🩸 Scene 1: The Blood Moon's Burden One month has passed since the white fire took Area 51. The sky over the ruins isn't blue anymore; it's a bruised, pulsing violet. Draven Morningstar sits in the center of a salt circle, his chest heaving. Every time he breathes, the moon outside turns a darker shade of crimson.
Draven – (Voice rasping) It's... too much. The blood is screaming.
Romance Valentine throws a bag of medical waste into the corner, his pink eyes glowing with exhaustion.
Romance – Your "sickness" is literally changing the weather, Draven. If you don't get a grip, the Moon is going to fall out of the sky just to get a taste of you.
🏗️ Scene 2: The GDC Occupation The ruins of Redfern Ridge are crawling with Global Defense Coalition (GDC) soldiers. They wear "Exo-Suits" that hiss with steam. Commander Vance looks at a thermal scan of the crater.
Vance – I don't care about survivors. I want the shards of that Horn. If a civilian gets in the way, consider them an acceptable loss in the Warcraft.
A soldier hesitates. Vance backhands him with a metal gauntlet.
Vance – This isn't a rescue mission. It's a harvest.
✨ Scene 3: The Awakener's First Spark A young girl, barely sixteen, huddles behind a dumpster as a GDC drone hovers nearby. Her hands shake. Suddenly, a man in a coat made of starlight appears beside her. The Awakener.
The Awakener – You have a fire in you, little one. They called it a curse. I call it a weapon.
He touches her forehead. Her eyes turn gold, and a shockwave of raw kinetic energy vaporizes the drone instantly.
The Awakener – Go. Tell the others... the King is dead, but the Gods are waking up.
🇿🇦 Scene 4: Sipho's Wall On the edge of the Dead Zone, Sipho stands alone against a line of GDC tanks. He's still wearing his tattered party shirt from Gauteng. He cracks his neck, the Snokonoko beat still thumping in his soul.
Sipho – You bring big toys to my party?
He punches the ground. A fissure opens, swallowing the lead tank whole. He laughs, his Zulu strength radiating like a sun.
🪆 Scene 5: The Shadow Boy's Game In an abandoned playground, the Shadow Boy (General Nina's vessel) swings slowly on a rusted chain. He looks at a map of the world, but instead of cities, there are strings.
Shadow Boy – Draven bleeds, the Awakener builds, and the humans play soldier.
He pulls a string. Miles away, a GDC pilot suddenly veers his jet into a mountain. The Boy giggles.
Shadow Boy – I love Warcraft. Nobody knows who is winning.
🌊 Scene 6: The Merman's Trench Deep underwater, Hermes Zenith is chained to a pillar of coral. His "20-frame" movement is slowed by the crushing pressure. The Merman circles him, poking at his glowing eyes.
Merman – The surface burns, fast-man. Down here, we only wait. Your blood will make our Queen very strong.
Hermes' eyes flicker. A frame-skip happens underwater. The Merman's hand suddenly falls off.
Hermes – (Muffled) Wait all you want. I'm still moving.
🌑 Scene 7: The Tunnels Stir Deep beneath the ruins, Nkumkani grips the wall. The ancient symbols are glowing a dark, toxic green. Hyde and Monkey are passed out, but Nkumkani hears a voice in the stone.
Voice in Stone – The Horn is shattered... the pieces are calling.
Nkumkani's blade unsheathes itself. He looks up at the ceiling, sensing the Blood Moon above.
Nkumkani – One month of darkness.
🐾 Scene 8: The Spirit Skein Nkumkani, Monkey, and Hyde stumble through the claustrophobic tunnels until a pair of glowing violet eyes appears in the dark. A Dark Dog, fur made of shifting shadows, trots ahead of them.
Monkey – (Shouting) Hey! Where are you going? Nkumkani, tell it to stop!
Nkumkani raises his blade, but Hyde walks forward with an eerie calmness, his eyes fixed on the creature. The dog stops and speaks in a voice like grinding gravel.
Dark Dog – It is coming. The Vampires and Werewolves... against the Nightstanders.
Hyde – Nightstanders? What the hell are you talking about?
The dog doesn't answer. It walks straight into a solid stone wall, which ripples like water. A blinding light erupts, revealing a realm of floating silver threads and glowing mist: The Spirit Skein. Silas stands there, laughing softly as he leans against a pillar of light.
Silas – Welcome to the flip side of the world.
Nkumkani – (Roaring) SILAS!!!!
🦁 Scene 9: The Rhakkis Triplets In the heart of an ancient forest where the trees are etched with bleeding symbols, the earth shatters. Three massive lions, the Rhakkis Triplets, step out from the void of The Ever.
Wyatt, the White Lion, shakes his mane as white fire flickers around his paws.
Wyatt – Free. Finally, the air tastes of blood again.
Simba, the Black Lion, lets out a low growl, his fur wreathed in suffocating Blackfire.
Simba – Do not celebrate yet. Tengen, the state of balance, must be sealed or dead if we are to rule.
Roarcrest, the Gold Lion, roars, sending ripples of Dawn-fire/Goldfire through the trees.
Roarcrest – Sh!t, the other Rhakkis... they're going to be free soon. The Ever is leaking.
Simba – Then let us live and hunt before the others see us.
The triplets leap into the darkness, leaving a trail of scorched earth behind them.
🥷 Scene 10: The Greyfall Defense In the mist-shrouded Country of Greyfall, the sky is choked with flying monstrosities. Hattori Zen, a ninja who can manipulate red energy, moves like a flicker of shadow, his blade severing limbs before the monsters can even scream.
Beside him, Drakar Fuchi, a towering Oni with horns like jagged glass, raises a hand. The air around him warps as he manipulates Dark Matter, crushing a swarm of winged beasts into a single, dense sphere of gravity.
Hattori Zen – They keep coming, Drakar. The border is gone.
Drakar Fuchi – (Voice deep as a mountain) Let them come. My hunger for their essence is greater than their numbers.
🎭 Scene 11: The Mirror's Lie In a shattered bathroom in the ruins of the bar, Sasha looks into a cracked mirror. She doesn't see her reflection; she sees a version of herself dressed in GDC tactical gear, holding a severed Skinwalker head.
Sasha – (Whispering) That's not me. I'm not a soldier.
The reflection blinks, a cold smirk spreading across its face.
Mirror Sasha – In the Warcraft, Sasha, you're either the blade or the throat. Choose.
She punches the glass, her knuckles bleeding as the reflection shatters into a thousand shards of "what-if."
🧪 Scene 12: The Laboratory of Souls Deep within a secret GDC black-site, scientists in hazmat suits stand around a massive tank. Inside, the Fracture Hybrid (Elijah and Tiago) is suspended in a thick, amber fluid. Cables are grafted into their spine, draining their "Evo-Energy" into glowing batteries.
Scientist – The energy yield is 400% higher than the previous batch.
Supervisor – Good. We need more for the Awakening Suppressors. If the Awakener keeps turning civilians into gods, we need a way to turn them back off.
🦅 Scene 13: Zephyr's Aerial Strike High above the GDC blockade, Zephyr rides a thermal updraft. He looks down at a convoy of armored trucks carrying captured mutates. With a flick of his wrist, he creates a vacuum pocket beneath the lead truck.
Zephyr – You want to cage the wind? Try catching it.
The truck flips like a toy. Zephyr dives, a blur of air and steel, cutting the locks on the transport containers before disappearing back into the clouds.
🐅 Scene 14: Tye's Training Ground In a hidden valley, Tye and the tiger-mutant crew are sparring. Tye's energy manipulation has evolved; he no longer just blasts energy—he shapes it into solid, spectral claws. He strikes a boulder, and it doesn't break; it evaporates.
Tye – We aren't just survivors anymore. We're a pack.
Nyla lands beside him, her tail twitching.
Nyla – The GDC found our scent, Tye. We move tonight.
🌑 Scene 15: The Empty's Whisper Liam Knull (The Empty) stands on the surface of the river where he punched Draven. He isn't looking at the world; he's looking at the "flicker" between seconds. He reaches into the air and pulls out a handful of grey dust—the remains of Casper.
Liam – Even a ghost leaves a shadow.
He blows the dust into the wind, watching as it forms a temporary, screaming face before vanishing. Liam tilts his head, sensing the Awakener's presence miles away.
🎰 Scene 16: The Gambler's Deal A new figure, Malakai the Dealer, sits in a neon-lit tent on the edge of the Dead Zone. He spreads a deck of cards made of human bone in front of a desperate GDC deserter.
Malakai – Pick a card, friend. One gives you the power to kill a Rhakkis. The other turns your blood into lead.
The soldier reaches out, his hand shaking. Malakai grins, his teeth sharpened like a shark's.
Malakai – Life is a game of Warcraft. I just provide the dice.
🦇 Scene 17: The Vampire's Hunger Dracula stands on a balcony in the Country of Greyfall, watching the monsters swarm. His skin is pale, almost translucent, and his eyes are hollow. Beside him, Korrin cleans his claws.
Dracula – The blood of the commoners is thin, Korrin. I need the blood of an Awakened.
Korrin – Be careful, old bat. The Awakened don't just bleed; they explode.
Dracula licks a drop of dark ichor from his thumb, a predatory hunger vibrating in his chest.
🖋️ Scene 18: The Blood-Ink Golem Albert Einstein (the 14-year-old artist) sits in a cave, drawing on the walls with his own blood. The drawings aren't static; they are crawling off the stone. A Blood-Ink Golem, ten feet tall and dripping crimson, stands guard at the cave entrance.
Albert – If I draw the Horn... will it come back?
The Golem rumbles, a sound like grinding paper. Albert's eyes are sunken, the cost of his "Art" draining his life force.
🏹 Scene 19: The Helsing's New Hunt Ron Helsing inspects a new rack of "Soul-Seeking" arrows. He looks at Van, who is sitting silently in the corner, holding a bandage to a wound.
Ron – Stop moping, kid. The Nightstanders are real, and they're coming for our heads.
Van – Maybe they're coming because we keep shooting them, Dad.
Ron scoffs, loading his crossbow with a bolt tipped in silver and holy salt.
🌋 Scene 20: The Breach of The Ever Deep in the ancient forest, the ground where the Rhakkis triplets emerged begins to boil. It wasn't just a hole; it's a portal. A clawed hand, larger than a house, reaches out from The Ever, gripping the roots of an ancient tree.
A voice booms from the depths, shaking the very foundations of the world.
Voice from The Ever – The lions have paved the way. Now, the King of the Ever walks.
The sky turns black as a massive, obsidian-scaled dragon-head begins to crest the horizon, signaling the true start of the Blood and Warcraft.
