"The Sixth Brave Warriors Battle Game Competition has concluded! Congratulations to MG Team for winning first place!"
"MG! MG! MG!"
Loud cheers erupted from the audience.
Matthias Engel, sitting below the stage, looked bewildered. How could people get so excited over a pixelated game?
The games in this world were somewhat crude.
Classic games and films from Earth had never appeared here.
Any one of them could achieve a dimensionality reduction strike.
Coming to this world, which was lacking in entertainment, he found it magical to think that he had transmigrated just like that.
He had transmigrated into a person with the same name as himself. This Matthias Engel was the founder of GG Games Company, who had once developed a game called Mini Arena that swept the globe.
However, in recent years, the market had changed. A game called Brave Warriors Battle suddenly appeared and dominated the market, severely impacting GG Games Company's business.
This game borrowed from Mini Arena, then modified and fused it with its existing foundation, successfully attracting many players.
Subsequently, GG Games Company launched several games in an attempt to regain market share, but reality was cruel.
The subsequent games all bombed after launch, receiving numerous negative reviews.
Continuous failures caused investors and players to lose confidence, the company's stock plummeted, and it was on the verge of bankruptcy.
Matthias Engel, once a genius game producer, had fallen to become a despised good-for-nothing.
A flash in the pan, a talent exhausted, a fleeting moment, a decline.
This was how people now described Matthias Engel.
Finally, the board of directors decided to remove Matthias from his position as chairman and kick him out of GG Games Company.
They believed that Matthias was solely responsible for the company's lack of good game titles in recent years.
Dismissed and disillusioned, Matthias opened his phone, only to find it flooded with online bullying and insults.
What made it worse was that his girlfriend had run off with someone else, and he was burdened with a debt of ten million.
The immense pressure suffocated him, and ultimately, Matthias, unable to bear the burden, chose to jump off a building and end his life.
Immediately after, the transmigrated Matthias took over this body.
Business is like a battlefield; that saying was indeed true.
The departure of his beloved woman became the last straw that broke the camel's back, which was truly regrettable.
However, the current Matthias was not like the original owner; he had a very good mindset, and whether he had a woman or not made no difference to him.
Women would only affect his sword-drawing speed.
Ran off? Then he would just find another one.
Speaking of which, the company's name wasn't even good. Called GG Games Company—if he didn't go bankrupt, who would?
Golden rain fell inside the competition venue.
Felix Brandt, the CEO of Morgenstern Studios, personally presented awards to the winning team, his face beaming with joy.
Felix used to be Matthias Engel's subordinate.
Because of Matthias's strict personality, he had publicly criticized him a few times, so he held a grudge.
Subsequently, Felix chose to jump ship to Morgenstern Studios, and when he left, he also copied the game code. This code later became the cornerstone of the success of Brave Adventure.
Matthias initially had no idea about the stolen code until Morgenstern Studios released the game.
He then sued Morgenstern and Felix, but lost the case due to insufficient evidence, and even had to pay tens of millions for false accusation.
The company's reputation was also affected, and people were saying that Matthias was jealous and couldn't stand to see others do well.
In short, Matthias had experienced too many things over the years, and a person's will is eroded in this way.
Leaving the competition venue, Matthias returned to his apartment.
Since he had taken over this body, the time of decline should come to an end.
It was time to create a new game and make a comeback.
Several mainstream games in this world appeared in his mind.
Mini Arena and Brave Warriors Battle, these pixel-level games competing against each other, almost made Matthias laugh out loud.
Games of this level wouldn't even make it onto the charts back on Earth.
After analyzing the reasons, it was mainly related to the gaming atmosphere in this world, where the game industry was not developed and was in a state of 'noob pecking at noob'.
They had never truly understood games.
As a transmigrator with a system, Matthias opened his system panel.
[Game Producer System activated...]
In an instant, a game production space appeared in Matthias's mind.
A vast, empty continent emerged before his eyes.
[Please select the type of game you want to create?]
[Fantasy, Urban, Historical, Military, Sports, Sci-fi, Suspense, Light Novel, Realistic.]
[If the type you want is not listed, you can also choose a movie, anime, or novel and apply it to the game world.]
[Don't worry about production issues, the system will handle everything for you, as long as you have enough game coins.]
[Current game coins remaining: 1000.]
[When players play the game you create, the number of players, playtime, reviews, and emotional feedback will all generate game coin revenue.]
The ocean area in this world was vast, and people were also keen on sailing.
If he could develop a game related to sailing, it would surely be very popular.
What movies are related to sailing? After a moment of thought, Matthias chose Pirates of the Caribbean.
This was a movie that integrated fantasy, adventure, sailing, combat, trade, and romance.
If such a movie could be turned into a game, it would bring an unprecedented shock to this world.
[Movie "Pirates of the Caribbean" loading...]
[World structure is being built, including a complete Caribbean planetary ecosystem, which is automatically generated by super AI.]
A series of mysterious codes flashed rapidly before his eyes, and Matthias, as a top engineer, could only understand a few symbols.
This ecosystem was the foundation of the game, built entirely according to the movie's worldview.
[Land, ocean, mountains, lakes, forests, weather, lighting, and biological models loaded.]
[Character logic, plot logic, physics logic, interaction logic, and business logic loaded.]
[Ship system, housing system, profession system, equipment system, and quest system loaded.]
A series of underlying logic and models were continuously loaded and constructed.
Everything was copied and reproduced from the scenes of the movie Pirates of the Caribbean, completely recreating the movie's worldview.
With so many underlying architectures, Matthias was completely stunned.
As a computer science major, he knew very well that building such a game engine would be incredibly difficult.
Even on Earth before he transmigrated, it would be difficult for all the top talents from all companies combined to achieve this.
The difficulty was not in model creation, but in these underlying interactive logics that were just like the real world.
[Underlying architecture has been built.]
A beautiful Caribbean world appeared before him. Matthias floated in the air, observing the world from a God's-eye view.
Whether it was the modeling, particle effects, textures, or water ripples, everything was incredibly realistic.
Some people were sailing on the sea, while others were working in the fields.
Once such a game was released, it would be hard to imagine what kind of gaming experience players would have.
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