Chapter 26. Other Underworld-Style Cards! Carrying "Not Playing Fair" All the Way?
5D's world.
The meticulous Yusei Fudo naturally understood the Eldlich triangle relationship completely.
Likewise, as someone recorded in the data network, he quickly immersed himself in calculating Eldlich's possible lines of play.
"Looks like Yusei is hooked."
"Even though I don't like the Underworld style,"
"if we really run into that archetype,"
"it's going to be a headache."
"Synchro hates getting interrupted the most."
Crow Hogan shrugged helplessly.
Especially his Blackwing deck.
What does a swarming Blackwing deck need most?
Isn't it a stable, safe environment to combo?
If Eldlich goes first and establishes its board,
Crow Hogan isn't even sure his Blackwings can start their plays.
"Doesn't matter."
"My Black Rose Dragon will take the field."
"Give me one chance,"
"I'll wipe the entire board!"
"Blow it sky-high!"
Akiza Izinski spoke in a faint but steely tone.
Her fierceness made Crow Hogan beside her break into a sweat.
As expected of the former Black Rose Witch.
Truly extraordinary.
.....
ZEXAL world.
Yuma Tsukumo took a sharp breath and slowly exhaled.
No way.
In this world,
there's a deck this disgusting?
Yuma's young heart was about to be traumatized.
He never imagined
this archetype could be this infuriating.
Setting aside the in-archetype synergy,
just those Trap Cards paired with Eldlich the Golden Lord
already made him, for the first time, develop a warped understanding of Dueling.
So,
Dueling can be satisfying not only by winning.
Just by endlessly interrupting the opponent and not letting them play Yu-Gi-Oh!, that's satisfying enough.
"Yuma, it seems that beyond Xyz, there truly exist many things that surpass our understanding."
"This archetype's in-archetype monsters basically rely on that single key card."
"But its power is....."
Astral did not continue.
Even as someone as well-traveled as Astral,
he still had to remain humble before one unknown deck after another.
....
ARC-V world.
Fusion Dimension.
After savoring what he saw, Yuri's previously composed expression slowly changed.
At first,
he merely thought that world, compared to theirs, was just a slight step up.
But after seeing Eldlich's simple lines of play,
Yuri's mindset and perspective both shifted.
"Interesting."
"This style of Duel thinking."
"It's nothing like the petty scuffles of a lower Duel world."
"Celina, what do you think?"
After speaking, Yuri looked toward Celina beside him.
"Hard to say."
"Anyway, I don't want to face an opponent like that."
"I'd rather play three turns against your Predaplants."
Celina's words were, in another way, an acknowledgment of Eldlich's strength and standing.
The two of them were both masters of Fusion.
But when facing Eldlich,
neither had a sure-win guarantee.
That alone already proved Eldlich's potential as a top-tier strategy.
...
Back to the short video.
With one full sequence now explained, Eldlich's operating flow had been fully displayed.
So next up,
it was time for the generic Trap Cards you can run in Eldlich builds.
I'll be an Eldlich Master: "I trust that by now, dear viewers, you've formed a basic understanding of Eldlich."
I'll be an Eldlich Master: "With those core cards slotted in, next comes the inclusion of other generic Trap Cards."
I'll be an Eldlich Master: "As everyone knows, if Eldlich goes first without issue, its pressure is top-tier."
I'll be an Eldlich Master: "Once it flips its Traps, you might not be able to move at all."
"So here's the question: which cards make Eldlich a going-first executioner?"
"Simple—just these few."
"First, Skill Drain."
"Activate this by paying 1000 LP. While it's in the Spell & Trap Zone, the effects of face-up monsters on the field are negated."
"Second, Summon Limit."
"Neither player can Summon more than two times per turn."
"Third, There Can Be Only One."
"Each player can only control 1 monster of each Type. If 2 or more of the same Type exist, send monsters to the Graveyard until only 1 of that Type remains."
"Fourth, Solemn Judgment."
"The classic negate for Summons and for the activation of Spells/Traps, at the cost of half your LP."
"As for the remaining Trap Cards, you can give those slots to Eldlich's in-archetype ones."
"So tell me—these cards, together with Eldlich the Golden Lord on board."
"Can you really break through?"
With that rhetorical question, Sei Yuki in the Main World couldn't help but exclaim how insane it was.
This build really is fascinating.
It truly carries 'not playing fair' all the way???
The value of Skill Drain—no need to say more, right?
The value of Summon Limit—also goes without saying, right?
There's not much to explain about Solemn Judgment and There Can Be Only One.
One emergency negate, and one card that targets Type.
Fill the backrow with five set cards.
The pressure on the opponent spikes instantly.
Imagine this.
You happily queue up MASTER DUEL.
You run into Eldlich going first.
You have no way to stop their setup.
What you're facing
will soon be 1 monster in the Monster Zone—Eldlich the Golden Lord,
and 3–5 unknown, mysterious set backrow in the Spell & Trap Zone.
What will you do next?
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