LightReader

Chapter 15 - Chapter 15. Destroyer Phoenix Enforcer’s Intimidation! The Strongest HERO Glory Card!

Chapter 15. Destroyer Phoenix Enforcer's Intimidation! The Strongest HERO Glory Card!

At the very moment when duelists across the worlds wore baffled, bewildered expressions,

the demonstration for using Xtra HERO Wonder Driver had already begun.

The Noble HERO Player: "This one is rather interesting!"

The Noble HERO Player: "Effect 1! When a HERO is Special Summoned to a zone Wonder Driver points to, you can target and Set a 'Polymerization' Spell, a 'Fusion' Spell, or a 'Change' Quick-Play Spell from your Graveyard."

The Noble HERO Player: "The linked zones are the directions of its Link Arrows—up and down!"

The Noble HERO Player: "We banish Destiny HERO - Malicious from the Graveyard to Special Summon another Malicious to the zone below Wonder Driver."

The Noble HERO Player: "That lets Wonder Driver trigger to Set a Spell from the Graveyard—namely, the Fusion Spell we used earlier to bring out Elemental HERO Sunrise."

As the video blogger's voice went on line by line,

the on-screen plays advanced frame by frame.

Duelists from every world hadn't expected it at all.

So you can play it like this!

Yes!

The arrows finally mattered!

They finally understood!

Other than the VRAINS world, the five remaining worlds at last grasped what these arrows were all about.

And they also understood what Wonder Driver does.

Whether used to Set back a Spell,

or to Set back Mask Change,

it makes the duel field change in an instant.

So this is… HERO?

...

The Noble HERO Player: "Alright, we've Set the Fusion Spell back—what next?"

The Noble HERO Player: "Remember the second combo line I mentioned earlier, the Vision HERO search line, where I said Destiny HERO - Denier is a mandatory 1-of?"

The Noble HERO Player: "Now we activate the Fusion Spell again, then fuse Denier with the Malicious on the field!"

The Noble HERO Player: "From here, we're about to start our strongest Fusion!"

"Yes! The glory card of the HERO Deck!"

"The Destiny HERO Fusion that brings destructive power!"

"The ace HERO that pushes itself beyond all limits!"

"A disruption 'toilet' card that blows itself up!"

"An ace HERO whose real home is the Graveyard!"

...…

That string of hype and nicknames

left Jaden Yuki and Aster Phoenix in the GX world completely at a loss.

Seriously.

Isn't this just a Fusion?

Do you really need that many nicknames?

And also, is this card strong or not?

One moment it's a "glory card."

The next it's a "toilet card."

What is that even supposed to mean?

Jaden Yuki and Aster Phoenix traded puzzled looks.

The two of them only grew more curious about the card.

...

Duel Monsters world.

Seto Kaiba, Yugi Muto, and the others were staring with piqued curiosity as well.

Since this was the final explosion of plays, the ace monster was bound to bring terrifying pressure.

It absolutely wouldn't be as simple as imagined.

But!

Isn't this prelude a bit too long?

Just what in the world are they fusing into?

With those doubts in mind,

the inhabitants of the two worlds most familiar with Fusion focused with absolute attention.

As for the duelists of the 5D's world and the other worlds, they didn't feel much yet.

It's just Fusion—how could it overturn everything?

But in reality, Fusion Summons can indeed bring out monsters that flip the table.

The Noble HERO Player: "Come! Fusion Summon!"

The Noble HERO Player: "Destiny HERO - Destroyer Phoenix Enforcer!!!"

[Card Name: Destiny HERO - Destroyer Phoenix Enforcer (Level 8)]

[Attribute: DARK]

[Type: Warrior]

[ATK/DEF: 2500/2100]

With that final shout,

the ultimate Fusion ace took the stage.

Without a doubt,

it was the terrifying Destiny HERO - Destroyer Phoenix Enforcer.

The very Destroyer Phoenix Enforcer that once dominated the dueling scene.

The Destroyer Phoenix Enforcer with an undying body.

Effect 1:

Monsters your opponent controls lose 200 ATK for each "HERO" card in your Graveyard.

A powerful ATK-reduction effect.

Effect 2 (Quick Effect):

During either player's turn, you can destroy 1 card you control and 1 card on the field.

An unreasonable, speed-two pop.

If you're ruthless, you even blow up your own card along with it.

Effect 3:

If this card is destroyed by battle or card effect,

during the next Standby Phase you can Special Summon 1 "Destiny HERO" monster from your Graveyard.

An absurd form of revival that can even bring itself back.

Then you can keep reusing the pop and keep reviving.

...

Main world.

When Sei Yuki saw this monster appear, he couldn't help getting excited.

Here it is!

Here he is!

It's this card—the one practically any Deck can splash.

"Cool! I'm not even a HERO player,"

"but I still love this card!"

"Put in Celestial, put in Dasher, then use Fusion Destiny!"

"Everything's set!"

"Not bad, not bad—but it looks like the combo line isn't over yet?"

"..."

Sei Yuki narrowed his eyes.

More than that,

he was hoping to see how much money this video would earn him after it finished playing.

When could he acquire Konami?

...…

GX world.

At the moment Destroyer Phoenix Enforcer appeared,

everyone finished reading its three effects and wore confused looks.

Bound by old-era thinking,

they hadn't yet realized just how strong this Phoenix really was.

But after they savored it for a moment,

Jaden Yuki and Aster Phoenix's pupils shrank.

They glanced at each other,

and both showed looks of shock.

Yes!

The two of them were starting to feel afraid!

This Phoenix—

a downright absurd, terrifying "fake card"!

Enjoyed the story? Support me and get access to early chapters by joining my Patreon!

Find me at: Patr*eon*.com/Resium

Free members can read 10+ Chapters Ahead of Release

Paid member can read 150+ Chapters Ahead of Release

Stories Available 

Honkai? No, This Is Daily Life

Hogwarts Pet Master

Pokémon: Who Let Him Leave Pallet Town!

Scrolling Yu-Gi-Oh! Shorts

More Chapters