Seven easily dodges the painter's attacks. With his skill, he sharpens his senses and counterattacks with blows. Seven is completely relaxed about this.
The painter uses his skill to tear his skin with his brushes. With the blood, he draws monsters that come to life. They attack Seven, who easily dodges them. He wonders if this is someone who has just learned or has years of experience.
"You're from the Blood Star Liberation. I see. I imagine that, given the size of those creatures, you're just learning your power," said Seven, composing himself again.
"Yes, just when I discovered I was from the Blood Star Liberation. When it came out in the glass, I was impressed, although I also didn't know which branch I would be assigned to," said the painter.
The painter attacks again with his monsters, which spit acid. Seven dodges them and shoots one, destroying it.
Narrator—For those who still don't know how to find out what kind of liberation you are and which branch you belong to, here is the explanation: first, fill a glass with water, then place a leaf on top of the water.
Next, add three drops of your blood to the glass. Finally, place a small hot stone on top of the leaf. When it touches the water, it will begin to boil.
—When it turns to smoke, it will have a different color, so you will know what type of liberation you are. If it turns black, you are an eclipse; if it turns yellow, you are a supernova; if it turns orange, you are a meteor; if it turns blue, you are cosmic; and finally, if it turns purple, you are a star.
—Those are the different types to know. The thing about branches is that depending on your emotions, they are chosen at random. You can't choose one first. Luckily, thanks to blood contracts, you can create a technique from a different branch than the one you have.
—That technique may be weak, but if you want to make it strong, specify the contract you made and the actions you have to take to make it strong. It's not a good idea to make too many contracts, as this would limit your actions.
"That's why those with meteoro are considered the most skilled in technique, as they are capable of creating various techniques without having to make a contract, but if they want to make that technique stronger, they would have to train or make a contract," said the narrator, finishing his explanation.
Seven shoots the other monster, killing it, and the painter creates more, but there is too much blood. Suddenly, Ten arrives from behind, piercing the painter with his ability.
The painter is on the ground bleeding, still conscious, watching as the image of Seven slowly disappears from his sight, closing his eyes at the end.
"You know, you could have ended this quickly if you wanted to. Why didn't you?" asked Ten.
"Well, I just wanted to prove how strong our enemies are, but it seems they're not that strong," replied Seven.
Then we see how more end up dead from the battles. After hours, only the others remain, as everyone else is dead.
Some cars arrive. They belong to the organization that Seven asked to take them away. There are only three cars, so with 13 people, this is how they end up.
Only four will go in the first car, three in the second, and six in the third, which is the most uncomfortable. This happens because the other two cars only have enough space for four or three people due to the drivers who brought the cars.
The third was the only one with more space, so half of the top 10 were there. In the first car, there were only Ikuren, Julius, Isack, and Dos, while in the second car, there were Van Vell, Ocho, and Nueve.
In the third car were Seven, Five, Four, Ten, Three, and Six, making them the most dangerous to attack, but the space is uncomfortable because they are so cramped, except for Seven, who is in the front seat.
They are on the highway when suddenly something happens. In the third car, someone is on top of nothing, causing a detour on the highway. Suddenly, a blanket made of blood appears.
It covers the entire car and then shrinks into a bag. The guy grabs it and thinks about taking it with him, but suddenly figures appear behind him. It was the driver and the others except for Ten.
"Wait, ten should be here. We all jumped out of the car before we were caught," said six, looking around to see where he was.
Suddenly, there is a noise in the guy's bag. It starts moving around a lot, as if it wants to get out, but a voice sounds from inside.
"Hey, who turned off the light? I can't see anything. What happened? I feel like the space is really tight," said the voice, which belonged to Ten.
"So he's in there, I see. Looks like he didn't get out of the car in time," said Six, with his index finger and thumb on his chin.
"Well, it was to be expected. He was in the middle of everyone, because there were a lot of us at the door and he was in the middle of us all. It was obvious he couldn't get out. He was in a bad position," said Five, showing a memory where we see an image of how everyone was sitting in other places and Ten in the middle.
"Damn, they got away. I thought I had it under control," said the guy.
Suddenly, a group of people appeared, who were the guy's companions. When they saw the mercenaries, not knowing anything about what they were saying, they underestimated them.
"Wow, seriously, I can't believe they brought us here to kill these weak guys," said one of them.
"Wait, these guys are weird. I sense something dangerous about them. We have to be careful," said the guy. "Nonsense, these weaklings. What can they do to us?"
Everyone rushes towards them, while elsewhere in the second car, the others argue about whether it was a good idea to leave them alone.
"Hey, I don't know if it was a good idea to leave them. I heard that those guys are mafia hitmen, people who are agents in charge of killing people for the same mafia as all of our groups," said Vell nervously.
"Don't worry, they're strong, and besides, it would be dangerous. Ten isn't the smartest of us all," said Eight, putting his hand on her shoulder to calm her down.
"Besides, I heard that those executioners have animal names. If I remember correctly, there are 10 of them in total, and they're the strongest," said Nine.
"But they are not able to see their own limits, that's the problem. Their confidence will kill them. You should never underestimate someone just because of their appearance," said Nine, ending the conversation.
In the same place as the third car, all the executioners are dead except for the guy they call Owl, who is tied up by Four's strings.
"Hey, you can't just take the cart out of the bag, because if we take you with us so you can tell us where the city is, we won't have enough room for all of us in the cart," said Four.
"Hey, don't do that, I don't want you locked up!" shouted Ten from inside the bag.
"It's not possible. When something goes in, it absorbs everything completely, and whatever is inside, if they open the bag, everything comes out, inside and out. I'm sorry, it's the rule of my ability," said Owl.
"Damn, we have to make room," said Six. "Fine, but I'm not carrying anyone on my legs."
"Don't worry, I'll walk. I don't really care about getting there quickly, but I'll arrive in a few days," said Five.
"Thank you very much for sacrificing yourself for us five. Now let's go," said Six. "And you'd better die. That kindness is fake. I don't like lies."
Five starts walking while everyone else gets in the car and leaves. The driver communicates with the other drivers of the other cars.
He tells them where to go, thanks to the owl's guidance, under threat from the others as they watch him.
"According to the owl, it's 120 kilometers from here," said the driver.
Everyone heads towards the city of Levitstar, but first something happens elsewhere. On the way, Five notices that there is something strange about the footprints here, of which there are many.