Biotech (27) (9 perks)
- 4th Imperium Cybernetics (Empire From The Ashes) (200CP)
You are a master of the technology that the fourth Imperium used to design its processing systems and AIs, not to mention other civilian systems. You have a complete, total grasp of the techniques used to design everything from fold-space communicators to energy state processors for AIs. You could design the finest computers the 5th Imperium ever found or made from a 21st century resource base.
- Structural Biology (Half-Life) (300CP)
The anatomy of specimens, both exotic and usual, is key to understanding how they work. You have an instinctive understanding of how living things work, how tough they are, and how interactions between biochemical reactions work.
- Genetic Engineering (World Seed) (400CP)
While robots and machines are interesting enough, it would be foolish to think that technology is limited to steel and metal. You have knowledge of a field of technology that goes beyond the conventional. Rather than mechanical engineering, you do genetic engineering.
You can grow any technology you could normally create organically instead, and give life to terrors of plants and beasts.
Instead of cars you could make reptilian mounts, and instead of hammering together a spaceship you could grow it in orbit.
I can't imagine it would be fun to fight against a ship that had a giant row of teeth.
But further than that, you could combine the best of these two fields of technology.
Machines that heal like organic beings, but a thousand times faster, flesh and scales with the toughness of titanium, and muscles with strength on par with any machine. Robots able to reproduce and propagate like natural lifeforms, and organic brains with the power of the best Artificial Intelligence.
I'm sure you can see the potential this offers.
- Genetic Improvements (Starbound) (400CP)
Why settle for what Mother Nature gave you? You have the knowledge to tweak and refine genetic code, including your own, bringing out hidden qualities and introducing new ones from other samples. You know how to build the technology needed for these sorts of feats, and have a basic grounding in the appropriate scientific areas.
•
- Man and Machine (Generic Cyberpunk) (400CP)
The line between the two can be blurry in this world, but an engineer of your skills can make it vanish. You're a whiz with cybernetics of all kinds, able to design, build, repair, and even implant them with expert skill. Beyond just making the body embrace these additions as if they were natural if new parts of the whole your expertise allows you to work with and design implants and devices capable of all kinds of things.
From in-built cloaking systems, dermal armor able to deflect and ignore military grade arms fire, dash systems, defensive fields, weapons, and much more. You could turn anybody from just another person into a walking example of posthumanity if you had the resources. Your talent in this field ensures you'll be able to adapt any of your technology into some form of useful cybernetic. Who knows where you'll take the field as time goes on.
•
- Greenfinger (Starbound) (600CP)
You have a great power, the ability to commune with and control any and all forms of plant life. Beyond even that, however, is your ability to grow plants under your control which can mimic the effects of technology. You need some understanding of the underlying principles, but once you have that, organic teleporters, plasma weapons, spaceships, and more are all possibilities.
These technologies can retain benefits of their plant-like origin, including photosynthesis, regeneration, and other plant-based attributes.
- Guardian Angel (Overwatch) (600CP)
Doctor Angel Zieger, also known as Mercy, was renowned as an unparalleled medical genius even in her teens, being recruited to the medical division of Overwatch before she was even 18 and becoming the head of a hospital even before that. Her medical skills have literally brought the dead back to life and her technology is so advanced that it seems like magic. there is no one in the world able to even compare to her in her area of expertise. No one, that is, save for you. Your base medical knowledge is encyclopedic, your hands are almost mechanically accurate when performing surgery. Your technology is advanced to almost impossible standards, including things such as a staff that can engage a healing stream to rapidly regen people from a distance. Your knowledge may even allow you to slow the rate of aging.
- Personal Analysis (E.V.O. Search for Eden) (600CP)
You possess an innate and intricate understanding of the natural processes of your form, whatever those might be, down to the sub-atomic level. This means you have an incredible understanding of things like your body chemistry, cellular activity, and much more. This extends to forms in your Record of Evolution, letting you examine and understand them in incredible detail as well. Also excellent in diagnosing any health issues or damage you've sustained, or guiding your evolution with a precision that would be impossible otherwise.
- The Science of Evolution (E.V.O. Search for Eden) (800CP)
Theory? To you evolution is an entire scientific field in it's own right, one you have more than mastered. From the how, to the why, to mathematics to quantify and calculate it, to the crystals and other devices to manipulate and interact with it, to even the quantum physics that influence it at the smallest levels of reality. This knowledge is essentially the complete and collected data from all of the evolution that has taken place on Earth, up to the birth of civilization. The question is, what will you do with this knowledge? While the bulk of it relates to biological evolution, it'd only take a little effort on your part to apply this to the evolution of non-biological systems, such as computer viruses or society.