me. I had one mission: kill the monster, or die trying.” Savior Who Never Was: “I lived among the Immortals for a millennia. I was told tales of humanity’s salvation but watched them destroy each other every century. One tyrant in particular was granted blessing and power from the Heavens themselves. I watched him end a race and walk away with their prince,  a mere child — as his trophy. I dared to defy Paradise to get to Earth. I had to end that tyrant’s reign even if my home and people: Haven and the Immortals, were against interfering. What would happen if I left without their consent? Would they fight me? Could they stop me? Well… only the Spirit behind Adam's eyes knows the truth. Was I ever home, or in prison?”
MBU_Overlord_6594 · 11.7k Views

The Great Battle of Light

The Great Battle of Light: The Saga of the Awakening of the Warrior of Christ In a world devastated by shadows, one man's awakening could be the last spark of hope—or the final seal of destruction. The year is 2050, decades after a false messias consolidated global power and plunged humanity into the chaos of the "mark of the beast" and a war that decimated 90% of the population. At the epicenter of the fall of the gargantuan Jezebel City, a warrior emerges from a carnage with no memory of who he is, yet with blood-stained hands and a body marked by the scars of an epic battle. Haunted by red eyes that pierce his soul and visions of a mysterious woman, he finds refuge in a lonely cottage with old Ezekiel and little Cycilia. However, peace is a fragile veil. Wearing the uniform of the "Warriors of Christ"—an extremist group at the service of the Antichrist—he discovers that his true identity may be that of a monster responsible for unspeakable atrocities. Following a brutal tragedy that plunges him into the abyss of guilt, the protagonist finds a path to redemption through an ancient crucifix and a posthumous letter that reveals his destiny. He is the "9 Swords", a chosen one predestined to find the secret Order of Abraham and restore lost faith. Now, carrying a map to the unknown and battling hallucinations that threaten to consume him, he must cross lands dominated by "Hellhounds" and relentless trackers. His journey is not just for survival, but to unravel the mystery of "that" which he accepted in the past and discover if an instrument of death can, at last, become a warrior of light.
Israel_Andrade_8374 · 1.1k Views

God of the Gods: Infinite Inferno

In the world of Valvyx, power is governed by elemental awakenings—an ever-evolving system that determines not only strength, but also lifespan, influence, and one’s place in history. From the most basic Normal Elements to the godlike Deity Element, those who evolve their element gain centuries—sometimes millennia—of life, along with overwhelming mana capable of reshaping nations. Yet this is not the story of a hero who rises immediately. This is the story of a world waiting. (Chapters 1–15): Before the Hero Is Born The story begins with Valtherion, the first character to appear—an accomplished and powerful figure, yet neither the main character nor one of the legendary Twelve Mega Wizards. Through him and others like him, readers are introduced to Valvyx’s brutal reality: monsters roam freely, wars are waged through elemental might, and those who evolve their elements can outlive entire generations. These characters are not false leads, but foreground legends—designed to immerse the reader in the scale, danger, and beauty of Valvyx. Their battles, growth, and ambitions serve as a narrative lens, preparing the world itself for something far greater that has yet to arrive. (Chapters 16–30): The Villainess and the Sky God Two thousand years later, conflict erupts on a far greater scale. The Twelve Mega Wizards, wielders of near-legendary power, summon five individuals from another world in their search for the long-awaited Light and Dark Elements, believing these forces are needed to finally reach the floating crystal drifting within the Cosmos. However, only the Dark Element manifests. Among the summoned is Akira, a girl who carries the Dark Element—one they mistakenly believe will become a savior. They are wrong. Akira becomes the Villainess, an antagonist whose actions threaten to plunge Valvyx into irreversible destruction. War spirals beyond control—until the appearance of the Sky God, a divine being who halts the conflict itself. Rather than destroying Akira, the god confronts her, revealing truths that force her to face the weight of her choices. Her fate is neither death nor redemption in the traditional sense. Instead, Akira is reincarnated. She is reborn in Valvyx as Aevia Chronos, her soul carried into the world once more—this time as a child still growing within her mother’s womb. Her role in the story changes completely. No longer the Villainess, she becomes the Heroine, though the cost of that transformation—and what she remembers of her past—remains a mystery readers will uncover as the story unfolds. The Hidden Truth of the Story: Valtherion, Akira, Aevia Chronos, the Twelve Mega Wizards, and many others. All of them are important. And yet… none of them are the true main character. These characters exist as deliberate narrative misdirection and world-building anchors, designed to entertain, immerse, and emotionally invest the reader—while the real protagonist has not yet entered the stage. Unbeknownst to the world, the true main character is also reincarnating. While Aevia Chronos grows within her mother, the future MC grows within another, destined to be born into Valvyx at the same time. Their intertwined fates will eventually collide, and when the main character finally steps into the world, the accumulated legends, wars, gods, and elemental evolutions will converge around them. Elemental Evolution: The Power That Shapes Destiny In Valvyx, elemental power evolves through defined stages: Normal → Evolved → Expanded → High → Mega Each stage grants a longer lifespan, greater mana capacity, and preserved youth. Ultra → Extreme → Deity These stages surpass mortal limits, allowing users to influence history, eras, and even divinity itself. Rare Elements are born from the union of opposing elements, granting exceptional longevity and power beyond standard evolution.
Ale_Jan_Dro · 1.1k Views