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Chapter 14 - Chapter 14. Must-Have Link #2! Xtra HERO Wonder Driver!

Chapter 14. Must-Have Link #2! Xtra HERO Wonder Driver!

Seeing "Farmer's Three Punches," and each punch deals 7500 Life Points of damage!

Add up the three punches!

A terrifying 22,500 points!

No!

Even if you put three Blue-Eyes White Dragons on the field, they still can't stop this overwhelming attack power!

A HERO Deck whose low-Level monsters rarely exceed 2000 ATK.

But once it reaches high-Level Fusion Monsters—

It can really apply such outrageous pressure through pure offense!?

...

Duel Monsters world.

Seto Kaiba couldn't sit still anymore.

Originally, after finishing the short video on Blue-Eyes White Dragon, he planned to continue running the KC Cup.

Now that plan is gone.

He immediately ordered every KaibaCorp screen to live-broadcast this short video.

"Heh… HERO?

Using my Blue-Eyes White Dragon as a sandbag for demonstration?"

"Fine. I think I'm starting to understand."

"This series clearly doesn't lack ways to push through a board."

"Unfortunately, compared to Blue-Eyes White Dragon, it must be the inferior Deck."

Seto Kaiba mocked coldly, and even though he knew the person in the video couldn't hear him—

He still raised his voice on purpose.

Joey Wheeler, Mai Valentine, and the others looked at each other.

They hadn't expected this showcase video to use Blue-Eyes White Dragon as the example opponent.

Now this guy had kicked an iron plate.

Yugi Muto and Pharaoh Atem, meanwhile, launched into a heated discussion about the HERO Deck.

Atem felt the series was still missing something.

But Yugi Muto gave it a full score.

...

GX world.

At this point, the triple "Farmer's Three Punches" had left Jaden Yuki and Aster Phoenix speechless.

If facing 5000 ATK filled them with joy and surprise—

They were shocked by three consecutive heavy hits of raw offense.

Then, pairing with Elemental HERO Honest Neos to spike ATK by 2500 turned their joy and surprise into fright.

A clean 7500 in one breath!

Who can withstand that?

"Alright then, HERO has gone beyond imagination now, and I don't even dare think what Zane Truesdale's Cyber Dragon will look like when it's their turn."

"Gotta say, we all know Blue-Eyes White Dragon is the President's, but I really didn't expect HERO to be vaguely surpassing the President's Blue-Eyes White Dragon."

"Right, shouldn't Blue-Eyes White Dragon be stronger instead?"

"By the way, there's another Summoning method.

Let's keep watching.

No idea what series comes after HERO."

"...."

The surrounding chatter from students and teachers helped Jaden Yuki and Aster Phoenix return to normal.

Yes.

This is still only the first line.

There's also a second line.

Who knows how outrageous the combo will look.

....

Back to the short video.

The second combo line was immediately explained by the The Noble HERO player.

The Noble HERO player: "Okay, next we rewind to the opening operations with Xtra HERO Cross Crusader."

The Noble HERO player: "I said there was another line."

The Noble HERO player: "This second line plays like this and also serves as an important plan for going first."

The Noble HERO player: "First, activate Xtra HERO Cross Crusader's effect to bring back a Destiny HERO from the GY."

"Next, tribute the revived monster; with Cross Crusader's effect we search this card from the Deck."

"Destiny HERO – Denier!"

"Remember this card—every HERO Deck must run exactly 1 copy."

"After that, we Link Elemental HERO Sunrise and Xtra HERO Cross Crusader together."

Sunrise, getting Linked off—seriously?

No way.

That ace monster is just used as material?

Before anyone could dwell on it—

The voiceover continued.

"Here we bring out our key second Link for Xtra HERO monsters."

"That is—"

"The must-have Link-2 HERO."

"Xtra HERO Wonder Driver."

[Card Name: Xtra HERO Wonder Driver (Link-2)]

[Attribute: LIGHT]

[Type: Warrior]

[ATK: 1900]

[Arrows: Up / Down]

[Effect: 2 "HERO" monsters. If a "HERO" is Normal or Special Summoned to a zone it points to, you can Set a "Polymerization" Spell, a "Fusion" Spell, or a "Change" Quick-Play Spell from your GY. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY, you can Special Summon 1 "HERO" from your hand.]

Another Link-2?

The Duelists of the six worlds immediately focused on this second Xtra HERO card.

You don't know until you look.

After they looked, they were struck silent again.

What they didn't realize was—

Was it really worth "spending" a powerful Sunrise to bring out this monster?

Is this card actually that strong?

One effect resets Fusion/Change Spells from the GY, and the other Special Summons a "HERO" from hand when destroyed by battle or the opponent's effect.

With just these uses, can it really be leveraged?

Why call it a must-have card?

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