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Tecnomagic Engineer

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Synopsis
When Gabriel dies, he awakens in Élaris as Dravyn Skaroth — a boy with no memory of his former life, yet burdened with a mind filled with scientific knowledge from a world far beyond this one. Élaris is a land of war, ancient creatures, ruthless kingdoms, and living magic. But magic is not a gift shared equally: some are born able to shape it, others struggle to wield even the smallest fragment of its power, and many are crushed by the limits of their own bodies. Dravyn himself seems destined to be one of the weak. At first, he wants only to survive. But survival is not enough when cruelty takes everything from him. Driven into the depths of a wild and forgotten forest, Dravyn begins to rebuild his life with the only weapons he truly possesses: knowledge, discipline, and a will that refuses to die. In a world still trapped in primitive methods, he starts creating what should not yet exist—better tools, new systems, impossible inventions, and the foundation of a future no one in Élaris could even imagine. Yet the more he builds, the more the world reveals its true face: kingdoms rotting from within, monsters wearing human skin, ancient powers stirring in the shadows, and a future that threatens to bury everything beneath blood, fire, and snow. To protect what remains, Dravyn will have to become more than a survivor. More than a builder. More than a man. And if this world insists on creating monsters, then it will learn what a man who has lost everything can become. — Updated weekly —
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Chapter 1 - Glossary of the Novel: Animals, Plants, Minerals, and Other Terms so far

Kingdoms and Locations:

Cedrus: Kingdom where Dravyn lives.

Falthur: Northern kingdom known for invading Cedrus.

Columbus: Southern kingdom that also invades Cedrus.

Élaris: The planet where events unfold.

Zarkhûn: Northern mountains rich in Kaerithar ore, and former home of dragons like Elyndra and Ignarion.

Sylvarûn: A vast, unexplored forest, in the far west.

Zhyranthys: Kingdom inhabited solely by hybrids, the former home of Vyresska and Scilia.

Kaerthalyon: A western kingdom bordering Zhyranthys with a large coastline.

Velanthar: Name given by the protagonist to the forest inside a crater.

Animals and plants:

Kaorthernung: The same as a huge bear, with an incredibly good sense of smell

Zol'Karnes: Half-human people (Hybrids)

Hornock: A mix of cow and buffalo, with three prominent horns. Used for milk, meat, and transportation.

Howlith: A giant wolf with venomous claws.

Serpentinas: Gigantic serpents with an affinity for water magic, capable of growing indefinitely.

Vakkur: Large beaver-like creatures used for transporting heavy loads.

Zhaalk: Large lizards with potent venom in their jaws.

Kaorrax: Creatures similar to chickens but larger and with unique traits.

Tzilik: Small monkeys with elongated arms and an affinity for wind magic.

Fyrlárins: Huge rabbits, nearly the size of a person, with powerful claws for digging.

Graskélins: Birds larger than peacocks, with teeth in their beaks and feathers that create magical illusions to disorient prey or enemies.

Drakthuls: Gigantic armadillos with protruding teeth and enormous claws for digging burrows.

Fylarenn: A fish with magical healing properties.

Kozvhyn: A woodworm used as fishing bait, also known as the wood plague.

Rhomangarûn: A large fish consumed by soldiers for its muscle-building magical properties.

Thyrekon: A special fish with magical properties that restore stamina.

Fynllorath: A plant with extremely resistant leaves, used to make ropes.

Thalrún: A tree similar to oak.

Thalvarýn: A plant from which threads that can be used for sewing are obtained.

Líthari: A tree that looks like a willow.

Fruvorra: A creamy, sweet fruit with a citrus aroma and a red color.

Alkarith: A fruit similar to Brazilian açaí.

Nhalvyris: A grain similar to rice.

Tháliar: A tuber resembling a potato.

Thalbûren: A hollow, tough plant divided into segments, like bamboo

Sithraal: A fruit that resembles the tomatoes

Zekil: A Cricket

Vhoryss:Giant praying mantis

Tzayl: Citrus fruit like lemon

Zhaïn: Fruit or condiment such as pepper

Vaeryn: Seasoning like bay leaves

Mirzeth: Seasoning like oregano

Lôvah: Fruit like a banana, but with slightly larger seeds

Nelyth: A plant with a long, fibrous stem that looks like papyrus and is used to make Nelyssar.

Nelyssar: Paper made with Nelyth.

Minerals and Crystals:

Kaerithar: A magical and precious ore that enhances power to its maximum for a limited time but at a high cost.

Zyren: A mineral resembling obsidian but with magical properties.

Vothrial: Called the "creation crystal" by the protagonist, it can read thoughts and has other powerful functions.

Kovâr: A mineral almost totally equal to copper.

Thorgûn:A mineral equal to iron.

Other Terms and Phenomena:

Kara Valkh: A phrase meaning "Wind Howl," used to invoke wind magic.

Télasyenith: The northern lights in Élaris' language.

Véskha: The word for "bag" in the language of Élaris.

Estalyrion: The mother star of the planet Élaris.