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Eternal Debt: Rise of the Last Player

kv410001
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Synopsis
Jin-woo Park has hit absolute rock bottom. Unemployed, drowning in $45,000 of debt, and days away from eviction, he’s out of options—until he discovers Eternal Realm Online, a revolutionary VR game where in-game currency is worth real-world money. With a payday loan hanging over his head and thirty days to repay it, Jin-woo bets everything on a battered VR headset and a desperate plan: grind his way to survival. What begins as a fight for rent becomes something else entirely—a brutal climb through an unforgiving virtual world where players sell power, guilds run economies like corporations, and failure means both digital and real-world ruin. As Jin-woo learns the systems, the politics, and the predators of ERO, he discovers that the only way out of poverty is to become something the game’s elite never saw coming: a player with nothing left to lose. This is not a power fantasy—it’s a story about obsession, survival, and how capitalism finds its way even into fantasy worlds.
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Chapter 1 - Chapter 1: Rock Bottom

The eviction notice stared back at Jin-woo Park like an accusation, its stark white paper a violent contrast against the faded beige of his apartment door. Thirty days. That's all the time he had left before the landlord would force him out onto the streets. He peeled the notice off with trembling fingers, the adhesive leaving a sticky residue that seemed to mirror the residue his failures had left on his life.

Jin-woo shuffled into his studio apartment—if you could even call it that. The space was barely two hundred square feet, a cramped box that smelled perpetually of mildew and the cheap instant noodles that had become his primary sustenance. The single window overlooked a brick wall, allowing only a sliver of gray afternoon light to filter through the grime-coated glass. A futon that had seen better days occupied one corner, its stuffing poking through tears in the fabric. A small folding table served as his desk, dining area, and the catch-all for the mounting evidence of his deteriorating situation.

He slumped onto the futon, springs groaning in protest beneath his weight, and dropped the eviction notice onto the pile of unopened bills that had accumulated on the table. Red ink dominated most of those envelopes—final notices, past due warnings, threats of legal action. Each one represented another failure, another promise broken, another step down the ladder he'd been desperately trying to climb.

Twenty-eight years old, and this is what his life had become.

Jin-woo pulled his phone from his pocket—a four-year-old model with a cracked screen that he couldn't afford to replace—and stared at the dark reflection of his face before the screen flickered to life. Bloodshot eyes stared back at him, underscored by dark circles that had become permanent fixtures. His hair, which he hadn't bothered to cut in months, hung in greasy strands around his gaunt face. When had he last eaten a proper meal? Two days ago? Three?

The notification at the top of his screen was the reason for his current predicament: "Employment Termination - Final Paycheck Available for Pickup."

Third job in six months. Three strikes, and he was definitely out.

Jin-woo opened his banking app, though he already knew what he'd find. The balance glowed an angry red: -$127.43. Overdrawn again. That final paycheck—maybe three hundred dollars after taxes—would barely cover the overdraft fees, let alone make a dent in the mountain of debt crushing him.

He navigated to his notes app, to the document he'd titled "Debt Tracker" with grim optimism months ago, back when he still believed he could systematically pay everything off. The numbers had only grown since then:

Student Loans: $32,450.17 (Bachelor's degree in Computer Science that had landed him exactly zero jobs in his field)

Credit Card 1: $4,892.31 (mostly food and rent from months of unemployment)

Credit Card 2: $3,247.88 (emergency car repairs for a car he no longer owned)

Credit Card 3: $2,156.43 (medical bills from when he'd had no insurance)

Family Loan: $2,500.00 (borrowed from his sister, who could barely afford to help)

Total: $45,246.79

The number seemed to pulse on the screen, growing larger with each heartbeat. Forty-five thousand dollars. It might as well have been forty-five million. At minimum wage jobs that kept firing him, he'd be paying this off for the rest of his life—if he could even find another job.

His sister Ji-eun had stopped answering his calls. Not out of malice, but out of exhaustion. How many times could someone listen to the same story of failure? How many times could she offer encouragement that went nowhere? The loan she'd given him six months ago had come from her own savings, money she'd been setting aside for her daughter's education. Jin-woo's four-year-old niece, Min-ji, who still drew him pictures and asked when Uncle Jin-woo would visit again.

He couldn't face them. Couldn't look his sister in the eye knowing he'd squandered her trust and her money.

Jin-woo's thumb moved on autopilot, opening social media. It was a habit born of masochism, scrolling through the highlight reels of everyone else's seemingly perfect lives. Former classmates posting about promotions, engagements, new houses. People he'd once outperformed in school now living the lives he'd imagined for himself.

But today, his feed was dominated by something different.

"ERO Player 'Sword Saint' Sells Legendary Item for $50,000 in Real Money"

The headline came with a video—some gaming news channel he'd never heard of. Jin-woo's finger hovered over the link. ERO. Eternal Realm Online. He'd heard of it, of course. Everyone had. The VRMMORPG had exploded onto the scene two years ago, revolutionary in its full-dive virtual reality technology. Players didn't just control characters on a screen; they inhabited them, experiencing a fantasy world with all five senses.

But Jin-woo had dismissed it as a distraction, a waste of time when he needed to focus on finding work and fixing his life. Games were for people who had their shit together, who could afford hobbies.

Still, fifty thousand dollars? For a virtual item?

He clicked the link.

The video showed a player avatar—some warrior in gleaming armor—standing in what appeared to be a medieval auction house. Dozens of other players crowded around as the auctioneer, an NPC with an exaggerated fantasy aesthetic, held up a sword that seemed to be made of crystallized starlight.

"And sold! The 'Blade of the Fallen Constellation' goes to 'Merchant King' for 5,000 gold pieces!"

The video cut to an interview with the seller, a young man maybe Jin-woo's age wearing a headset and grinning ear to ear.

"Yeah, I farmed the raid for three months before this dropped," the player—username 'Sword Saint' displayed below his face—explained. "It's the only one in the game right now. Merchant King's guild needed it for their world boss progression, so they made an offer I couldn't refuse. Fifty thousand USD, wire transfer. That's 5,000 gold in-game. I'm putting a down payment on a house with this."

A house. From a video game item.

Jin-woo's chest tightened. He exited the video and scrolled further. Now that he was paying attention, his feed was full of ERO content:

"Professional ERO Players Making Six-Figure Salaries: How Gaming Became a Real Career"

"ERO Economy Surpasses Small Nations: Virtual Currency Now Tradeable on Major Exchanges"

"Top Guilds Recruiting: $5,000/Month Salary for Skilled Players"

"Material Farming Guide: How I Made $500 This Week Selling Monster Drops"

Each headline felt like a door opening, revealing possibilities he'd never considered. Jin-woo sat up straighter, his despair momentarily forgotten as curiosity took over. He clicked on the professional player article.

The piece detailed the ERO economy with an almost academic thoroughness. Since the game's launch, an entire ecosystem had developed around it. With four billion players worldwide, the demand for rare items, powerful equipment, and valuable materials had created a real-money trading market that rivaled actual stock exchanges.

One silver in ERO equaled one US dollar. The game's internal exchange rate had stabilized at that ratio within months of launch, backed by player demand and the game's carefully controlled economy. Players could legally sell gold and items for real money through sanctioned marketplaces, with the game's developer, Eternal Games, taking a small transaction fee.

But it wasn't just items. The article detailed various ways players made money:

Professional Guild Members: Top guilds paid salaries ranging from $3,000 to $20,000 per month for skilled players who could clear difficult content and compete in PvP tournaments.

Mercenaries: Solo players or small groups who sold their services—powerleveling other players, helping with difficult quests, protecting valuable cargo in PvP zones. Rates varied from $20 to $200 per hour depending on skill level.

Crafters: Players who specialized in crafting professions, creating high-demand items and selling them for significant markups. A master blacksmith could earn $1,000+ per week just filling orders.

Material Farmers: The most accessible entry point. Even low-level players could farm common materials that crafters needed in bulk. The pay was lower—maybe $50 to $200 per week—but it required no special skills, just time and persistence.

Rare Drop Hunters: High-risk, high-reward. Players who spent weeks or months hunting specific rare items from difficult enemies. Most earned nothing, but the lucky few hit jackpots like Sword Saint.

Jin-woo read and reread the article, then dove into more. He found forums, wikis, strategy guides. His phone battery dropped from 47% to 23% as he lost himself in this new world of information.

The game itself seemed impossibly complex. Players gained stats with each level—five free points to allocate as they chose. The level cap was currently 600, though the highest-level player had only reached 400. Combat combined action-based mechanics with strategic character building. Death carried serious penalties: a six-hour login ban and 10% experience loss from your current level, meaning a death at level 100 could cost days or even weeks of progress.

But it was the economic data that held Jin-woo's attention. He found spreadsheets compiled by the community, tracking material prices across servers. A stack of 100 Iron Ore sold for 50 silver—$50 USD. Rare herbs could fetch 2-5 silver each. Even monster junk drops, the gray-quality items most players ignored, sold for a few copper each, and in volume, that added up.

One forum post particularly caught his eye:

"I'm a single dad working two jobs. ERO material farming is my third job. I spend 2-3 hours every night after my kids are asleep farming Copper Ore in the Beginner Zones. It's mind-numbing work, but I make $400-500 a month, which covers my car payment. If you're willing to put in the time, the money is real."

Four to five hundred a month, just from basic farming that anyone could do. That would cover Jin-woo's rent. Maybe even pay down his credit cards eventually.

But it wasn't enough. He needed more. He needed to not just survive, but escape this hole he'd fallen into.

Jin-woo clicked on the mercenary articles. The mid-tier mercenaries—players around level 200-300—charged $50 per hour for escort services or difficult quest help. If he could reach that level, if he could get good enough... four hours a day at $50 per hour was $200. Seven days a week was $1,400. That was more than he'd made at any of his minimum-wage jobs, and it was from playing a game.

But there was a catch, of course. There was always a catch.

To play ERO, you needed equipment. The game required a VR headset at minimum, but serious players used full immersion capsules—devices that safely induced a sleep-like state while your consciousness entered the game. Headsets allowed for 6-8 hour sessions before mental fatigue set in. Capsules let you play indefinitely, with your body resting while your mind stayed active in the virtual world.

Jin-woo searched for prices. His hope deflated with each result.

New VR headsets started at $800. Full capsules ranged from $3,000 to $10,000 depending on the model. Even used equipment was expensive—a secondhand headset was $400-600, used capsules $1,500-2,500.

He had negative money. Less than zero. How could he possibly—

Jin-woo stopped himself. That kind of thinking was what had kept him paralyzed for six months, watching opportunities pass him by because he was too afraid to take risks. Every choice he'd made had been the "safe" choice, and look where that had gotten him. Fired three times. Evicted. Drowning in debt. Rock bottom.

Maybe it was time to dig deeper. Maybe rock bottom had a basement.

His mind raced, cycling through options. He could ask Ji-eun, but no—he'd already taken too much from her. His parents were retired, living on a fixed income. His few friends had their own problems. Banks wouldn't give him a loan with his credit score looking like a crime scene.

That left one option. An option he'd avoided because even in his desperation, he'd known it was stupid and dangerous.

Jin-woo opened his browser and searched for "quick cash loans near me."

The results were exactly what he expected: a dozen payday loan stores and cash advance businesses with names designed to sound helpful and friendly. "Quick Cash Solutions." "Helping Hand Finances." "Bridge Loans and More." Each one was a trap dressed up in cheerful colors and promises of "no credit check needed" and "same day approval."

Loan sharks. Legal ones, operating in a gray area of predatory lending, but loan sharks nonetheless.

His hands shook as he scrolled through the listings. The interest rates were criminal—300% APR on some. Repayment terms measured in weeks, not months. Late fees that would spiral out of control. Jin-woo knew the statistics; he'd written a paper on predatory lending practices in college. Taking out a loan from these places was financial suicide.

But what did he have left to lose?

He was already drowning. Maybe, just maybe, he could use this loan as a life preserver long enough to grab onto something solid. If he could earn money in ERO—real, steady money—he could pay back the loan and start climbing out of this hole.

If he didn't, he'd be homeless in three days anyway.

The decision felt less like a choice and more like gravity, an inevitable fall that had started six months ago and was only now reaching its conclusion.

Jin-woo clicked on the listing for "Quick Cash Solutions," located just fifteen minutes from his apartment. Their website proudly advertised: "Up to $1,000, same day approval, no credit check required. Walk in broke, walk out with hope!"

The irony of that slogan wasn't lost on him.

He checked the time: 4:47 PM. They were open until 6:00 PM. If he left now, he could make it before they closed.

Jin-woo stood up, grabbed his jacket—a thin windbreaker that did little against the autumn chill—and pocketed his phone and wallet. At the door, he paused, looking back at his apartment. The eviction notice on the table. The pile of bills. The bare walls that had never felt like home. This place was a tomb, and he'd been living in it like a ghost.

Not anymore.

"I'll do whatever it takes," Jin-woo said aloud, his voice rough from disuse. "Whatever it takes to make money in this game."

The words felt like an oath. A declaration. A final, desperate gamble.

He walked out, locking the door behind him—though there was nothing inside worth stealing—and made his way down the three flights of stairs to the street. The loan office was in a strip mall next to a liquor store and a pawn shop, the unholy trinity of poverty. The afternoon was overcast, the sky the same gray as his mood had been an hour ago, but now something had shifted. Fear, yes. Anxiety, definitely. But also something else.

Hope. Dangerous, fragile hope.

The loan office was exactly as depressing as Jin-woo had imagined. Fluorescent lights buzzed overhead, washing everything in a sickly yellow-white glow. The furniture was cheap plastic trying to look professional. A bored-looking woman in her fifties sat behind a plexiglass partition, filing her nails.

"Help you?" she asked without looking up.

"I need a loan," Jin-woo said. "Eight hundred dollars."

She glanced at him then, taking in his appearance with a practiced eye that had probably seen thousands of desperate people walk through that door. "You employed?"

"I will be," Jin-woo said.

She raised an eyebrow but shrugged. "Don't matter. You got ID?"

The process took twenty minutes. Jin-woo signed documents he barely read, his mind already in the future, planning his first steps in ERO. The interest rate was 290% APR. The loan was due in full in thirty days—$1,232 total. If he missed the payment, it would balloon to over $1,600 within another month.

Thirty days. He had thirty days to make this work.

The woman counted out eight hundred dollars in twenties and slid them through the slot in the plexiglass. "Good luck, honey," she said, and there was something almost sad in her voice. "You're gonna need it."

Jin-woo pocketed the money and left without responding.

His next stop was a used electronics store three blocks away, a place he'd passed hundreds of times but never entered. The shop smelled like dust and ozone, crammed floor-to-ceiling with old computers, televisions, and game consoles. A teenager with purple hair was working the counter, scrolling through their phone.

"You sell VR gear?" Jin-woo asked.

"Back corner," they replied without looking up.

Jin-woo navigated the narrow aisles to find a small section dedicated to VR equipment. Most of it was outdated, but there—sitting on a shelf like fate—was an ERO-compatible headset. The box was battered, and a handwritten sign read: "Tested/Working - $450."

"I'll take it," Jin-woo said, bringing it to the counter.

The teenager rang him up. "You play ERO?"

"Starting today."

"Cool. Fair warning though, that headset's a first-gen model. Battery life is shit—maybe six hours—and the resolution is garbage compared to the new ones. But it'll get you in the game."

"That's all I need."

Jin-woo paid, watching his cash supply dwindle. Three hundred and fifty dollars left. He'd need that for food, for keeping his phone active, for surviving the next month while he figured out how to make ERO work.

Outside, the sun was setting, painting the gray sky in shades of orange and purple. Jin-woo clutched the box containing the headset like it was a life preserver, which in a way, it was. His last chance. His final gamble.

Tomorrow morning, he'd log into Eternal Realm Online for the first time.

Tonight, he had research to do.

Back in his apartment, Jin-woo tore open the box with shaking hands. The headset was heavier than he expected, matte black plastic with a slight shine from wear. He plugged it in to charge and returned to his phone, diving back into ERO guides and forums with renewed intensity.

Character creation guides. Class recommendations for new players. Beginner zone maps. Material farming routes. The community had documented everything in exhaustive detail, and Jin-woo absorbed it all like a man dying of thirst.

He learned that the most efficient path for a new player desperate to make money was to pick a combat class with good area-of-effect abilities, rush through the beginner zones to around level 50, then spend 8-12 hours a day grinding materials in zones where rare herbs and ores spawned. It was mind-numbing work that most players avoided, but that's what created the market demand.

The average new player made their first silver after about a week of casual play. Jin-woo didn't have a week to be casual. He needed to condense that timeline, push himself harder than the average player ever would.

He made notes, building a plan:

Days 1-30: Start earning money immediately. Even low-level zones have materials to farm. Work 12-14 hours per day. Every copper counts. Learn the game while making money—no time to waste on pure leveling.

Goal: $1,232 minimum to pay the loan. Anything above that goes to rent and food.

It was brutal. Insane, even. But it was possible.

Around 2 AM, Jin-woo's eyes finally grew too heavy to continue reading. He'd filled his notes app with information, bookmarked dozens of pages, and watched hours of tutorial videos. He understood the basics of ERO's systems, the geography of the starting zones, and the current market prices for low-level materials.

He set an alarm for 8 AM. Six hours of sleep, then he'd start.

As Jin-woo lay on his futon, staring at the water-stained ceiling, his mind refused to quiet. Tomorrow, everything would change. It had to. There was no backup plan, no safety net. Just him, a used VR headset, and the desperate determination of a man with nothing left to lose.

"Whatever it takes," he whispered into the darkness.

The eviction notice sat on the table, its deadline thirty days away. Thirty days to earn enough money to pay back the loan shark and cover his rent. Thirty days to prove this insane gamble wasn't just another failure added to his growing collection.

Jin-woo closed his eyes and, for the first time in months, let himself imagine a future that wasn't drowning in debt and despair. Maybe he'd fail. Probably he'd fail—most desperate gamblers did.

But maybe, just maybe, he'd find a way to claw himself back from rock bottom.

Tomorrow, he'd find out.