LightReader

thriller

CHOKERS

Los Angeles, 2085. The world’s run by Command—a militarized authority that regulates the powered, the Armed, and promises safety from parasite-taken monsters called Disfigures. When a Breach erupts during a protest, Command blames civilians, triggers mass arrests, and turns “wrong place, wrong time” into life sentences. Seventeen-year-old Jaden Banks wants one thing: stay out the way. He’s a low-grade telekinetic with tired eyes and no interest in being a hero. Command doesn’t care. Swept into the Containment Intake Center, collared, injected, and stripped into white inmate gear, Jaden becomes a Choker—a prisoner deployed on the front lines in Collared Response Squads. Breaches don’t stop. The city doesn’t pause. Inside the system, people break into Certified CRS lapdogs… or become Leashed. Outside, Disfigures grow smarter, waves hit harder, and something behind the outbreaks starts to feel organized. The strongest fighters alive still can’t challenge the Disfigured King alone—because his ability, King’s Turn, adapts to anything that doesn’t erase him in one shot. Jaden learns fast. Too fast. As his power sharpens and his body hardens in custody, his calm stops being restraint and becomes a threat. Between school cadets chasing rank, Command officers enforcing quotas, and inmates fighting to stay human, the story fractures into multiple POVs—each one watching the same machine grind people down. Then Jaden decides the machine deserves to bleed back. And when the Chokers finally revolt, the question isn’t whether Command can stop them. It’s how many districts will burn before anyone can.
OhImissedSomething · 456 Views

Arcana Null : 22 - The Fool Who Imprisoned Fate

Zekai is twenty-two and has already decided that life is meaningless. He has no job, no ambition, and no interest in the future. While others chase purpose, he watches from the sidelines, convinced that the world runs on illusions people are too afraid to question. Then his grandfather dies during a circus performance. The death is ruled an accident. The silence afterward is not. Something is left behind—something old, something deliberate. From that moment, Zekai begins to notice what others cannot: patterns beneath coincidence, intent behind tragedy, and a presence that seems amused by his existence. The city changes around him. Crimes grow stranger. People disappear without explanation. Whispers spread of a figure who appears in moments of fear—part savior, part nightmare. Zekai does not seek to become anything. He only reacts. Yet the more he intervenes, the more the world pushes back. Every choice carries consequences he cannot escape. Every step forward reveals another layer of truth he was never meant to see. Some paths offer power. Some demand sacrifice. Some do not allow turning back. As Zekai is pulled deeper into a hidden side of the city—where justice, guilt, desire, and fate collide—he is forced to confront a question no one can answer for him: Is freedom something you choose… or something taken from you the moment you play along? Because this story is not about destiny fulfilled. It is about what remains when the final number is reached— 22.
Haise_Hkr · 6k Views

The Girls Who Walk After Midnight

In the dying industrial town of Black Hollow, everyone knows the rule: If you see the girls walking after midnight — don’t look at their faces. And whatever you do, don’t follow. For decades, people have vanished on the outskirts of town — always after midnight. Always near the old rail line. The disappearances are dismissed as runaways, drug deals gone wrong, accidents. But seventeen-year-old Mara Elion knows better. When her older sister disappears after texting: “I think I saw them.” Mara begins digging into the town’s history. What she finds isn’t a ghost story — it’s a cover-up. Thirty years ago, a group of girls went missing in the same summer. The police declared them runaways. The town moved on. No bodies. No suspects. No justice. Until now. Because every midnight, figures dressed in pale dresses walk the empty roads — silent, barefoot, soaked in black water that drips without ever drying. Their faces are blurred, like memory refusing to focus. And the men who once lived in Black Hollow? The ones who were teenagers thirty years ago? They are beginning to disappear. One by one. Mara uncovers the truth: The girls were never runaways. They were hunted. Betrayed. Left for dead in the flooded quarry outside town. And something down there answered them. Now the girls walk — not as victims, not as ghosts — but as witnesses who cannot be silenced. But the horror twists deeper when Mara realizes: The girls don’t just punish the guilty. They take anyone who knew. Anyone who stayed silent. Anyone who looked away. Including her own father. And the closer Mara gets to the truth, the more the girls begin appearing to her — not threatening. Inviting. Because there’s one final secret buried in Black Hollow: There was one girl who survived the quarry that night. And she had a child.
Art18 · 476 Views